a4ef4adfc71e7736179d8e622d78348fb428b3fc
Added width/height tracking to the window class via a GLFW resize callback. The callback stores the current size and forwards it to a user-provided std::function. Added context::set_size() to update the GL viewport when the window is resized. Changed scene::render() to accept (int width, int height) parameters so scenes can compute the correct aspect ratio for their projection matrix instead of hardcoding 1280/720. Fixed parameter shadowing in resize_callback_impl (glfw_window instead of window).
cuber
cuber is a simple cube timer.
Requirements
- CMake 3.21+
- Ninja
- C++23 compiler
Development
Configure:
cmake -S . -B build -GNinja
Build:
ninja -C build
Run:
./build/cuber.exe
Description
Languages
C++
95.1%
CMake
4.9%