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6
Commits
c681ebab2b
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master
| Author | SHA1 | Date | |
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5993dd1dc8 | ||
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4e2e5f72a2 | ||
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058179b643 | ||
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a65e84e796 | ||
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11b96e4410 | ||
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6e0e45110a |
@@ -4,7 +4,7 @@
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|||||||
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class Observer {
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class Observer {
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public:
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public:
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// TODO: declare the pure virtual function update()
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virtual void update() = 0;
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};
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};
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#endif
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#endif
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+6
-11
@@ -3,29 +3,25 @@
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#include "PelicanTimer.h"
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#include "PelicanTimer.h"
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#include "Pole.h"
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#include "Pole.h"
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Pelican::Pelican(int x, int y)
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Pelican::Pelican()
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: pressed(false), RED_TIME(4), YELLOW_TIME(2), GREEN_TIME(3), FLASH_TIME(5), myPole(new Pole(x, y)),
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: pressed(false), RED_TIME(4), YELLOW_TIME(2), GREEN_TIME(3), FLASH_TIME(5),
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state(GREEN_IDLE) {
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state(GREEN_IDLE) {
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myTimer = new PelicanTimer(*this, &Pelican::timerExpired);
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myTimer = new PelicanTimer(*this, &Pelican::timerExpired);
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myPole->setTrafficLights(getState());
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notify();
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myPole->setWaitLight(isPressed());
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}
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}
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Pelican::~Pelican() { delete myPole; }
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Pelican::~Pelican() { }
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void Pelican::press(void) {
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void Pelican::press(void) {
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if (state == GREEN_IDLE) {
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if (state == GREEN_IDLE) {
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state = YELLOW_STATE;
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state = YELLOW_STATE;
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myTimer->timeoutRequest(YELLOW_TIME);
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myTimer->timeoutRequest(YELLOW_TIME);
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pressed = true;
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pressed = true;
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myPole->setTrafficLights(getState());
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myPole->setWaitLight(isPressed());
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} else if (state != RED_STATE) {
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} else if (state != RED_STATE) {
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pressed = true;
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pressed = true;
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myPole->setTrafficLights(getState());
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myPole->setWaitLight(isPressed());
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}
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}
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notify();
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}
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}
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void Pelican::timerExpired(void) {
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void Pelican::timerExpired(void) {
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@@ -60,6 +56,5 @@ void Pelican::timerExpired(void) {
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break;
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break;
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}
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}
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myPole->setTrafficLights(getState());
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notify();
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myPole->setWaitLight(isPressed());
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}
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}
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+4
-4
@@ -7,12 +7,14 @@
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#ifndef PELICAN_H
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#ifndef PELICAN_H
