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Tidy up a few things with the resource manager.
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@@ -2813,13 +2813,10 @@ static void ma_resource_manager_data_stream_fill_page(ma_resource_manager* pReso
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static void ma_resource_manager_data_stream_fill_pages(ma_resource_manager* pResourceManager, ma_resource_manager_data_stream* pDataStream)
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{
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ma_uint32 iPage;
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ma_uint64 pageSizeInFrames;
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MA_ASSERT(pResourceManager != NULL);
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MA_ASSERT(pDataStream != NULL);
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pageSizeInFrames = ma_resource_manager_data_stream_get_page_size_in_frames(pDataStream);
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/* For each page... */
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for (iPage = 0; iPage < 2; iPage += 1) {
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ma_resource_manager_data_stream_fill_page(pResourceManager, pDataStream, iPage);
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@@ -4112,7 +4109,7 @@ static ma_result ma_engine_effect__on_process_pcm_frames__no_pre_effect(ma_engin
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/* Here is where we want to apply the remaining effects. These can be processed in-place which means we want to set the input and output buffers to be the same. */
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frameCountIn = *pFrameCountOut; /* Not a mistake. Intentionally set to *pFrameCountOut. */
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frameCountOut = *pFrameCountOut;
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return ma_engine_effect__on_process_pcm_frames__no_pre_effect_no_pitch(pEngineEffect, pFramesOut, &frameCountIn, pFramesOut, &frameCountIn); /* Intentionally setting the input buffer to pFramesOut for in-place processing. */
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return ma_engine_effect__on_process_pcm_frames__no_pre_effect_no_pitch(pEngineEffect, pFramesOut, &frameCountIn, pFramesOut, &frameCountOut); /* Intentionally setting the input buffer to pFramesOut for in-place processing. */
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}
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}
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