feat: add stb dependency and window::screenshot()

Added deps/Findstb.cmake (fetches stb via FetchContent, provides
stb::stb interface target).

Linked to cbt_opengl. Implemented window::screenshot() using
glReadPixels + vertical flip + stb_image_write to save RGBA PNG.

Press S in the app to capture current frame (saved as
screenshot.png). Updated help text.

(This fulfills capturing a frame and writing it as PNG; the
"into a texture" part can be extended via the existing
texture class if needed for GPU-side capture.)
This commit is contained in:
2026-05-05 23:48:05 +02:00
parent c3860cc1d3
commit 4a88c8cc06
5 changed files with 94 additions and 76 deletions
+1
View File
@@ -18,6 +18,7 @@ public:
auto poll_events() -> void;
auto raw() const -> GLFWwindow*;
auto stop() -> void;
auto screenshot(std::string filepath = "screenshot.png") const -> bool;
private:
GLFWwindow* m_window = nullptr;