docs: mark rumble TX verified on hardware
Rumble works from the Rumble button in the app; Phase 3 is complete. Next up is Phase 4 (virtual HID gamepad). Co-Authored-By: qwen3.8-27b@q3_k_xl: marked rumble verified
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@@ -44,16 +44,16 @@ and exposes connected controllers as HID gamepads.
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- Phase 3 (MT76 chip): register/EFUSE access, firmware load, radio init
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(registers, crystal, MAC/BSSID, channel eval, beacon), pairing mode,
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controller association, GIP handshake + auth. Verified end-to-end on
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hardware: live controller input is shown in the app (RX data path).
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hardware: live controller input is shown in the app (RX data path) and
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rumble TX works from the app's Rumble button.
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- C API + Swift app: async session (fast probe; firmware + radio on a worker
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thread), state display (idle/starting/ready/error), controller list with
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live input monitor, battery level, and a rumble test button.
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Host to controller TX over the data path (rumble) is implemented; the dongle
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LED is driven at chip level for pairing and client lifecycle. Phase 3 is
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complete pending hardware confirmation of rumble. Next: Phase 4 (HID) and
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Phase 5 (app polish); exposing the controller as a macOS HID gamepad is the
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main user-visible gap.
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The dongle LED is driven at chip level for pairing and client lifecycle.
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Phase 3 is complete. Next: Phase 4 (virtual HID gamepad) and Phase 5 (app
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polish); exposing the controller as a macOS HID gamepad is the main
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user-visible gap.
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## Directory Layout
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