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Make ma_engine_play_sound_ex() publicly visible.
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@@ -10846,6 +10846,7 @@ MA_API void ma_engine_listener_set_enabled(ma_engine* pEngine, ma_uint32 listene
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MA_API ma_bool32 ma_engine_listener_is_enabled(const ma_engine* pEngine, ma_uint32 listenerIndex);
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#ifndef MA_NO_RESOURCE_MANAGER
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MA_API ma_result ma_engine_play_sound_ex(ma_engine* pEngine, const char* pFilePath, ma_node* pNode, ma_uint32 nodeInputBusIndex);
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MA_API ma_result ma_engine_play_sound(ma_engine* pEngine, const char* pFilePath, ma_sound_group* pGroup); /* Fire and forget. */
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#endif
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