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Fix a strict C89 error.
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+2
-1
@@ -66985,6 +66985,7 @@ MA_API ma_result ma_spatializer_process_pcm_frames(ma_spatializer* pSpatializer,
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for (iChannel = 0; iChannel < channelsOut; iChannel += 1) {
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for (iChannel = 0; iChannel < channelsOut; iChannel += 1) {
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ma_channel channelOut;
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ma_channel channelOut;
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float d;
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float d;
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float dMin;
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channelOut = ma_channel_map_get_channel(pChannelMapOut, channelsOut, iChannel);
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channelOut = ma_channel_map_get_channel(pChannelMapOut, channelsOut, iChannel);
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if (ma_is_spatial_channel_position(channelOut)) {
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if (ma_is_spatial_channel_position(channelOut)) {
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@@ -67005,7 +67006,7 @@ MA_API ma_result ma_spatializer_process_pcm_frames(ma_spatializer* pSpatializer,
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Summary: 0 = more extreme panning; 1 = no panning.
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Summary: 0 = more extreme panning; 1 = no panning.
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*/
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*/
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float dMin = 0.2f; /* TODO: Consider making this configurable. */
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dMin = 0.2f; /* TODO: Consider making this configurable. */
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/*
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/*
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At this point, "d" will be positive if the sound is on the same side as the channel and negative if
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At this point, "d" will be positive if the sound is on the same side as the channel and negative if
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