Files
2026-10-05 11:27:21 +02:00

95 lines
2.5 KiB
C++

#include <exception>
#include <string>
#include <vector>
#include "Person.h"
#include "PersonException.h"
#include <iostream>
using std::cin;
using std::cout;
using std::string;
using std::exception;
int main() {
std::vector<Person *> people;
Person *personPtr;
string namePrompt = "Enter name: ";
string name;
string agePrompt = "Enter age: ";
int age;
string salaryPrompt = "Enter salary: ";
int salary;
cout << namePrompt;
cin >> name;
while (name != "q") {
// Set 'personPtr' to nullptr at the beginning
// of the loop to tell us whether a Person
// object has been created during this pass
// through the loop
personPtr = nullptr;
try {
cout << agePrompt;
cin >> age;
if (!cin) {
cin.clear();
string dummy;
cin >> dummy;
throw PersonException("invalid age");
}
personPtr = new Person(name, age);
cout << salaryPrompt;
cin >> salary;
if (!cin) {
cin.clear();
string dummy;
cin >> dummy;
throw PersonException("invalid salary");
}
personPtr->setSalary(salary);
// We only get here if no exception has been
// raised, that is, both 'age' and 'salary'
// are valid and non-negative.
people.push_back(personPtr);
}
catch (exception &e) {
cout << "PersonException thrown: " << e.what() << '\n';
// If an exception was raised, then the current object
// is invalid and should be deleted. Recall that:
// 1. delete on a null pointer is harmless (does nothing)
// 2. delete on a non-null pointer causes that pointer
// to be set to an undefined value
delete personPtr;
// Since 'personPtr' may now be undefined, set it to null.
personPtr = nullptr;
}
cout << "There are " << Person::GetCount() << " Person(s), " << people.size() << " in vector\n";
cout << namePrompt;
cin >> name;
}
// delete all the person(s) in the vector
for (std::vector<Person *>::iterator iter = people.begin(); iter != people.end(); ++iter) {
delete *iter;
}
cout << "There are " << Person::GetCount() << " Person(s) left dangling\n";
return 0;
}