cd19cc14c0
Enable UNITY_OUTPUT_COLOR and UNITY_INCLUDE_PRINT_FORMATTED via compile definitions on the unity target so colors propagate to all test suites automatically. Add a 'check' custom target that builds all suites and runs CTest with --output-on-failure and USES_TERMINAL, keeping ANSI colors alive through Ninja's buffering.
70 lines
2.8 KiB
CMake
70 lines
2.8 KiB
CMake
find_package(Unity REQUIRED)
|
|
find_package(CMock REQUIRED)
|
|
|
|
set(MOCK_GEN_DIR "${CMAKE_CURRENT_BINARY_DIR}/mocks")
|
|
file(MAKE_DIRECTORY "${MOCK_GEN_DIR}")
|
|
|
|
# Generate a CMock mock from a header and attach it to a target.
|
|
# Usage: cmock_generate_mock(<target> <absolute-path-to-header>)
|
|
# CMock names generated files Mock<Name>.h/.c (capital M, no separator)
|
|
function(cmock_generate_mock target header)
|
|
if (NOT RUBY_EXECUTABLE)
|
|
message(FATAL_ERROR "Ruby is required for CMock generation")
|
|
endif()
|
|
get_filename_component(name "${header}" NAME_WE)
|
|
get_filename_component(header_dir "${header}" DIRECTORY)
|
|
set(mock_src "${MOCK_GEN_DIR}/Mock${name}.c")
|
|
set(mock_hdr "${MOCK_GEN_DIR}/Mock${name}.h")
|
|
add_custom_command(
|
|
OUTPUT "${mock_src}" "${mock_hdr}"
|
|
COMMAND "${RUBY_EXECUTABLE}" "${CMOCK_SCRIPT}"
|
|
"--mock_path=${MOCK_GEN_DIR}"
|
|
"${header}"
|
|
DEPENDS "${header}"
|
|
COMMENT "CMock: generating Mock${name}"
|
|
VERBATIM
|
|
)
|
|
target_sources("${target}" PRIVATE "${mock_src}")
|
|
target_include_directories("${target}" PRIVATE "${MOCK_GEN_DIR}" "${header_dir}")
|
|
endfunction()
|
|
|
|
set(TEST_TARGETS "")
|
|
|
|
# str tests — pure functions, no mock needed
|
|
add_executable(test_str test_str.c)
|
|
target_include_directories(test_str PRIVATE "${CMAKE_SOURCE_DIR}")
|
|
target_link_libraries(test_str PRIVATE ctdd_str Unity::Unity)
|
|
target_compile_features(test_str PRIVATE c_std_23)
|
|
add_test(NAME test_str COMMAND test_str)
|
|
list(APPEND TEST_TARGETS test_str)
|
|
|
|
# report tests — mocks logger.h so log_info calls are intercepted
|
|
add_executable(test_report test_report.c)
|
|
target_include_directories(test_report PRIVATE "${CMAKE_SOURCE_DIR}")
|
|
target_link_libraries(test_report PRIVATE ctdd_report Unity::Unity CMock::CMock)
|
|
target_compile_features(test_report PRIVATE c_std_23)
|
|
cmock_generate_mock(test_report "${CMAKE_SOURCE_DIR}/ctdd/logger.h")
|
|
add_test(NAME test_report COMMAND test_report)
|
|
list(APPEND TEST_TARGETS test_report)
|
|
|
|
# logger tests — mocks log_write.h so output calls are intercepted
|
|
add_executable(test_logger test_logger.c)
|
|
target_include_directories(test_logger PRIVATE "${CMAKE_SOURCE_DIR}")
|
|
target_link_libraries(test_logger PRIVATE ctdd_logger Unity::Unity CMock::CMock)
|
|
target_compile_features(test_logger PRIVATE c_std_23)
|
|
cmock_generate_mock(test_logger "${CMAKE_SOURCE_DIR}/ctdd/log_write.h")
|
|
add_test(NAME test_logger COMMAND test_logger)
|
|
list(APPEND TEST_TARGETS test_logger)
|
|
|
|
# 'check' builds all suites and runs CTest with full Unity output.
|
|
# USES_TERMINAL keeps ANSI colors alive through Ninja's output buffering.
|
|
add_custom_target(check
|
|
COMMAND ${CMAKE_CTEST_COMMAND}
|
|
--test-dir "${CMAKE_BINARY_DIR}"
|
|
--output-on-failure
|
|
--progress
|
|
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
|
|
USES_TERMINAL
|
|
DEPENDS ${TEST_TARGETS}
|
|
)
|