From 042fe95b703c11f1a93b15e05e2d8ae1b33bfb58 Mon Sep 17 00:00:00 2001 From: David Reid Date: Sat, 18 Dec 2021 21:13:38 +1000 Subject: [PATCH] Update readme. --- README.md | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index 27ff526c..2bbeb1ba 100644 --- a/README.md +++ b/README.md @@ -174,12 +174,13 @@ Major Features - Written in C and compilable as C++, enabling miniaudio to work on almost all compilers. - Supports all major desktop and mobile platforms, with multiple backends for maximum compatibility. - A low level API with direct access to the raw audio data. -- A high level API with resource management, node graphs and effects, including 3D spatialization. -- Custom backends. +- A high level API with sound management and effects, including 3D spatialization. - Supports playback, capture, full-duplex and loopback (WASAPI only). - Device enumeration for connecting to specific devices, not just defaults. - Connect to multiple devices at once. - Shared and exclusive mode on supported backends. +- Resource management for loading and streaming sounds. +- A node graph system for advanced mixing and effect processing. - Data conversion (sample format conversion, channel conversion and resampling). - Filters. - Biquads @@ -190,18 +191,14 @@ Major Features - Delay/Echo - Spatializer - Stereo Pan -- Waveform generation. - - Sine - - Square - - Triangle - - Sawtooth +- Waveform generation (sine, square, triangle, sawtooth). - Noise generation (white, pink, Brownian). - Decoding - WAV - FLAC - MP3 - Vorbis via stb_vorbis (not built in - must be included separately). - - Custom decoding backends are also supported. + - Custom - Encoding - WAV