Files
porterskyandQwen 3.8 27B 38473eb734 docs(agents): add cpp-code-review skill
Add a code review skill with reference files for memory safety,
concurrency, correctness idioms, false positives, cppreference
lookup, and report format. Move the coding conventions from
AGENTS.md into the skill's project-style reference so reviews
enforce them.

Co-authored-by: Qwen 3.8 27B <qwen3.8_27b-q3_k_xl@lmstudio.local>
2026-10-06 08:02:45 +02:00

1.4 KiB

Project Conventions

Coding Conventions

  • Language: C++23
  • Primitive types: use fixed-width type aliases (u32, i64, ...) instead of std::uint32_t etc.
  • Trailing return type for function signatures (e.g. auto fn() -> void)
  • 4-space indentation
  • No semicolons after closing braces for namespaces/classes
  • auto for obvious types (e.g. auto main(...) -> int)
  • East const (e.g. char const* not const char*)
  • Trailing return type for all function definitions, including operators (e.g. auto operator=(T&&) noexcept -> T&)
  • Public members first in class declarations, private members at the bottom
  • Private data members start with m_ (e.g. m_state)
  • <> includes only for system headers (std, OS, etc.)
  • "" includes for third-party dependencies (e.g. fmt, nlohmann/json)
  • Naming: snake_case for variables, functions, and classes
  • Naming: SCREAMING_SNAKE_CASE only for macros and constants
  • Header extensions: C++ headers use .hpp, C headers use .h
  • Include order:
    1. C++ standard library headers (<chrono>, <vector>, etc.)
    2. (blank line)
    3. C standard library headers (<stdlib.h>, <string.h>, etc.)
    4. (blank line)
    5. OS-specific headers (Windows API, POSIX, etc.)
    6. (blank line)
    7. Third-party dependencies ("fmt/core.h", etc.)
    8. (blank line)
    9. Local/project headers