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#define PELICAN_H
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#define PELICAN_H
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#include "Subject.h"
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class PelicanTimer;
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class PelicanTimer;
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class Pole;
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class Pole;
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class Pelican {
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class Pelican : public Subject {
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public:
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public:
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Pelican(int x, int y);
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Pelican();
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~Pelican();
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~Pelican();
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// call when the WAIT button has been pressed
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// call when the WAIT button has been pressed
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@@ -39,8 +41,6 @@ class Pelican {
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// indicates whether the WAIT light should be on
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// indicates whether the WAIT light should be on
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bool pressed;
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bool pressed;
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Pole *myPole;
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// Timer that indicates when the lights should change
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// Timer that indicates when the lights should change
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PelicanTimer *myTimer;
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PelicanTimer *myTimer;
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+7
-1
@@ -1,8 +1,9 @@
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#include "Pole.h"
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#include "Pole.h"
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#include "Screen.h"
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#include "Screen.h"
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Pole::Pole(int x, int y) : waitLight(new Light("WAIT", x + 6, y + 12, Screen::WHITE)) {
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Pole::Pole(int x, int y, Pelican& pelican) : waitLight(new Light("WAIT", x + 6, y + 12, Screen::WHITE)), pelican(pelican) {
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using namespace Screen; // we will discuss namespaces in the course
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using namespace Screen; // we will discuss namespaces in the course
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pelican.attach(this);
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lights[RED_LIGHT] = new Light("*", x + 11, y + 3, RED);
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lights[RED_LIGHT] = new Light("*", x + 11, y + 3, RED);
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lights[RED_MAN] = new Light("*<-=", x + 6, y + 4, RED);
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lights[RED_MAN] = new Light("*<-=", x + 6, y + 4, RED);
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@@ -57,3 +58,8 @@ void Pole::setTrafficLights(Pelican::PelicanState state) {
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}
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}
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void Pole::setWaitLight(bool pressed) { waitLight->set(pressed ? Light::ON : Light::OFF); }
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void Pole::setWaitLight(bool pressed) { waitLight->set(pressed ? Light::ON : Light::OFF); }
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void Pole::update() {
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setTrafficLights(pelican.getState());
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setWaitLight(pelican.isPressed());
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}
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+6
-3
@@ -3,22 +3,25 @@
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#define POLE_H
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#define POLE_H
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#include "Light.h"
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#include "Light.h"
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#include "Observer.h"
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#include "Pelican.h"
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#include "Pelican.h"
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class Pole {
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class Pole : public Observer {
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public:
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public:
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Pole(int x, int y);
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Pole(int x, int y, Pelican&);
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~Pole();
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~Pole();
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void setTrafficLights(Pelican::PelicanState state);
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void setTrafficLights(Pelican::PelicanState state);
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void setWaitLight(bool pressed);
