29 lines
769 B
C++
29 lines
769 B
C++
#include "Keyboard.h"
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#include "CursesObj.h"
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#include "curses.h"
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Keyboard::Keyboard() {
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CursesObj::Instance(); // Force initialization
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nodelay(stdscr, FALSE); // Default to block on getch
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}
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bool Keyboard::isCharAvail() {
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nodelay(stdscr, TRUE); // getch must not block for this polling
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int c; // DON'T make this 'char'; 'ERR' may be an 'int' - on some systems,
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// just like 'EOF'
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bool charWaiting = (c = getch()) != ERR; // If getch returns ERR, no char
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// waiting, otherwise, next char is
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// returned
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if (charWaiting)
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ungetch(c); // We got a char; put it back! (We just want to know if there
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// is one waiting.)
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return charWaiting;
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}
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char Keyboard::getChar() { return getch(); }
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