Update documentation.

This commit is contained in:
David Reid
2022-01-07 21:08:07 +10:00
parent 27452d50ac
commit a547480277
24 changed files with 478 additions and 451 deletions
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Custom Backend</h1><p>
This example show how a custom backend can be implemented.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Custom Decoder</h1><p>
Demonstrates how to implement a custom decoder.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Custom Decoder Engine</h1><p>
Demonstrates how to implement a custom decoder and use it with the high level API.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Data Source Chaining</h1><p>
Demonstrates one way to chain together a number of data sources so they play back seamlessly
without gaps.
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Duplex Effect</h1><p>
Demonstrates how to apply an effect to a duplex stream using the node graph system.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Engine Advanced</h1><p>
This example demonstrates some of the advanced features of the high level engine API.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Engine Effects</h1><p>
Demonstrates how to apply an effect to sounds using the high level engine API.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Engine Hello World</h1><p>
This example demonstrates how to initialize an audio engine and play a sound.
</p>
+402
View File
@@ -0,0 +1,402 @@
<!DOCTYPE html>
<html>
<head>
<title>miniaudio - A single file audio playback and capture library.</title>
<meta name="description" content="miniaudio is a single file audio playback and capture library written in C.">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="icon" href="../../img/favicon.png">
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-81135233-2"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'UA-81135233-2');
</script>
<style>
body {
font-family:sans-serif;
font-size:11pt;
line-height:18pt;
background-color:#003800;
}
h1,h2 {
color:#333;
line-height:0.2em;
margin-bottom:0;
padding:0;
}
h1.man {
margin-top:2em;
}
h2.man {
margin-top:1.5em;
}
a {
text-decoration:none;
color:#28f;
}
a:hover {
text-decoration:underline;
color:#26d;
}
.a-download {
text-decoration:none;
color:#ddd;
border:solid 1px #000;
border-radius:4px;
padding:16px 32px;
background-color:#003800;
}
.a-download:hover {
background-color:#003000;
text-decoration:none;
color:#ddd;
}
.a-sublink {
font-size:11pt;
}
#preview {
font-family:monospace;
font-size:10pt;
text-align:left;
}
.footer-links {
margin: 0px;
margin-bottom: 10px;
padding: 0px;
}
.footer-links li {
display: inline;
padding: 0 2px;
}
.footer-links li:first-child {
padding-left: 0;
}
.feature-header {
color:#666;
font-size: 24pt;
font-weight:bold;
}
.feature-header2 {
color:#444;
font-size: 1.5em;
font-weight:bold;
/*margin-bottom:1em;*/
line-height: 1em;
text-align:left;
}
.header-link-table {
}
.header-link-table td {
padding-right:1em;
vertical-align:center;
line-height:0;
/*border:solid 1px #f00;*/
}
.header-link-table a {
/*color:#e0d7cf;*/
color:#dddddd;
text-decoration:none;
}
.header-link-table a:hover {
color:#ffffff;
}
.footer-link {
color:#e0d7cf;
text-decoration:none;
}
.footer-link:hover {
color:#ffffff;
}
.mobile-main-link {
text-align:left;
background-color:#e0d7cf;
color:#036;
border-bottom:solid 1px #333;
padding-left:16px;
}
.mobile-main-link a {
display:block;
padding-top:8px;
padding-bottom:8px;
color:#036;
width:100%;
height:100%;
max-width:100%;
}
table.doc {
border:solid 0px #333;
border-collapse:collapse;
}
th.doc, td.doc {
padding:0.5em;
}
th.doc {
border:solid 1px #003800;
background-color:#003800;
color:#FFF;
text-align:left;
}
td.doc {
border:solid 1px #666;
}
td.doc p, th.doc p {
padding:0;
margin:0;
}
a.doc-navigation {
display:block;
padding:0.5em;
color:#003800;
border-bottom:solid 1px #bbbbbb;
}
