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miniaudio/README.md
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2018-03-18 14:57:29 +10:00

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Markdown

![mini_al](http://dred.io/img/minial_wide.png)
mini_al is a single file library for playing and recording audio. It's written in C (compilable as C++)
and released into the public domain. It has a heavy focus on simplicity, and features a simple API and
a very simple build system.
Features
========
- Public domain.
- Single file.
- Compilable as both C and C++.
- Easy to build.
- It should Just Work out of the box, without the need to download and install any dependencies.
- Does not require linking to anything on the Windows build and only -ldl and -lpthread on Linux.
- The header section does not include any platform specific headers.
- A very simple API.
- Transparent data structures with direct access to internal data.
- Supports both playback and capture on all backends.
- Automatic format conversion.
- Sample format conversion.
- Sample rate conversion.
- Sample rate conversion is currently low quality, but a higher quality implementation is planned.
- Channel mapping/layout.
- Channel mixing (converting mono to 5.1, etc.)
- MP3, Vorbis, FLAC and WAV decoding.
- This depends on external single file libraries which can be found in the "extras" folder.
Supported Platforms
===================
- Windows (XP+)
- Linux
- BSD
- Android
- Emscripten / HTML5
macOS and iOS support is coming soon(ish) via Core Audio. Unofficial support is enabled via the
PulseAudio, JACK, OpenAL and SDL backends, however I have not tested these personally.
Backends
========
- WASAPI
- DirectSound
- WinMM
- ALSA
- PulseAudio
- JACK
- OSS
- OpenSL|ES (Android only)
- OpenAL
- SDL
- Null (Silence)
Simple Playback Example
=======================
```c
#define DR_FLAC_IMPLEMENTATION
#include "../extras/dr_flac.h" // Enables FLAC decoding.
#define DR_MP3_IMPLEMENTATION
#include "../extras/dr_mp3.h" // Enables MP3 decoding.
#define DR_WAV_IMPLEMENTATION
#include "../extras/dr_wav.h" // Enables WAV decoding.
#define MAL_IMPLEMENTATION
#include "../mini_al.h"
#include <stdio.h>
// This is the function that's used for sending more data to the device for playback.
mal_uint32 on_send_frames_to_device(mal_device* pDevice, mal_uint32 frameCount, void* pSamples)
{
mal_decoder* pDecoder = (mal_decoder*)pDevice->pUserData;
if (pDecoder == NULL) {
return 0;
}
return (mal_uint32)mal_decoder_read(pDecoder, frameCount, pSamples);
}
int main(int argc, char** argv)
{
if (argc < 2) {
printf("No input file.\n");
return -1;
}
mal_decoder decoder;
mal_result result = mal_decoder_init_file(argv[1], NULL, &decoder);
if (result != MAL_SUCCESS) {
return -2;
}
mal_device_config config = mal_device_config_init_playback(
decoder.outputFormat,
decoder.outputChannels,
decoder.outputSampleRate,
on_send_frames_to_device);
mal_device device;
if (mal_device_init(NULL, mal_device_type_playback, NULL, &config, &decoder, &device) != MAL_SUCCESS) {
printf("Failed to open playback device.\n");
mal_decoder_uninit(&decoder);
return -3;
}
if (mal_device_start(&device) != MAL_SUCCESS) {
printf("Failed to start playback device.\n");
mal_device_uninit(&device);
mal_decoder_uninit(&decoder);
return -4;
}
printf("Press Enter to quit...");
getchar();
mal_device_uninit(&device);
mal_decoder_uninit(&decoder);
return 0;
}
```
MP3/Vorbis/FLAC/WAV Decoding
============================
mini_al includes a decoding API which supports the following backends:
- FLAC via [dr_flac](https://github.com/mackron/dr_libs/blob/master/dr_flac.h)
- MP3 via [dr_mp3](https://github.com/mackron/dr_libs/blob/master/dr_mp3.h)
- WAV via [dr_wav](https://github.com/mackron/dr_libs/blob/master/dr_wav.h)
- Vorbis via [stb_vorbis](https://github.com/nothings/stb/blob/master/stb_vorbis.c)
Copies of these libraries can be found in the "extras" folder. You may also want to look at the
libraries below, but they are not supported by the mini_al decoder API. If you know of any other
single file libraries I can add to this list, let me know. Preferably public domain or MIT.
- [minimp3](https://github.com/lieff/minimp3)
- [jar_mod](https://github.com/kd7tck/jar/blob/master/jar_mod.h)
- [jar_xm](https://github.com/kd7tck/jar/blob/master/jar_xm.h)
To enable support for a decoding backend, all you need to do is #include the header section of the
relevant backend library before the implementation of mini_al, like so:
```
#include "dr_flac.h" // Enables FLAC decoding.
#include "dr_mp3.h" // Enables MP3 decoding.
#include "dr_wav.h" // Enables WAV decoding.
#define MAL_IMPLEMENTATION
#include "mini_al.h"
```
A decoder can be initialized from a file with `mal_decoder_init_file()`, a block of memory with
`mal_decoder_init_memory()`, or from data delivered via callbacks with `mal_decoder_init()`. Here
is an example for loading a decoder from a file:
```
mal_decoder decoder;
mal_result result = mal_decoder_init_file("MySong.mp3", NULL, &decoder);
if (result != MAL_SUCCESS) {
return false; // An error occurred.
}
...
mal_decoder_uninit(&decoder);
```
When initializing a decoder, you can optionally pass in a pointer to a `mal_decoder_config` object
(the `NULL` argument in the example above) which allows you to configure the output format, channel
count, sample rate and channel map:
```
mal_decoder_config config = mal_decoder_config_init(mal_format_f32, 2, 48000);
```
When passing in NULL for this parameter, the output format will be the same as that defined by the
decoding backend.
Data is read from the decoder as PCM frames:
```
mal_uint64 framesRead = mal_decoder_read(pDecoder, framesToRead, pFrames);
```
You can also seek to a specific frame like so:
```
mal_result result = mal_decoder_seek(pDecoder, targetFrame);
if (result != MAL_SUCCESS) {
return false; // An error occurred.
}
```
When loading a decoder, mini_al uses a trial and error technique to find the appropriate decoding
backend. This can be unnecessarily inefficient if the type is already known. In this case you can
use the `_wav`, `_mp3`, etc. varients of the aforementioned initialization APIs:
```
mal_decoder_init_wav()
mal_decoder_init_mp3()
mal_decoder_init_memory_wav()
mal_decoder_init_memory_mp3()
mal_decoder_init_file_wav()
mal_decoder_init_file_mp3()
etc.
```
The `mal_decoder_init_file()` API will try using the file extension to determine which decoding
backend to prefer.