diff --git a/miniaudio.h b/miniaudio.h index b6807d52..00a79aa7 100644 --- a/miniaudio.h +++ b/miniaudio.h @@ -66985,6 +66985,7 @@ MA_API ma_result ma_spatializer_process_pcm_frames(ma_spatializer* pSpatializer, for (iChannel = 0; iChannel < channelsOut; iChannel += 1) { ma_channel channelOut; float d; + float dMin; channelOut = ma_channel_map_get_channel(pChannelMapOut, channelsOut, iChannel); if (ma_is_spatial_channel_position(channelOut)) { @@ -67005,7 +67006,7 @@ MA_API ma_result ma_spatializer_process_pcm_frames(ma_spatializer* pSpatializer, Summary: 0 = more extreme panning; 1 = no panning. */ - float dMin = 0.2f; /* TODO: Consider making this configurable. */ + dMin = 0.2f; /* TODO: Consider making this configurable. */ /* At this point, "d" will be positive if the sound is on the same side as the channel and negative if