feat(cmat): add cmake build for course material

Add a CMakeLists.txt to each exercise directory, included from
cmat/CMakeLists.txt, so every exercise and solution becomes a buildable
target. GUI exercises link the curses-based DOS_Unix implementations on
Unix-like systems; the Windows-specific DOS variants are not compiled.
Exercises without a portable path or with missing dependencies (Boost)
are reported as not available at configure time.

Targets are excluded from the default build and built by name, e.g.
`cmake --build build --target Ex11`, so intentionally buggy exercises
such as Ex21 do not break the default build.

Also fix two portability issues: rename Ex11bug/pole.h to Pole.h for
case-sensitive filesystems and drop the extra Light:: qualification in
SolutionEx71A/Light.h. Document build commands and layout in AGENTS.md.

Co-authored-by: Qwen 3.8 27B <qwen3.8_27b-q3_k_xl@lmstudio.local>
This commit is contained in:
2026-10-05 11:55:00 +02:00
co-authored by Qwen 3.8 27B
parent e8241fd1ff
commit e09540c2b2
701 changed files with 27282 additions and 16 deletions
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<ProjectConfiguration Include="Release|Win32">
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<Platform>Win32</Platform>
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<ClCompile>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
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<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
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<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\Release/Ex11.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<ClCompile Include="Pelican.cpp" />
<ClCompile Include="PelicanTimer.cpp" />
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<ClCompile Include="Timer.cpp" />
<ClCompile Include="TimerSet.cpp" />
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