7.8 KiB
AGENTS.md
Project Overview
celrs is a C23 project for interfacing with ELRS TX modules via serial
USB using the CRSF (Crossfire Serial) protocol. Wired for test-driven
development using Unity and CMock.
Build System
- Generator: Ninja
- CMake minimum: 3.21
- C standard: C23
Commands
Configure (default):
cmake -S . -B build -G Ninja
Configure with coverage:
cmake -S . -B build-cov -G Ninja -DENABLE_COVERAGE=ON
Build:
ninja -C build
Run tests (full Unity output, colored):
ninja -C build check
Run tests (CTest summary only):
ninja -C build test
Run tests and generate coverage HTML:
ninja -C build-cov coverage
Dependencies
Dependencies are managed via custom Find*.cmake scripts in deps/.
These scripts use FetchContent under the hood to download and build
libraries automatically.
To add a new dependency:
- Add the corresponding
Find<name>.cmaketodeps/ - Add
find_package(<name> REQUIRED)toCMakeLists.txt - Link with
<name>::<name>intarget_link_libraries()
CMake Module Path
deps/ is added to CMAKE_MODULE_PATH so find_package() resolves
to the custom scripts instead of system-installed packages.
Coding Conventions
- Language: C23
- Trailing return type for function signatures (e.g.
auto fn() -> void) - 4-space indentation
autofor obvious types (e.g.auto main(...) -> int)- East const (e.g.
char const*notconst char*) - Naming:
snake_casefor variables, functions, and types - Naming:
SCREAMING_SNAKE_CASEonly for macros and constants - Include order:
- C standard library headers (
<stdlib.h>,<string.h>, etc.) - (blank line)
- OS-specific headers (Windows API, POSIX, etc.)
- (blank line)
- Local/project headers
- C standard library headers (
Shell Scripts
- Always use
#!/bin/shshebang for shell scripts - Scripts must be POSIX compliant (no bashisms)
- When providing commands to users:
- Windows/PowerShell: use
`for line continuation - Unix/Linux/macOS: use
\for line continuation
- Windows/PowerShell: use
Commit Messages
- Follow the 50/72 rule:
- Subject line: max 50 characters
- Body lines: wrapped at 72 characters
- Use conventional commit prefixes (
feat:,fix:,docs:,chore:, etc.) - Separate subject from body with a blank line
- Do not add yourself as a co-author (
Co-Authored-By:trailers are forbidden)
Example:
feat: add CRSF CRC8 calculation
Implement CRC8-CCITT (poly 0x07) for CRSF frame validation.
Added unit tests for empty, single-byte, and known-value cases.
Tag Releases
Use annotated tags for releases. Write the release notes to a temporary file, then use it as the tag message. Do not commit the release notes file.
Write release notes (see previous tags for style reference):
cat > RELEASES.md << 'EOF'
# Releases
## 0.2.0 (2026-01-01)
Short summary.
### Library (`celrs`)
- **Feature**: description.
EOF
Create the annotated tag:
git tag -a v0.1.0 -F RELEASES.md
Verify:
git show v0.1.0
Remove the temporary file:
rm RELEASES.md
Release notes follow the same Markdown rules as AGENTS.md (80-column
wrap, no em dashes, etc.). Version format is v<major>.<minor>.<patch>.
Documentation (Markdown)
-
Wrap normal text and lists at max 80 columns (for readability in terminals and editors).
-
Exceptions: Tables and code blocks (
```) can exceed 80 columns when formatting requires it (e.g. trees, alignment). -
Use standard Markdown:
**bold**,`inline code`,##headings,-or numbered lists, fenced code blocks with language hints (```c,```sh). -
Keep examples concise, up-to-date, and self-documenting.
-
Do not use em dashes (
—). Use a colon or rewrite the sentence. -
Each shell command gets its own fenced code block; do not combine multiple commands into one block. Precede each block with a short plain-text label describing what the command does:
Setup build:
cmake -S . -B build -G Ninja -
This file (
AGENTS.md) follows its own rules.