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void setWaitLight(bool pressed);
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void update();
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private:
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private:
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enum LightName { RED_LIGHT, YELLOW_LIGHT, GREEN_LIGHT, GREEN_MAN, RED_MAN };
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enum LightName { RED_LIGHT, YELLOW_LIGHT, GREEN_LIGHT, GREEN_MAN, RED_MAN };
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Light *lights[RED_MAN + 1];
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Light *lights[RED_MAN + 1];
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Light *waitLight;
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Light *waitLight;
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Pelican& pelican;
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};
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};
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#endif
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#endif
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@@ -1,8 +1,12 @@
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#include "Subject.h"
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#include "Subject.h"
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#include "Observer.h"
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#include "Observer.h"
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// TODO: Implement the Subject::attach() member function that adds an Observer to the set
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void Subject::attach(Observer* observer) {
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m_observers.insert(observer);
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}
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// TODO: Implement the Subject::notify() member function that calls all the update functions
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void Subject::notify() {
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for (auto* observer : m_observers) {
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observer->update();
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}
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}
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+3
-3
@@ -8,11 +8,11 @@ class Observer;
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class Subject {
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class Subject {
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public:
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public:
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// TODO: Declare the attach() function that adds an Observer to the set
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void attach(Observer* observer);
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protected:
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protected:
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// TODO: Declare the notify() function that calls all the update functions
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void notify();
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private:
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private:
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// TODO: Define a set of Observer pointers
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std::set<Observer*> m_observers;
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};
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};
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#endif
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#endif
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+4
-1
@@ -1,13 +1,16 @@
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#include "Keyboard.h"
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#include "Keyboard.h"
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#include "Pelican.h"
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#include "Pelican.h"
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#include "Pole.h"
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#include "TimerSet.h"
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#include "TimerSet.h"
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#include <cctype> // provides toupper()
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#include <cctype> // provides toupper()
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int main() {
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int main() {
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Keyboard kbd;
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Keyboard kbd;
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Pelican thePelican(30, 0);
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Pelican thePelican;
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Pole pole1(20, 0, thePelican);
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Pole pole2(40, 0, thePelican);
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char c = 0;
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char c = 0;
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+12
-10
@@ -1,10 +1,12 @@
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#ifndef OBSERVER_H
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#ifndef OBSERVER_H
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#define OBSERVER_H
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#define OBSERVER_H
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class Observer {
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class Hint;
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public:
