feat: add log levels to logger

Replace log_message with log_debug/info/warn/err and a level filter
controlled by logger_set_level. Extract the printf sink into
log_write so CMock can intercept it in test_logger. Add 9 tests
covering emit and suppression behaviour per level.
This commit is contained in:
2026-05-09 20:43:32 +02:00
parent bee8424782
commit 701c644408
12 changed files with 128 additions and 15 deletions
+9 -3
View File
@@ -25,8 +25,6 @@ function(cmock_generate_mock target header)
VERBATIM
)
target_sources("${target}" PRIVATE "${mock_src}")
# MOCK_GEN_DIR for the generated header; header_dir so the generated
# #include "logger.h" resolves without the ctdd/ prefix
target_include_directories("${target}" PRIVATE "${MOCK_GEN_DIR}" "${header_dir}")
endfunction()
@@ -37,10 +35,18 @@ target_link_libraries(test_str PRIVATE ctdd_str Unity::Unity)
target_compile_features(test_str PRIVATE c_std_23)
add_test(NAME test_str COMMAND test_str)
# report tests — CMock-generated mock for log_message
# report tests — mocks logger.h so log_info calls are intercepted
add_executable(test_report test_report.c)
target_include_directories(test_report PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_report PRIVATE ctdd_report Unity::Unity CMock::CMock)
target_compile_features(test_report PRIVATE c_std_23)
cmock_generate_mock(test_report "${CMAKE_SOURCE_DIR}/ctdd/logger.h")
add_test(NAME test_report COMMAND test_report)
# logger tests — mocks log_write.h so output calls are intercepted
add_executable(test_logger test_logger.c)
target_include_directories(test_logger PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_logger PRIVATE ctdd_logger Unity::Unity CMock::CMock)
target_compile_features(test_logger PRIVATE c_std_23)
cmock_generate_mock(test_logger "${CMAKE_SOURCE_DIR}/ctdd/log_write.h")
add_test(NAME test_logger COMMAND test_logger)