Merge branch 'master' into dev-0.12

This commit is contained in:
David Reid
2023-11-10 07:47:20 +10:00
5 changed files with 104 additions and 103 deletions
+6
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@@ -1,3 +1,9 @@
v0.11.20 - 2023-11-10
=====================
* Fix a compilation error with iOS.
* Fix an error when dynamically linking libraries when forcing the UWP build on desktop.
v0.11.19 - 2023-11-04
=====================
* Fix a bug where `ma_decoder_init_file()` can incorrectly return successfully.
+47 -50
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@@ -1,6 +1,6 @@
/*
Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
miniaudio - v0.11.19 - 2023-11-04
miniaudio - v0.11.20 - 2023-11-10
David Reid - mackron@gmail.com
@@ -6397,7 +6397,7 @@ MA_API ma_handle ma_dlopen(ma_log* pLog, const char* filename)
#ifdef MA_WIN32
/* From MSDN: Desktop applications cannot use LoadPackagedLibrary; if a desktop application calls this function it fails with APPMODEL_ERROR_NO_PACKAGE.*/
#if !defined(MA_WIN32_UWP)
#if !defined(MA_WIN32_UWP) || !(defined(WINAPI_FAMILY) && ((defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)))
handle = (ma_handle)LoadLibraryA(filename);
#else
/* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */
@@ -7245,19 +7245,6 @@ static void ma_device__on_notification_rerouted(ma_device* pDevice)
}
#endif
/* Interruptions are only used on some platforms. */
#if defined(MA_APPLE_MOBILE)
static void ma_device__on_notification_interruption_began(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
}
static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
}
#endif
static void ma_device__on_data_inner(ma_device* pDevice, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount)
{
@@ -12088,6 +12075,39 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
MA_ZERO_OBJECT(&pContext->wasapi);
#if defined(MA_WIN32_UWP)
{
/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
if (pContext->wasapi.hMMDevapi) {
pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
}
} else {
return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
}
}
#endif
/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
if (pContext->wasapi.hAvrt) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
/* If either function could not be found, disable use of avrt entirely. */
if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
pContext->wasapi.hAvrt = NULL;
}
}
/*
Annoyingly, WASAPI does not allow you to release an IAudioClient object from a different thread
than the one that retrieved it with GetService(). This can result in a deadlock in two
@@ -12131,41 +12151,6 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
ma_mutex_uninit(&pContext->wasapi.commandLock);
return result;
}
#if defined(MA_WIN32_UWP)
{
/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
if (pContext->wasapi.hMMDevapi) {
pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
ma_semaphore_uninit(&pContext->wasapi.commandSem);
ma_mutex_uninit(&pContext->wasapi.commandLock);
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
}
} else {
ma_semaphore_uninit(&pContext->wasapi.commandSem);
ma_mutex_uninit(&pContext->wasapi.commandLock);
return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
}
}
#endif
/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
if (pContext->wasapi.hAvrt) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
/* If either function could not be found, disable use of avrt entirely. */
if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
pContext->wasapi.hAvrt = NULL;
}
}
}
@@ -20461,6 +20446,18 @@ size, allocate a block of memory of that size and then call AudioObjectGetProper
AudioDeviceID's so just do "dataSize/sizeof(AudioDeviceID)" to know the device count.
*/
#if defined(MA_APPLE_MOBILE)
static void ma_device__on_notification_interruption_began(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
}
static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
}
#endif
static ma_result ma_result_from_OSStatus(OSStatus status)
{
switch (status)
+2 -2
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@@ -1,6 +1,6 @@
/*
Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
miniaudio - v0.11.19 - 2023-11-04
miniaudio - v0.11.20 - 2023-11-10
David Reid - mackron@gmail.com
@@ -20,7 +20,7 @@ extern "C" {
#define MA_VERSION_MAJOR 0
#define MA_VERSION_MINOR 11
#define MA_VERSION_REVISION 19
#define MA_VERSION_REVISION 20
#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
#if defined(_MSC_VER) && !defined(__clang__)
+48 -51
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@@ -1,6 +1,6 @@
/*
Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
miniaudio - v0.11.19 - 2023-11-04
miniaudio - v0.11.20 - 2023-11-10
David Reid - mackron@gmail.com
@@ -3723,7 +3723,7 @@ extern "C" {
#define MA_VERSION_MAJOR 0
#define MA_VERSION_MINOR 11
#define MA_VERSION_REVISION 19
#define MA_VERSION_REVISION 20