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virtual void update() = 0;
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class Observer {
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};
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public:
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virtual void update(const Hint&) = 0;
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#endif
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};
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#endif
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+57
-55
@@ -1,55 +1,57 @@
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||||||
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#include "Pelican.h"
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#include "Pelican.h"
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#include "PelicanTimer.h"
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#include "PelicanTimer.h"
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#include "Subject.h"
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Pelican::Pelican() : pressed(false), RED_TIME(4), YELLOW_TIME(2), GREEN_TIME(3), FLASH_TIME(5), state(GREEN_IDLE) {
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myTimer = new PelicanTimer(*this, &Pelican::timerExpired);
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Pelican::Pelican() : pressed(false), RED_TIME(4), YELLOW_TIME(2), GREEN_TIME(3), FLASH_TIME(5), state(GREEN_IDLE) {
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}
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myTimer = new PelicanTimer(*this, &Pelican::timerExpired);
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}
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void Pelican::press(void) {
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if (state == GREEN_IDLE) {
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void Pelican::press(void) {
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state = YELLOW_STATE;
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if (state == GREEN_IDLE) {
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myTimer->timeoutRequest(YELLOW_TIME);
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state = YELLOW_STATE;
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pressed = true;
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myTimer->timeoutRequest(YELLOW_TIME);
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notify();
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pressed = true;
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} else if (state != RED_STATE) {
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} else if (state != RED_STATE) {
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pressed = true;
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pressed = true;
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notify();
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}
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}
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notify(LightHint(state));
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}
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notify(WaitHint(pressed));
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}
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void Pelican::timerExpired(void) {
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switch (state) {
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void Pelican::timerExpired(void) {
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case RED_STATE:
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switch (state) {
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state = YELLOW_FLASHING;
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case RED_STATE:
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myTimer->timeoutRequest(FLASH_TIME);
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state = YELLOW_FLASHING;
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break;
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myTimer->timeoutRequest(FLASH_TIME);
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break;
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case YELLOW_FLASHING:
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state = GREEN_TIMING;
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case YELLOW_FLASHING:
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myTimer->timeoutRequest(GREEN_TIME);
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state = GREEN_TIMING;
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break;
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myTimer->timeoutRequest(GREEN_TIME);
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break;
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case GREEN_TIMING:
|
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if (pressed) {
|
case GREEN_TIMING:
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state = YELLOW_STATE;
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if (pressed) {
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myTimer->timeoutRequest(YELLOW_TIME);
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state = YELLOW_STATE;
|
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} else {
|
myTimer->timeoutRequest(YELLOW_TIME);
|
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state = GREEN_IDLE;
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} else {
|
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}
|
state = GREEN_IDLE;
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break;
|
}
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|
break;
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case GREEN_IDLE:
|
|
