feat: add Unity color and check target
Enable UNITY_OUTPUT_COLOR and UNITY_INCLUDE_PRINT_FORMATTED via compile definitions on the unity target so colors propagate to all test suites automatically. Add a 'check' custom target that builds all suites and runs CTest with --output-on-failure and USES_TERMINAL, keeping ANSI colors alive through Ninja's buffering.
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@@ -26,16 +26,13 @@ ninja -C build
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## Test
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```sh
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ninja -C build test # summary output
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ctest --test-dir build -V # verbose (shows each test name)
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ninja -C build check # full Unity output, colored
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ninja -C build test # CTest summary only
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```
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Run a single suite directly for the clearest output:
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```sh
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./build/tests/test_str.exe
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./build/tests/test_report.exe
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```
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`check` builds all suites and runs CTest with `--output-on-failure`,
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so assertion-level detail appears on any failure without running
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binaries by hand.
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## Run
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@@ -84,6 +81,7 @@ target_include_directories(test_counter PRIVATE "${CMAKE_SOURCE_DIR}")
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target_link_libraries(test_counter PRIVATE ctdd_counter Unity::Unity)
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target_compile_features(test_counter PRIVATE c_std_23)
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add_test(NAME test_counter COMMAND test_counter)
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list(APPEND TEST_TARGETS test_counter)
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```
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### 4. Add a stub, confirm RED, then implement GREEN
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