Source Layout
celrs/
crsf.h / crsf.c CRSF protocol: CRC8/DVB-S2, frame build/parse
crsf_telemetry.h/.c Telemetry frame decoders (GPS, battery, link..)
crsf_stream.h/.c Incremental streaming frame reader
crsf_param.h/.c Parameter protocol (read/write/set_power)
serial.h / serial.c Serial port abstraction (Win/POSIX)
logger.h / logger.c Level-filtering logger
log_write.h/.c stdout log sink
tools/
telemetry.c Telemetry read tool
tests/
test_crsf.c CRSF CRC, parse, build tests
test_serial.c Serial open/close/stub tests
test_logger.c Logger level-filtering tests
deps/
FindUnity.cmake Fetches Unity v2.6.1 via ZIP
FindCMock.cmake Fetches CMock v2.6.0 via ZIP
TDD Workflow
This project follows Red-Green-Refactor. All changes to testable source
files under celrs/ should be test-driven: write a failing test first,
then implement.
Adding a new module
- Create
celrs/<module>.hwith the public prototype. - Create
tests/test_<module>.c. Set CMock expectations for any dependency calls, then assert the result. - Register the test in
tests/CMakeLists.txt:
add_executable(test_module test_module.c)
target_include_directories(test_module PRIVATE "${CMAKE_SOURCE_DIR}")
target_link_libraries(test_module PRIVATE celrs_module Unity::Unity CMock::CMock)
target_compile_features(test_module PRIVATE c_std_23)
cmock_generate_mock(test_module "${CMAKE_SOURCE_DIR}/celrs/dep.h")
add_test(NAME test_module COMMAND test_module)
list(APPEND TEST_TARGETS test_module)
- Stub
celrs/<module>.cwith a dummy return, confirm RED, implement, confirm GREEN:
ninja -C build check
Mocking a dependency
Use cmock_generate_mock in the test target to generate a mock from a
header. Include Mock<name>.h in the test and use the generated API:
#include "Mockdep.h"
void setUp(void) { Mockdep_Init(); }
void tearDown(void) { Mockdep_Verify(); Mockdep_Destroy(); }
void test_something(void) {
dep_fn_ExpectAndReturn(arg, expected);
TEST_ASSERT_TRUE(module_do_thing());
}
Behavioral Guidelines
Reduce common LLM coding mistakes. Bias toward caution over speed. For trivial tasks, use judgment.
Think Before Coding
- State assumptions explicitly. If uncertain, ask.
- If multiple interpretations exist, present them, don't pick silently.
- If something is unclear, stop. Name what's confusing. Ask.
Simplicity First
Minimum code that solves the problem. Nothing speculative.
- No features beyond what was asked.
- No abstractions for single-use code.
- If you write 200 lines and it could be 50, rewrite it.
Surgical Changes
Touch only what you must. Clean up only your own mess.
- Don't "improve" adjacent code, comments, or formatting.
- Don't refactor things that aren't broken.
- Match existing style, even if you'd do it differently.
- Remove imports/variables/functions that YOUR changes made unused.
- Don't remove pre-existing dead code unless asked.
Goal-Driven Execution
Transform tasks into verifiable goals:
- "Add validation" means: write tests for invalid inputs, then pass.
- "Fix the bug" means: write a test that reproduces it, then pass.
- "Refactor X" means: ensure tests pass before and after.
Platform Support
The project supports Windows, Linux, macOS, Emscripten, and Android via
Platform.cmake and Flags.cmake in deps/.
CRSF Protocol Notes
CRSF is the Crossfire Serial Protocol used by ELRS. Key points:
- Frame format: [addr][length][type][payload...][crc]
- CRC8/DVB-S2 with polynomial
0xD5, init0x00 - CRC is computed over: type + payload
- Address byte varies:
0xC8(host),0xEE(module),0xEF(lua) - Standard baud rate for ELRS CRSF is 400000 bps (probe 921600 first)