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// should never happen
|
case GREEN_IDLE:
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break;
|
// should never happen
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|
break;
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case YELLOW_STATE:
|
|
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state = RED_STATE;
|
case YELLOW_STATE:
|
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pressed = false;
|
state = RED_STATE;
|
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myTimer->timeoutRequest(RED_TIME);
|
pressed = false;
|
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break;
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myTimer->timeoutRequest(RED_TIME);
|
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}
|
break;
|
||||||
|
}
|
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notify();
|
|
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}
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notify(LightHint(state));
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notify(WaitHint(pressed));
|
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}
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+63
-51
@@ -1,51 +1,63 @@
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// ======================================================
|
// ======================================================
|
||||||
//
|
//
|
||||||
// Represents a Pelican crossing
|
// Represents a Pelican crossing
|
||||||
//
|
//
|
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// ======================================================
|
// ======================================================
|
||||||
|
|
||||||
#ifndef PELICAN_H
|
#ifndef PELICAN_H
|
||||||
#define PELICAN_H
|
#define PELICAN_H
|
||||||
|
|
||||||
#include "Subject.h"
|
#include "Subject.h"
|
||||||
|
|
||||||
class PelicanTimer;
|
class PelicanTimer;
|
||||||
|
|
||||||
class Pelican : public Subject {
|
class Pelican : public Subject {
|
||||||
public:
|
public:
|
||||||
Pelican();
|
Pelican();
|
||||||
|
|
||||||
// call when the WAIT button has been pressed
|
// call when the WAIT button has been pressed
|
||||||
void press(void);
|
void press(void);
|
||||||
|
|
||||||
// states that a Pelican can be in
|
// states that a Pelican can be in
|
||||||
enum PelicanState { RED_STATE, YELLOW_FLASHING, GREEN_TIMING, GREEN_IDLE, YELLOW_STATE };
|
enum PelicanState { RED_STATE, YELLOW_FLASHING, GREEN_TIMING, GREEN_IDLE, YELLOW_STATE };
|
||||||
|
|
||||||
bool isPressed() const { return pressed; }
|
bool isPressed() const { return pressed; }
|
||||||
PelicanState getState() const { return state; }
|
PelicanState getState() const { return state; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// state that this Pelican is in
|
// state that this Pelican is in
|
||||||
PelicanState state;
|
PelicanState state;
|
||||||
|
|
||||||
// called by PelicanTimer when the lights need to change
|
// called by PelicanTimer when the lights need to change
|
||||||
void timerExpired(void);
|
void timerExpired(void);
|
||||||
|
|
||||||
const unsigned int RED_TIME;
|
const unsigned int RED_TIME;
|
||||||
const unsigned int YELLOW_TIME;
|
const unsigned int YELLOW_TIME;
|
||||||
const unsigned int GREEN_TIME;
|
const unsigned int GREEN_TIME;
|
||||||
const unsigned int FLASH_TIME;
|
const unsigned int FLASH_TIME;
|
||||||
|
|
||||||
// indicates whether the WAIT light should be on
|
// indicates whether the WAIT light should be on
|
||||||
bool pressed;
|
bool pressed;
|
||||||
|
|
||||||
// Timer that indicates when the lights should change
|
// Timer that indicates when the lights should change
|
||||||
PelicanTimer *myTimer;
|
PelicanTimer *myTimer;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// prevent general use of copy ctor and operator=
|
// prevent general use of copy ctor and operator=
|
||||||
Pelican(const Pelican &);
|
Pelican(const Pelican &);
|
||||||
Pelican &operator=(const Pelican &);
|
Pelican &operator=(const Pelican &);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
class LightHint : public Hint {
|
||||||
|
public:
|
||||||
|
LightHint(Pelican::PelicanState s) : state(s) { }
|
||||||
|
Pelican::PelicanState state;
|
||||||
|
};
|
||||||
|
|
||||||
|
class WaitHint : public Hint {
|
||||||
|
public:
|
||||||
|
WaitHint (bool p) : pressed(p) {}
|
||||||
|
bool pressed;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
+80
-68
@@ -1,68 +1,80 @@
|
|||||||
#include "Pole.h"
|
#include "Pole.h"
|
||||||
#include "Screen.h"
|
#include "Pelican.h"
|
||||||
|
#include "Screen.h"
|
||||||
Pole::Pole(int x, int y, Pelican &p) : waitLight(new Light("WAIT", x + 6, y + 12, Screen::WHITE)), myPelican(p) {
|
|
||||||
myPelican.attach(*this);
|
#include <typeinfo>
|
||||||
|
|
||||||
using namespace Screen; // we will discuss namespaces in the course
|
Pole::Pole(int x, int y, Pelican &p) : waitLight(new Light("WAIT", x + 6, y + 12, Screen::WHITE)), myPelican(p) {
|
||||||
|
myPelican.attach(*this);
|
||||||
lights[RED_LIGHT] = new Light("*", x + 11, y + 3, RED);
|
|
||||||
lights[RED_MAN] = new Light("*<-=", x + 6, y + 4, RED);
|
using namespace Screen; // we will discuss namespaces in the course
|
||||||
lights[YELLOW_LIGHT] = new Light("*", x + 11, y + 5, YELLOW);
|
|
||||||
lights[GREEN_LIGHT] = new Light("*", x + 11, y + 7, GREEN);
|
lights[RED_LIGHT] = new Light("*", x + 11, y + 3, RED);
|
||||||
lights[GREEN_MAN] = new Light("*|-<", x + 6, y + 7, GREEN);
|
lights[RED_MAN] = new Light("*<-=", x + 6, y + 4, RED);
|
||||||
|
lights[YELLOW_LIGHT] = new Light("*", x + 11, y + 5, YELLOW);
|
||||||
write(" _____ ", x, ++y, GRAY);
|
lights[GREEN_LIGHT] = new Light("*", x + 11, y + 7, GREEN);
|
||||||
write(" /___ /| ", x, ++y, GRAY);
|
lights[GREEN_MAN] = new Light("*|-<", x + 6, y + 7, GREEN);
|
