Files
cuber/cbt/opengl/context.hpp
T
portersky a4ef4adfc7 feat: add window resize support
Added width/height tracking to the window class via a GLFW
resize callback. The callback stores the current size and
forwards it to a user-provided std::function.

Added context::set_size() to update the GL viewport when
the window is resized.

Changed scene::render() to accept (int width, int height)
parameters so scenes can compute the correct aspect ratio
for their projection matrix instead of hardcoding 1280/720.

Fixed parameter shadowing in resize_callback_impl
(glfw_window instead of window).
2026-05-06 00:06:59 +02:00

23 lines
347 B
C++

#pragma once
#include "cbt/window.hpp"
namespace cbt::opengl {
class context {
public:
explicit context(window const& win);
~context();
auto valid() const -> bool;
auto set_size(int width, int height) -> void;
private:
bool m_valid = false;
static auto setup_gl() -> bool;
static auto print_info() -> void;
};
}