feat(cmat): add cmake build for course material
Add a CMakeLists.txt to each exercise directory, included from cmat/CMakeLists.txt, so every exercise and solution becomes a buildable target. GUI exercises link the curses-based DOS_Unix implementations on Unix-like systems; the Windows-specific DOS variants are not compiled. Exercises without a portable path or with missing dependencies (Boost) are reported as not available at configure time. Targets are excluded from the default build and built by name, e.g. `cmake --build build --target Ex11`, so intentionally buggy exercises such as Ex21 do not break the default build. Also fix two portability issues: rename Ex11bug/pole.h to Pole.h for case-sensitive filesystems and drop the extra Light:: qualification in SolutionEx71A/Light.h. Document build commands and layout in AGENTS.md. Co-authored-by: Qwen 3.8 27B <qwen3.8_27b-q3_k_xl@lmstudio.local>
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#include "Screen.h"
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#include "CursesObj.h"
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#include "curses.h"
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#include <stdio.h>
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#include <string.h>
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// Forward declarations
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int ConvertColour(int);
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void Screen::write(std::string s, int x, int y, int color) {
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CursesObj::Instance(); // Force initialization
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if (color >= 128)
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color -= 128; // Remove gray background - does not work on Linux
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std::string blank_str(s.length(), ' ');
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mvaddstr(y, x, blank_str.c_str()); // Always draw a black
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refresh();
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if (color != Screen::BLACK) // If colour is not black, also draw the color
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{
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printf("\e[%i;3%im", 0, ConvertColour(color));
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fflush(stdout);
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mvaddstr(y, x, s.c_str());
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refresh();
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}
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}
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typedef struct {
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int pelio_colour;
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int curses_color_pair;
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} Entry;
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// Entry null pointer
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const Entry *ENTRY_NP = (Entry *)0;
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typedef Entry Table[];
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Table ColourTable = {{Screen::GRAY, 8}, // Display as white
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{Screen::BLUE, 4}, {Screen::GREEN, 2}, {Screen::RED, 1}, {Screen::YELLOW, 3}, {Screen::WHITE, 7}};
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const int LEN_TAB = sizeof ColourTable / sizeof ColourTable[0];
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const Entry *TabSearch(Table t, int nEntries, int colour) {
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Entry *p;
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for (p = t; p < t + nEntries && p->pelio_colour != colour; p++)
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; // EMPTY BODY
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return (p < t + nEntries) ? p : ENTRY_NP;
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}
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int ConvertColour(int colour) {
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int result = 0;
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const Entry *p;
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p = TabSearch(ColourTable, LEN_TAB, colour); // Search the table for the colour specified
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if (p != ENTRY_NP) // If the colour is in the table ...
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result = p->curses_color_pair; // ... return the 'int' for the associated
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// curses colour pair
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return result;
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}
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