||||||
write(" | | | ", x, ++y, GRAY);
|
|
||||||
write(" | |/| ", x, ++y, GRAY);
|
write(" _____ ", x, ++y, GRAY);
|
||||||
write(" |____| | ", x, ++y, GRAY);
|
write(" /___ /| ", x, ++y, GRAY);
|
||||||
write(" | |/| ", x, ++y, GRAY);
|
write(" | | | ", x, ++y, GRAY);
|
||||||
write(" | | | ", x, ++y, GRAY);
|
write(" | |/| ", x, ++y, GRAY);
|
||||||
write(" |____|/ ", x, ++y, GRAY);
|
write(" |____| | ", x, ++y, GRAY);
|
||||||
write(" _||__ ", x, ++y, GRAY);
|
write(" | |/| ", x, ++y, GRAY);
|
||||||
write(" /___ /| ", x, ++y, GRAY);
|
write(" | | | ", x, ++y, GRAY);
|
||||||
write(" | | | ", x, ++y, GRAY);
|
write(" |____|/ ", x, ++y, GRAY);
|
||||||
write(" | | | ", x, ++y, GRAY);
|
write(" _||__ ", x, ++y, GRAY);
|
||||||
write(" |____|/ ", x, ++y, GRAY);
|
write(" /___ /| ", x, ++y, GRAY);
|
||||||
write(" || ", x, ++y, GRAY);
|
write(" | | | ", x, ++y, GRAY);
|
||||||
write(" || ", x, ++y, GRAY);
|
write(" | | | ", x, ++y, GRAY);
|
||||||
write(" || ", x, ++y, GRAY);
|
write(" |____|/ ", x, ++y, GRAY);
|
||||||
write(" || ", x, ++y, GRAY);
|
write(" || ", x, ++y, GRAY);
|
||||||
write(" || ", x, ++y, GRAY);
|
write(" || ", x, ++y, GRAY);
|
||||||
write(" || ", x, ++y, GRAY);
|
write(" || ", x, ++y, GRAY);
|
||||||
write("========||===========", x, ++y, GRAY);
|
write(" || ", x, ++y, GRAY);
|
||||||
write(" / || / ", x, ++y, GRAY);
|
write(" || ", x, ++y, GRAY);
|
||||||
write("_ /_________ /_ ", x, ++y, GRAY);
|
write(" || ", x, ++y, GRAY);
|
||||||
write("/ / ", x, ++y, GRAY);
|
write("========||===========", x, ++y, GRAY);
|
||||||
|
write(" / || / ", x, ++y, GRAY);
|
||||||
update();
|
write("_ /_________ /_ ", x, ++y, GRAY);
|
||||||
}
|
write("/ / ", x, ++y, GRAY);
|
||||||
|
|
||||||
Pole::~Pole() {
|
setTrafficLights(myPelican.getState());
|
||||||
for (int i = 0; i < sizeof lights / sizeof(lights[0]); ++i)
|
setWaitLight(myPelican.isPressed());
|
||||||
delete lights[i];
|
}
|
||||||
delete waitLight;
|
|
||||||
}
|
Pole::~Pole() {
|
||||||
|
for (int i = 0; i < sizeof lights / sizeof(lights[0]); ++i)
|
||||||
void Pole::setTrafficLights(Pelican::PelicanState state) {
|
delete lights[i];
|
||||||
static const Light::LightState LightStates[Pelican::YELLOW_STATE + 1][RED_MAN + 1] = {
|
delete waitLight;
|
||||||
// red yellow green green man red man
|
}
|
||||||
{Light::ON, Light::OFF, Light::OFF, Light::ON, Light::OFF}, // red
|
|
||||||
{Light::OFF, Light::FLASH, Light::OFF, Light::FLASH, Light::OFF}, // y flash
|
void Pole::setTrafficLights(Pelican::PelicanState state) {
|
||||||
{Light::OFF, Light::OFF, Light::ON, Light::OFF, Light::ON}, // g time
|
static const Light::LightState LightStates[Pelican::YELLOW_STATE + 1][RED_MAN + 1] = {
|
||||||
{Light::OFF, Light::OFF, Light::ON, Light::OFF, Light::ON}, // g idle
|
// red yellow green green man red man
|
||||||
{Light::OFF, Light::ON, Light::OFF, Light::OFF, Light::ON} // yellow
|
{Light::ON, Light::OFF, Light::OFF, Light::ON, Light::OFF}, // red
|
||||||
};
|
{Light::OFF, Light::FLASH, Light::OFF, Light::FLASH, Light::OFF}, // y flash
|
||||||
|
{Light::OFF, Light::OFF, Light::ON, Light::OFF, Light::ON}, // g time
|
||||||
for (int i = RED_LIGHT; i <= RED_MAN; i++) {
|
{Light::OFF, Light::OFF, Light::ON, Light::OFF, Light::ON}, // g idle
|
||||||
lights[i]->set(LightStates[state][i]);
|
{Light::OFF, Light::ON, Light::OFF, Light::OFF, Light::ON} // yellow
|
||||||
}
|
};
|
||||||
}
|
|
||||||
|
for (int i = RED_LIGHT; i <= RED_MAN; i++) {
|
||||||
void Pole::setWaitLight(bool pressed) { waitLight->set(pressed ? Light::ON : Light::OFF); }
|
lights[i]->set(LightStates[state][i]);
|
||||||
|
}
|
||||||
void Pole::update() {
|
}
|
||||||
setTrafficLights(myPelican.getState());
|
|
||||||
setWaitLight(myPelican.isPressed());
|
void Pole::setWaitLight(bool pressed) { waitLight->set(pressed ? Light::ON : Light::OFF); }
|
||||||
}
|
|
||||||
|
void Pole::update(const Hint& hint) {
|
||||||
|
const WaitHint* waitHintPtr;
|
||||||
|
waitHintPtr = dynamic_cast<const WaitHint*>(&hint);
|
||||||
|
const LightHint* lightHintPtr;
|
||||||
|
lightHintPtr = dynamic_cast<const LightHint*>(&hint);
|
||||||
|
if (waitHintPtr != nullptr) {
|
||||||
|
setWaitLight(waitHintPtr->pressed);
|
||||||
|
}
|
||||||
|
if (lightHintPtr != nullptr) {
|
||||||
|
setTrafficLights(lightHintPtr->state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+28
-28
@@ -1,28 +1,28 @@
|
|||||||
|
|
||||||
#ifndef POLE_H
|
#ifndef POLE_H
|
||||||
#define POLE_H
|
#define POLE_H
|
||||||
|
|
||||||
#include "Light.h"
|
#include "Light.h"
|
||||||
#include "Observer.h"
|
#include "Observer.h"
|
||||||
#include "Pelican.h"
|
#include "Pelican.h"
|
||||||
|
|
||||||
class Pole : public Observer {
|
class Pole : public Observer {
|
||||||
public:
|
public:
|
||||||
Pole(int x, int y, Pelican &p);
|
Pole(int x, int y, Pelican &p);
|
||||||
~Pole();
|
~Pole();
|
||||||
|
|
||||||
void setTrafficLights(Pelican::PelicanState state);
|
void setTrafficLights(Pelican::PelicanState state);
|
||||||
void setWaitLight(bool pressed);
|
void setWaitLight(bool pressed);
|
||||||
|
|
||||||
void update();
|
void update(const Hint& hint);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Pelican &myPelican;
|
Pelican &myPelican;
|
||||||
|
|
||||||
enum LightName { RED_LIGHT, YELLOW_LIGHT, GREEN_LIGHT, GREEN_MAN, RED_MAN };
|
enum LightName { RED_LIGHT, YELLOW_LIGHT, GREEN_LIGHT, GREEN_MAN, RED_MAN };
|
||||||
|
|
||||||
Light *lights[RED_MAN + 1];
|
Light *lights[RED_MAN + 1];
|
||||||
Light *waitLight;
|
Light *waitLight;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
+12
-12
@@ -1,12 +1,12 @@
|
|||||||
|
|
||||||
|
|
||||||
#include "Subject.h"
|
#include "Subject.h"
|
||||||
#include "Observer.h"
|
#include "Observer.h"
|
||||||
|
|
||||||
void Subject::attach(Observer &obs) { myObservers.insert(&obs); }
|
