Files
ctdd/tests/CMakeLists.txt
T
portersky cd19cc14c0 feat: add Unity color and check target
Enable UNITY_OUTPUT_COLOR and UNITY_INCLUDE_PRINT_FORMATTED via
compile definitions on the unity target so colors propagate to all
test suites automatically.

Add a 'check' custom target that builds all suites and runs CTest
with --output-on-failure and USES_TERMINAL, keeping ANSI colors
alive through Ninja's buffering.
2026-05-09 21:32:58 +02:00

70 lines
2.8 KiB
CMake

find_package(Unity REQUIRED)
find_package(CMock REQUIRED)
set(MOCK_GEN_DIR "${CMAKE_CURRENT_BINARY_DIR}/mocks")
file(MAKE_DIRECTORY "${MOCK_GEN_DIR}")
# Generate a CMock mock from a header and attach it to a target.
# Usage: cmock_generate_mock(<target> <absolute-path-to-header>)
# CMock names generated files Mock<Name>.h/.c (capital M, no separator)
function(cmock_generate_mock target header)
if (NOT RUBY_EXECUTABLE)
message(FATAL_ERROR "Ruby is required for CMock generation")
endif()
get_filename_component(name "${header}" NAME_WE)
get_filename_component(header_dir "${header}" DIRECTORY)
set(mock_src "${MOCK_GEN_DIR}/Mock${name}.c")
set(mock_hdr "${MOCK_GEN_DIR}/Mock${name}.h")
add_custom_command(
OUTPUT "${mock_src}" "${mock_hdr}"
COMMAND "${RUBY_EXECUTABLE}" "${CMOCK_SCRIPT}"
"--mock_path=${MOCK_GEN_DIR}"
"${header}"
DEPENDS "${header}"
COMMENT "CMock: generating Mock${name}"
VERBATIM
)
target_sources("${target}" PRIVATE "${mock_src}")
target_include_directories("${target}" PRIVATE "${MOCK_GEN_DIR}" "${header_dir}")
endfunction()
set(TEST_TARGETS "")
# str tests — pure functions, no mock needed
add_executable(test_str test_str.c)
target_include_directories(test_str PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_str PRIVATE ctdd_str Unity::Unity)
target_compile_features(test_str PRIVATE c_std_23)
add_test(NAME test_str COMMAND test_str)
list(APPEND TEST_TARGETS test_str)
# report tests — mocks logger.h so log_info calls are intercepted
add_executable(test_report test_report.c)
target_include_directories(test_report PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_report PRIVATE ctdd_report Unity::Unity CMock::CMock)
target_compile_features(test_report PRIVATE c_std_23)
cmock_generate_mock(test_report "${CMAKE_SOURCE_DIR}/ctdd/logger.h")
add_test(NAME test_report COMMAND test_report)
list(APPEND TEST_TARGETS test_report)
# logger tests — mocks log_write.h so output calls are intercepted
add_executable(test_logger test_logger.c)
target_include_directories(test_logger PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_logger PRIVATE ctdd_logger Unity::Unity CMock::CMock)
target_compile_features(test_logger PRIVATE c_std_23)
cmock_generate_mock(test_logger "${CMAKE_SOURCE_DIR}/ctdd/log_write.h")
add_test(NAME test_logger COMMAND test_logger)
list(APPEND TEST_TARGETS test_logger)
# 'check' builds all suites and runs CTest with full Unity output.
# USES_TERMINAL keeps ANSI colors alive through Ninja's output buffering.
add_custom_target(check
COMMAND ${CMAKE_CTEST_COMMAND}
--test-dir "${CMAKE_BINARY_DIR}"
--output-on-failure
--progress
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
USES_TERMINAL
DEPENDS ${TEST_TARGETS}
)