#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
#if defined(_MSC_VER) && !defined(__clang__)
@@ -17883,7 +17883,7 @@ MA_API ma_handle ma_dlopen(ma_log* pLog, const char* filename)
#ifdef MA_WIN32
/* From MSDN: Desktop applications cannot use LoadPackagedLibrary; if a desktop application calls this function it fails with APPMODEL_ERROR_NO_PACKAGE.*/
#if !defined(MA_WIN32_UWP)
#if !defined(MA_WIN32_UWP) || !(defined(WINAPI_FAMILY) && ((defined(WINAPI_FAMILY_PHONE_APP) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)))
handle = (ma_handle)LoadLibraryA(filename);
#else
/* *sigh* It appears there is no ANSI version of LoadPackagedLibrary()... */
@@ -18936,19 +18936,6 @@ static void ma_device__on_notification_rerouted(ma_device* pDevice)
}
#endif
/* Interruptions are only used on some platforms. */
#if defined(MA_APPLE_MOBILE)
static void ma_device__on_notification_interruption_began(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
}
static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
}
#endif
static void ma_device__on_data_inner(ma_device* pDevice, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount)
{
@@ -23777,6 +23764,39 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
MA_ZERO_OBJECT(&pContext->wasapi);
#if defined(MA_WIN32_UWP)
{
/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
if (pContext->wasapi.hMMDevapi) {
pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
}
} else {
return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
}
}
#endif
/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
if (pContext->wasapi.hAvrt) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
/* If either function could not be found, disable use of avrt entirely. */
if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
pContext->wasapi.hAvrt = NULL;
}
}
/*
Annoyingly, WASAPI does not allow you to release an IAudioClient object from a different thread
than the one that retrieved it with GetService(). This can result in a deadlock in two
@@ -23820,41 +23840,6 @@ static ma_result ma_context_init__wasapi(ma_context* pContext, const ma_context_
ma_mutex_uninit(&pContext->wasapi.commandLock);
return result;
}
#if defined(MA_WIN32_UWP)
{
/* Link to mmdevapi so we can get access to ActivateAudioInterfaceAsync(). */
pContext->wasapi.hMMDevapi = ma_dlopen(ma_context_get_log(pContext), "mmdevapi.dll");
if (pContext->wasapi.hMMDevapi) {
pContext->wasapi.ActivateAudioInterfaceAsync = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi, "ActivateAudioInterfaceAsync");
if (pContext->wasapi.ActivateAudioInterfaceAsync == NULL) {
ma_semaphore_uninit(&pContext->wasapi.commandSem);
ma_mutex_uninit(&pContext->wasapi.commandLock);
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hMMDevapi);
return MA_NO_BACKEND; /* ActivateAudioInterfaceAsync() could not be loaded. */
}
} else {
ma_semaphore_uninit(&pContext->wasapi.commandSem);
ma_mutex_uninit(&pContext->wasapi.commandLock);
return MA_NO_BACKEND; /* Failed to load mmdevapi.dll which is required for ActivateAudioInterfaceAsync() */
}
}
#endif
/* Optionally use the Avrt API to specify the audio thread's latency sensitivity requirements */
pContext->wasapi.hAvrt = ma_dlopen(ma_context_get_log(pContext), "avrt.dll");
if (pContext->wasapi.hAvrt) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvSetMmThreadCharacteristicsA");
pContext->wasapi.AvRevertMmThreadcharacteristics = ma_dlsym(ma_context_get_log(pContext), pContext->wasapi.hAvrt, "AvRevertMmThreadCharacteristics");
/* If either function could not be found, disable use of avrt entirely. */
if (!pContext->wasapi.AvSetMmThreadCharacteristicsA || !pContext->wasapi.AvRevertMmThreadcharacteristics) {
pContext->wasapi.AvSetMmThreadCharacteristicsA = NULL;
pContext->wasapi.AvRevertMmThreadcharacteristics = NULL;
ma_dlclose(ma_context_get_log(pContext), pContext->wasapi.hAvrt);
pContext->wasapi.hAvrt = NULL;
}
}
}
@@ -32117,6 +32102,18 @@ size, allocate a block of memory of that size and then call AudioObjectGetProper
AudioDeviceID's so just do "dataSize/sizeof(AudioDeviceID)" to know the device count.
*/
#if defined(MA_APPLE_MOBILE)
static void ma_device__on_notification_interruption_began(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_began));
}
static void ma_device__on_notification_interruption_ended(ma_device* pDevice)
{
ma_device__on_notification(ma_device_notification_init(pDevice, ma_device_notification_type_interruption_ended));
}
#endif
static ma_result ma_result_from_OSStatus(OSStatus status)
{
switch (status)
+1
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@@ -41,6 +41,7 @@ will receive the captured audio.
If multiple backends are specified, the priority will be based on the order in which you specify them. If multiple waveform or noise types
are specified the last one on the command line will have priority.
*/
#define MA_FORCE_UWP
#include "../test_common/ma_test_common.c"
typedef enum