a.doc-navigation:hover {
color:#fff;
background-color:#003800;
text-decoration:none;
/*border-bottom:solid 1px #003800;*/
}
/*
a.doc-navigation:hover {
background-color:#c5ecc5;
text-decoration:none;
}
*/
a.doc-navigation-active {
background-color:#cccccc;
}
a.doc-navigation-active:hover {
color:#003800;
background-color:#cccccc;
}
a.doc-navigation-l1 {
padding:0.1em;
padding-left:1.5em;
}
a.doc-navigation-l2 {
padding:0.1em;
padding-left:3em;
}
a.doc-navigation-l3 {
padding:0.1em;
padding-left:4em;
}
a.doc-navigation-l4 {
padding:0.1em;
padding-left:5em;
}
</style>
</head>
<body style="margin:0; padding:0">
<div style="background-color:#003800; color:#bfa792;">
<div style="max-width:100%; width:100%; margin:0 auto;">
<table class="header-link-table" style="border-collapse:collapse; border-spacing:0; padding:0; padding-right:1em;">
<tr>
<td style="padding:0.75em; width:100%; text-align:left;">
<table class="header-link-table" style="border-collapse:collapse; margin:0; padding:0">
<tr>
<td style="vertical-align:bottom; padding:0em; padding-right:2em;"><a href="../../index.html"><img src="../../img/logo1_large_white.png" style="height:24px; min-width:100%;"></a></td>
<td><a href="../manual/index.html">Documentation</a></td>
<td><a href="index.html">Examples</a></td>
</tr>
</table>
</td>
<td style="padding:0.1em; width:25%; text-align:right; vertical-align:center;">
<a href="https://discord.gg/9vpqbjU"><img src="../../img/Discord-Logo-White.svg" style="margin:0; padding:0; height:32px; width:32px;"></a>
</td>
<td style="padding:0.1em; width:25%; text-align:right; vertical-align:center;">
<a href="https://twitter.com/mackron"><img src="../../img/twitter_white.png" style="margin:0; padding:0; height:32px; width:32px;"></a>
</td>
<td style="padding:0.1em; padding-right:1em; width:25%; text-align:right; vertical-align:center;">
<a href="https://github.com/mackron/miniaudio"><img src="../../img/github_white.png" style="margin:0; padding:0; height:24px; width:24px;"></a>
</td>
</tr>
</table>
</div>
</div>
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Engine Sdl</h1><p>
Shows how to use the high level engine API with SDL.
</p>
<p>
By default, miniaudio&#39;s engine API will initialize a device internally for audio output. You can
instead use the engine independently of a device. To show this off, this example will use SDL for
audio output instead of miniaudio.
</p>
<p>
This example will load the sound specified on the command line and rotate it around the listener&#39;s
head.</p>
<div style="font-family:monospace; border:solid 1px #003800; border-left:solid 0.5em #003800; margin:1em 0em; width:100%;"><pre style="margin:0.5em 1em; padding:0; line-height:125%; overflow-x:auto;">
<span style="color:#666666">#define</span> MA_NO_DEVICE_IO <span style="color:#009900">/* &lt;-- Disables the <span style="font-family:monospace;">ma_device</span> API. We don&#39;t need that in this example since SDL will be doing that part for us. */</span>
<span style="color:#666666">#define</span> MINIAUDIO_IMPLEMENTATION
<span style="color:#666666">#include</span> <span style="color:#cc3300">&quot;../miniaudio.h&quot;</span>
<span style="color:#666666">#define</span> SDL_MAIN_HANDLED
<span style="color:#666666">#include</span> <span style="color:#cc3300">&lt;SDL.h&gt;</span> <span style="color:#009900">/* Change this to your include location. Might be &lt;SDL2/SDL.h&gt;. */</span>
<span style="color:#666666">#define</span> CHANNELS 2 <span style="color:#009900">/* Must be stereo for this example. */</span>
<span style="color:#666666">#define</span> SAMPLE_RATE 48000
<span style="color:#0033ff">static</span> ma_engine g_engine;
<span style="color:#0033ff">static</span> ma_sound g_sound; <span style="color:#009900">/* This example will play only a single sound at once, so we only need one <span style="font-family:monospace;">ma_sound</span> object. */</span>
