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Update readme.
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@@ -174,12 +174,13 @@ Major Features
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- Written in C and compilable as C++, enabling miniaudio to work on almost all compilers.
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- Written in C and compilable as C++, enabling miniaudio to work on almost all compilers.
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- Supports all major desktop and mobile platforms, with multiple backends for maximum compatibility.
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- Supports all major desktop and mobile platforms, with multiple backends for maximum compatibility.
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- A low level API with direct access to the raw audio data.
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- A low level API with direct access to the raw audio data.
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- A high level API with resource management, node graphs and effects, including 3D spatialization.
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- A high level API with sound management and effects, including 3D spatialization.
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- Custom backends.
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- Supports playback, capture, full-duplex and loopback (WASAPI only).
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- Supports playback, capture, full-duplex and loopback (WASAPI only).
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- Device enumeration for connecting to specific devices, not just defaults.
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- Device enumeration for connecting to specific devices, not just defaults.
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- Connect to multiple devices at once.
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- Connect to multiple devices at once.
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- Shared and exclusive mode on supported backends.
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- Shared and exclusive mode on supported backends.
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- Resource management for loading and streaming sounds.
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- A node graph system for advanced mixing and effect processing.
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- Data conversion (sample format conversion, channel conversion and resampling).
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- Data conversion (sample format conversion, channel conversion and resampling).
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- Filters.
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- Filters.
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- Biquads
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- Biquads
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@@ -190,18 +191,14 @@ Major Features
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- Delay/Echo
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- Delay/Echo
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- Spatializer
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- Spatializer
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- Stereo Pan
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- Stereo Pan
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- Waveform generation.
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- Waveform generation (sine, square, triangle, sawtooth).
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- Sine
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- Square
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- Triangle
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- Sawtooth
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- Noise generation (white, pink, Brownian).
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- Noise generation (white, pink, Brownian).
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- Decoding
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- Decoding
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- WAV
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- WAV
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- FLAC
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- FLAC
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- MP3
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- MP3
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- Vorbis via stb_vorbis (not built in - must be included separately).
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- Vorbis via stb_vorbis (not built in - must be included separately).
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- Custom decoding backends are also supported.
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- Custom
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- Encoding
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- Encoding
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- WAV
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- WAV
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