6c1096fbb8432320d76027d731aa1f23a60928fe
- Extract scenes_cube/scenes_sphere (and convenience 'scenes' interface) to scenes/CMakeLists.txt. - Main CMakeLists.txt now much cleaner (single add_subdirectory(scenes)). - Updated help text in cuber.cpp to clearly separate Flags vs Keys (less confusing 'S' section). - No behavior change; depth/viewport/state/post-processing fixes from earlier remain. Followed project conventions and AGENTS.md commit rules.
cuber
cuber is an OpenGL 3D renderer with multiple scenes.
Requirements
- CMake 3.21+
- Ninja
- C++23 compiler
All dependencies (fmt, GLFW, GLAD, asio, GLM, stb) are fetched automatically via CMake FetchContent.
Development
Configure:
cmake -S . -B build -GNinja
Build:
ninja -C build
Run:
./build/cuber
Usage
--duration <seconds> Auto-terminate after N seconds (for testing/CI)
--scene <cube|sphere> Select initial scene (default: cube)
--screenshot Render one frame, save screenshot, and exit
S key Take screenshot (saved as screenshot.png)
1/2 key Switch between cube/sphere scene
Q key Quit
Scenes
- cube — spinning colored cube with per-face colors
- sphere — cube-to-sphere mapped mesh with per-face colors and diffuse lighting
Description
Languages
C++
95.1%
CMake
4.9%