void Subject::attach(Observer &obs) { myObservers.insert(&obs); }
|
||||||
|
|
||||||
void Subject::notify() const {
|
void Subject::notify(const Hint& hint) const {
|
||||||
for (ObsList::const_iterator iter = myObservers.begin(); iter != myObservers.end(); ++iter) {
|
for (ObsList::const_iterator iter = myObservers.begin(); iter != myObservers.end(); ++iter) {
|
||||||
(*iter)->update();
|
(*iter)->update(hint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+25
-20
@@ -1,20 +1,25 @@
|
|||||||
|
|
||||||
|
|
||||||
#ifndef SUBJECT_H
|
#ifndef SUBJECT_H
|
||||||
#define SUBJECT_H
|
#define SUBJECT_H
|
||||||
|
|
||||||
class Observer;
|
class Observer;
|
||||||
|
|
||||||
#include <set>
|
#include <set>
|
||||||
|
|
||||||
class Subject {
|
class Hint {
|
||||||
public:
|
public:
|
||||||
typedef std::set<Observer *> ObsList;
|
virtual ~Hint() = default;
|
||||||
void attach(Observer &obs);
|
};
|
||||||
void notify() const;
|
|
||||||
|
class Subject {
|
||||||
private:
|
public:
|
||||||
ObsList myObservers;
|
typedef std::set<Observer *> ObsList;
|
||||||
};
|
void attach(Observer &obs);
|
||||||
|
void notify(const Hint&) const;
|
||||||
#endif
|
|
||||||
|
private:
|
||||||
|
ObsList myObservers;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
+36
-24
@@ -1,24 +1,36 @@
|
|||||||
#include "TimerSet.h"
|
#include "TimerSet.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <thread>
|
||||||
TimerSet::TimerSet() : previousTime(time(NULL)) {}
|
|
||||||
|
TimerSet::TimerSet() : previousTime(time(NULL)), pollingThread([this]{poll10Hz();}) {
|
||||||
void TimerSet::addATimer(Timer *t) { timers.push_back(t); }
|
pollingThread.detach();
|
||||||
|
}
|
||||||
void TimerSet::pollAllTimers() {
|
|
||||||
std::time_t timeNow;
|
void TimerSet::addATimer(Timer *t) { timers.push_back(t); }
|
||||||
if (time(&timeNow) > previousTime) {
|
|
||||||
previousTime = timeNow;
|
void TimerSet::pollAllTimers() {
|
||||||
|
std::time_t timeNow;
|
||||||
for (auto it = timers.begin(); it != timers.end(); it++) {
|
if (time(&timeNow) > previousTime) {
|
||||||
(*it)->tick();
|
previousTime = timeNow;
|
||||||
}
|
|
||||||
}
|
for (auto it = timers.begin(); it != timers.end(); it++) {
|
||||||
}
|
(*it)->tick();
|
||||||
|
}
|
||||||
TimerSet &TimerSet::Instance() {
|
}
|
||||||
// Meyer's Singleton implementation
|
}
|
||||||
static TimerSet pInstance;
|
|
||||||
return pInstance;
|
TimerSet &TimerSet::Instance() {
|
||||||
}
|
// Meyer's Singleton implementation
|
||||||
|
static TimerSet pInstance;
|
||||||
|
return pInstance;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TimerSet::poll10Hz() {
|
||||||
|
using namespace std::chrono_literals;
|
||||||
|
while (true) {
|
||||||
|
auto const pause = 100ms;
|
||||||
|
pollAllTimers();
|
||||||
|
std::this_thread::sleep_for(pause);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
+33
-29
@@ -1,29 +1,33 @@
|
|||||||
#ifndef TIMERSET_H
|
#ifndef TIMERSET_H
|
||||||
#define TIMERSET_H
|
#define TIMERSET_H
|
||||||
|
|
||||||
#include <ctime>
|
#include <ctime>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
#include <thread>
|
||||||
class Timer;
|
|
||||||
|
class Timer;
|
||||||
class TimerSet {
|
|
||||||
public:
|
class TimerSet {
|
||||||
void pollAllTimers();
|
public:
|
||||||
void addATimer(Timer *);
|
void pollAllTimers();
|
||||||
|
void addATimer(Timer *);
|
||||||
private:
|
|
||||||
TimerSet();
|
private:
|
||||||
std::vector<Timer *> timers;
|
TimerSet();
|
||||||
std::time_t previousTime;
|
std::vector<Timer *> timers;
|
||||||
|
std::time_t previousTime;
|
||||||
// Meyer's singleton
|
std::thread pollingThread;
|
||||||
public:
|
|
||||||
static TimerSet &Instance();
|
// Meyer's singleton
|
||||||
|
public:
|
||||||
private:
|
static TimerSet &Instance();
|
||||||
// prevent copying and assignment of the singleton
|
|
||||||
TimerSet(const TimerSet &);
|
private:
|
||||||
TimerSet &operator=(const TimerSet &);
|
// prevent copying and assignment of the singleton
|
||||||
};
|
TimerSet(const TimerSet &);
|
||||||
|
TimerSet &operator=(const TimerSet &);
|
||||||
#endif
|
|
||||||
|
void poll10Hz();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
+27
-32
@@ -1,32 +1,27 @@
|
|||||||
|
|
||||||
|
|
||||||
#include "Keyboard.h"
|
#include "Keyboard.h"
|
||||||
#include "Pelican.h"
|
#include "Pelican.h"
|
||||||
#include "Pole.h"
|
#include "Pole.h"
|
||||||
#include "TimerSet.h"
|
#include "TimerSet.h"
|
||||||
|
|
||||||
#include <cctype> // provides toupper()
|
#include <cctype> // provides toupper()
|
||||||
|
|
||||||
int main() {
|
int main() {
|
||||||
Keyboard kbd;
|
Keyboard kbd;
|
||||||
Pelican thePelican;
|
Pelican thePelican;
|
||||||
Pole pole1(20, 0, thePelican);
|
Pole pole1(20, 0, thePelican);
|
||||||
Pole pole2(40, 0, thePelican);
|
Pole pole2(40, 0, thePelican);
|
||||||
|
|
||||||
char c = 0;
|
char c = 0;
|
||||||
|
|
||||||
while (std::toupper(c) != 'Q') { // loop until 'Q' is pressed
|
while (std::toupper(c) != 'Q') { // loop until 'Q' is pressed
|
||||||
|
c = kbd.getChar(); // get the character
|
||||||
while (!kbd.isCharAvail()) {
|
if (c == ' ') {
|
||||||
TimerSet::Instance().pollAllTimers(); // no key press to process, poll the timers
|
// it's a space, so press the WAIT button
|
||||||
}
|
thePelican.press();
|
||||||
|
}
|
||||||
c = kbd.getChar(); // get the character
|
}
|
||||||
if (c == ' ') {
|
|
||||||
// it's a space, so press the WAIT button
|
return 0;
|
||||||
thePelican.press();
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|||||||
+44
-37
@@ -1,37 +1,44 @@
|
|||||||
#include "Person.h"
|
#include "Person.h"
|
||||||
#include "PersonException.h"
|
#include "PersonException.h"
|
||||||
#include "YoungPerson.h"
|
#include "YoungPerson.h"
|
||||||
#include <iostream>
|
#include <cstddef>
|
||||||
|
#include <iostream>
|
||||||
using std::cout;
|
