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Merge branch 'dev' into dev-0.12
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+2
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@@ -37743,7 +37743,7 @@ static ma_result ma_create_and_configure_AAudioStreamBuilder__aaudio(ma_context*
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anything from Android 11 and earlier. Suggestions welcome on how we might be able to make
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this more targetted.
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*/
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if (pConfig->aaudio.enableCompatibilityWorkarounds && ma_android_sdk_version() > 30) {
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if (!pConfig->aaudio.enableCompatibilityWorkarounds || ma_android_sdk_version() > 30) {
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/*
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AAudio is annoying when it comes to it's buffer calculation stuff because it doesn't let you
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retrieve the actual sample rate until after you've opened the stream. But you need to configure
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@@ -74559,7 +74559,7 @@ MA_API ma_result ma_engine_read_pcm_frames(ma_engine* pEngine, void* pFramesOut,
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}
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if (pEngine->onProcess) {
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pEngine->onProcess(pEngine->pProcessUserData, pFramesOut, framesRead);
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pEngine->onProcess(pEngine->pProcessUserData, (float*)pFramesOut, framesRead); /* Safe cast to float* because the engine always works on floating point samples. */
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}
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return MA_SUCCESS;
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