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133 lines
4.6 KiB
C
133 lines
4.6 KiB
C
/*
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Demonstrates how to plug in custom decoders.
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This example implements two custom decoders:
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* Vorbis via libvorbis
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* Opus via libopus
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The files miniaudio_libvorbis.h and miniaudio_libopus.h are where the custom decoders are implemented.
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Refer to these files for an example of how you can implement your own custom decoders.
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To wire up your custom decoders to the `ma_decoder` API, you need to set up a `ma_decoder_config`
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object and fill out the `ppBackendVTables` and `backendCount` members. The `ppBackendVTables` member
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is an array of pointers to `ma_decoding_backend_vtable` objects. The order of the array defines the
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order of priority, with the first being the highest priority. The `backendCount` member is the number
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of items in the `ppBackendVTables` array.
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A custom decoder must implement a data source. In this example, the libvorbis data source is called
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`ma_libvorbis` and the Opus data source is called `ma_libopus`. These two objects are compatible
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with the `ma_data_source` APIs and can be taken straight from this example and used in real code.
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The custom decoding data sources (`ma_libvorbis` and `ma_libopus` in this example) are connected to
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the decoder via the decoder config (`ma_decoder_config`). You need to implement a vtable for each
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of your custom decoders. See `ma_decoding_backend_vtable` for the functions you need to implement.
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The `onInitFile`, `onInitFileW` and `onInitMemory` functions are optional.
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*/
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#define MINIAUDIO_IMPLEMENTATION
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#include "../miniaudio.h"
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#include "../extras/miniaudio_libvorbis.h"
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#include "../extras/miniaudio_libopus.h"
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#include <stdio.h>
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
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{
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ma_data_source* pDataSource = (ma_data_source*)pDevice->pUserData;
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if (pDataSource == NULL) {
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return;
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}
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ma_data_source_read_pcm_frames(pDataSource, pOutput, frameCount, NULL);
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(void)pInput;
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}
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int main(int argc, char** argv)
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{
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ma_result result;
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ma_decoder_config decoderConfig;
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ma_decoder decoder;
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ma_device_config deviceConfig;
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ma_device device;
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ma_format format;
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ma_uint32 channels;
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ma_uint32 sampleRate;
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/*
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Add your custom backend vtables here. The order in the array defines the order of priority, with the
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first being the highest priority. The vtables are be passed in via the decoder config. If you want to
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support stock backends in addition to custom backends, you must add the stock backend vtables here as
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well. You should list the backends in your preferred order of priority.
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The list below shows how you would set up your array to prioritize the custom decoders over the stock
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decoders. If you want to prioritize the stock decoders over the custom decoders, you would simply
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change the order.
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*/
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const ma_decoding_backend_vtable* pBackendVTables[] =
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{
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ma_decoding_backend_libvorbis,
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ma_decoding_backend_libopus,
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ma_decoding_backend_wav,
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ma_decoding_backend_flac,
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ma_decoding_backend_mp3
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};
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if (argc < 2) {
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printf("No input file.\n");
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return -1;
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}
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/* Initialize the decoder. */
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decoderConfig = ma_decoder_config_init_default();
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decoderConfig.ppBackendVTables = pBackendVTables;
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decoderConfig.backendCount = sizeof(pBackendVTables) / sizeof(pBackendVTables[0]);
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result = ma_decoder_init_file(argv[1], &decoderConfig, &decoder);
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if (result != MA_SUCCESS) {
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printf("Failed to initialize decoder.");
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return -1;
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}
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ma_data_source_set_looping(&decoder, MA_TRUE);
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/* Initialize the device. */
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result = ma_data_source_get_data_format(&decoder, &format, &channels, &sampleRate, NULL, 0);
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if (result != MA_SUCCESS) {
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printf("Failed to retrieve decoder data format.");
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ma_decoder_uninit(&decoder);
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return -1;
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}
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deviceConfig = ma_device_config_init(ma_device_type_playback);
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deviceConfig.playback.format = format;
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deviceConfig.playback.channels = channels;
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deviceConfig.sampleRate = sampleRate;
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deviceConfig.dataCallback = data_callback;
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deviceConfig.pUserData = &decoder;
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if (ma_device_init(NULL, &deviceConfig, &device) != MA_SUCCESS) {
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printf("Failed to open playback device.\n");
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ma_decoder_uninit(&decoder);
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return -1;
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}
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if (ma_device_start(&device) != MA_SUCCESS) {
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printf("Failed to start playback device.\n");
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ma_device_uninit(&device);
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ma_decoder_uninit(&decoder);
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return -1;
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}
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printf("Press Enter to quit...");
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getchar();
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ma_device_uninit(&device);
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ma_decoder_uninit(&decoder);
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return 0;
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} |