#include <memory>
|
||||||
|
|
||||||
Person::Person(std::string name, int age) : name(name), age(age) {
|
using std::cout;
|
||||||
if (age < 0) {
|
|
||||||
throw PersonException("negative age");
|
std::shared_ptr<Person> Person::GetPerson(std::string name, int age) {
|
||||||
}
|
if (age < 18) return std::make_shared<YoungPerson>(name, age);
|
||||||
|
return std::make_shared<Person>(name, age);
|
||||||
cout << "Person ctor\n";
|
}
|
||||||
Count++;
|
|
||||||
}
|
Person::Person(std::string name, int age) : name(name), age(age) {
|
||||||
|
if (age < 0) {
|
||||||
Person::Person(const Person &) {
|
throw PersonException("negative age");
|
||||||
cout << "Copy ctor\n";
|
}
|
||||||
Count++;
|
|
||||||
}
|
cout << "Person ctor\n";
|
||||||
|
Count++;
|
||||||
Person::~Person() {
|
}
|
||||||
cout << "Dtor\n";
|
|
||||||
Count--;
|
Person::Person(const Person &) {
|
||||||
}
|
cout << "Copy ctor\n";
|
||||||
|
Count++;
|
||||||
void Person::setSalary(int sal) {
|
}
|
||||||
if (sal < 0) {
|
|
||||||
throw PersonException("negative salary");
|
Person::~Person() {
|
||||||
}
|
cout << "Dtor\n";
|
||||||
|
Count--;
|
||||||
salary = sal;
|
}
|
||||||
}
|
|
||||||
|
void Person::setSalary(int sal) {
|
||||||
int Person::GetCount() { return Count; }
|
if (sal < 0) {
|
||||||
|
throw PersonException("negative salary");
|
||||||
int Person::Count = 0;
|
}
|
||||||
|
|
||||||
|
salary = sal;
|
||||||
|
}
|
||||||
|
|
||||||
|
int Person::GetCount() { return Count; }
|
||||||
|
|
||||||
|
int Person::Count = 0;
|
||||||
|
|||||||
+31
-28
@@ -1,28 +1,31 @@
|
|||||||
|
|
||||||
|
|
||||||
#ifndef Person_h
|
#ifndef Person_h
|
||||||
#define Person_h
|
#define Person_h
|
||||||
|
|
||||||
#include <string>
|
#include <memory>
|
||||||
|
#include <string>
|
||||||
class Person {
|
|
||||||
public:
|
class Person {
|
||||||
virtual ~Person();
|
public:
|
||||||
|
virtual ~Person();
|
||||||
static int GetCount();
|
|
||||||
|
static int GetCount();
|
||||||
Person(std::string name, int age);
|
|
||||||
|
Person(std::string name, int age);
|
||||||
void setSalary(int sal);
|
|
||||||
|
void setSalary(int sal);
|
||||||
private:
|
|
||||||
Person(const Person &);
|
static std::shared_ptr<Person> GetPerson(std::string name, int age);
|
||||||
|
|
||||||
std::string name;
|
private:
|
||||||
int age;
|
Person(const Person &);
|
||||||
int salary;
|
|
||||||
|
std::string name;
|
||||||
static int Count;
|
int age;
|
||||||
};
|
int salary;
|
||||||
|
|
||||||
#endif
|
static int Count;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
+69
-75
@@ -1,75 +1,69 @@
|
|||||||
|
|
||||||
#include <exception>
|
#include <exception>
|
||||||
#include <string>
|
#include <memory>
|
||||||
#include <vector>
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
#include "Person.h"
|
|
||||||
|
#include "Person.h"
|
||||||
#include "PersonException.h"
|
|
||||||
#include <iostream>
|
#include "PersonException.h"
|
||||||
|
#include <iostream>
|
||||||
using std::cin;
|
|
||||||
using std::cout;
|
using std::cin;
|
||||||
using std::string;
|
using std::cout;
|
||||||
using std::exception;
|
using std::string;
|
||||||
|
using std::exception;
|
||||||
int main() {
|
|
||||||
std::vector<Person *> people;
|
int main() {
|
||||||
|
std::vector<std::shared_ptr<Person>> people;
|
||||||
string namePrompt = "Enter name: ";
|
|
||||||
string name;
|
string namePrompt = "Enter name: ";
|
||||||
string agePrompt = "Enter age: ";
|
string name;
|
||||||
int age;
|
string agePrompt = "Enter age: ";
|
||||||
string salaryPrompt = "Enter salary: ";
|
int age;
|
||||||
int salary;
|
string salaryPrompt = "Enter salary: ";
|
||||||
|
int salary;
|
||||||
cout << namePrompt;
|
|
||||||
cin >> name;
|
cout << namePrompt;
|
||||||
|
cin >> name;
|
||||||
while (name != "q") {
|
|
||||||
try {
|
while (name != "q") {
|
||||||
cout << agePrompt;
|
try {
|
||||||
cin >> age;
|
cout << agePrompt;
|
||||||
|
cin >> age;
|
||||||
if (!cin) {
|
|
||||||
cin.clear();
|
if (!cin) {
|
||||||
string dummy;
|
cin.clear();
|
||||||
cin >> dummy;
|
string dummy;
|
||||||
throw PersonException("invalid age");
|
cin >> dummy;
|
||||||
}
|
throw PersonException("invalid age");
|
||||||
|
}
|
||||||
Person *personPtr = new Person(name, age);
|
|
||||||
|
auto personPtr = Person::GetPerson(name, age);
|
||||||
cout << salaryPrompt;
|
|
||||||
cin >> salary;
|
cout << salaryPrompt;
|
||||||
if (!cin) {
|
cin >> salary;
|
||||||
cin.clear();
|
if (!cin) {
|
||||||
string dummy;
|
cin.clear();
|
||||||
cin >> dummy;
|
string dummy;
|
||||||
throw PersonException("invalid salary");
|
cin >> dummy;
|
||||||
}
|
throw PersonException("invalid salary");
|
||||||
|
}
|
||||||
personPtr->setSalary(salary);
|
|
||||||
|
personPtr->setSalary(salary);
|
||||||
people.push_back(personPtr);
|
|
||||||
}
|
people.push_back(personPtr);
|
||||||
|
}
|
||||||
catch (exception &e) {
|
|
||||||
cout << "PersonException thrown: " << e.what() << '\n';
|
catch (exception &e) {
|
||||||
}
|
cout << "PersonException thrown: " << e.what() << '\n';
|
||||||
|
}
|
||||||
cout << "There are " << Person::GetCount() << " Person(s), " << people.size() << " in vector\n";
|
|
||||||
|
cout << "There are " << Person::GetCount() << " Person(s), " << people.size() << " in vector\n";
|
||||||
cout << namePrompt;
|
|
||||||
cin >> name;
|
cout << namePrompt;
|
||||||
}
|
cin >> name;
|
||||||
|
}
|
||||||
// delete all the person(s) in the vector
|
|
||||||
for (std::vector<Person *>::iterator iter = people.begin(); iter != people.end(); ++iter) {
|
return 0;
|
||||||
delete *iter;
|
}
|
||||||
}
|
|
||||||
|
|
||||||
cout << "There are " << Person::GetCount() << " Person(s) left dangling\n";
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|||||||
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Reference in New Issue
Block a user