<span style="color:#0033ff">void</span> data_callback(<span style="color:#0033ff">void</span>* pUserData, <span style="color:#0099cc">ma_uint8</span>* pBuffer, <span style="color:#0033ff">int</span> bufferSizeInBytes)
{
<span style="color:#009900">/* Reading is just a matter of reading straight from the engine. */</span>
<span style="color:#0099cc">ma_uint32</span> bufferSizeInFrames = (<span style="color:#0099cc">ma_uint32</span>)bufferSizeInBytes / ma_get_bytes_per_frame(ma_format_f32, ma_engine_get_channels(&amp;g_engine));
ma_engine_read_pcm_frames(&amp;g_engine, pBuffer, bufferSizeInFrames, NULL);
}
<span style="color:#0033ff">int</span> main(<span style="color:#0033ff">int</span> argc, <span style="color:#0033ff">char</span>** argv)
{
<span style="color:#0099cc">ma_result</span> result;
ma_engine_config engineConfig;
SDL_AudioSpec desiredSpec;
SDL_AudioSpec obtainedSpec;
SDL_AudioDeviceID deviceID;
<span style="color:#0033ff">if</span> (argc &lt; 2) {
printf(<span style="color:#cc3300">&quot;No input file.&quot;</span>);
<span style="color:#0033ff">return</span> -1;
}
<span style="color:#009900">/*
We&#39;ll initialize the engine first for the purpose of the example, but since the engine and SDL
are independent of each other you can initialize them in any order. You need only make sure the
channel count and sample rates are consistent between the two.
When initializing the engine it&#39;s important to make sure we don&#39;t initialize a device
internally because we want SDL to be dealing with that for us instead.
*/</span>
engineConfig = ma_engine_config_init();
engineConfig.noDevice = MA_TRUE; <span style="color:#009900">/* &lt;-- Make sure this is set so that no device is created (we&#39;ll deal with that ourselves). */</span>
engineConfig.channels = CHANNELS;
engineConfig.sampleRate = SAMPLE_RATE;
result = ma_engine_init(&amp;engineConfig, &amp;g_engine);
<span style="color:#0033ff">if</span> (result != MA_SUCCESS) {
printf(<span style="color:#cc3300">&quot;Failed to initialize audio engine.&quot;</span>);
<span style="color:#0033ff">return</span> -1;
}
<span style="color:#009900">/* Now load our sound. */</span>
result = ma_sound_init_from_file(&amp;g_engine, argv[1], 0, NULL, NULL, &amp;g_sound);
<span style="color:#0033ff">if</span> (result != MA_SUCCESS) {
printf(<span style="color:#cc3300">&quot;Failed to initialize sound.&quot;</span>);
<span style="color:#0033ff">return</span> -1;
}
<span style="color:#009900">/* Loop the sound so we can continuously hear it. */</span>
ma_sound_set_looping(&amp;g_sound, MA_TRUE);
<span style="color:#009900">/*
The sound will not be started by default, so start it now. We won&#39;t hear anything until the SDL
audio device has been opened and started.
*/</span>
ma_sound_start(&amp;g_sound);
<span style="color:#009900">/*
Now that we have the engine and sound we can initialize SDL. This could have also been done
first before the engine and sound.
*/</span>
<span style="color:#0033ff">if</span> (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0) {
printf(<span style="color:#cc3300">&quot;Failed to initialize SDL sub-system.&quot;</span>);
<span style="color:#0033ff">return</span> -1;
}
MA_ZERO_OBJECT(&amp;desiredSpec);
desiredSpec.freq = ma_engine_get_sample_rate(&amp;g_engine);
desiredSpec.format = AUDIO_F32;
desiredSpec.channels = ma_engine_get_channels(&amp;g_engine);
desiredSpec.samples = 512;
desiredSpec.callback = data_callback;
desiredSpec.userdata = NULL;
deviceID = SDL_OpenAudioDevice(NULL, 0, &amp;desiredSpec, &amp;obtainedSpec, SDL_AUDIO_ALLOW_ANY_CHANGE);
<span style="color:#0033ff">if</span> (deviceID == 0) {
printf(<span style="color:#cc3300">&quot;Failed to open SDL audio device.&quot;</span>);
<span style="color:#0033ff">return</span> -1;
}
<span style="color:#009900">/* Start playback. */</span>
SDL_PauseAudioDevice(deviceID, 0);
<span style="color:#666666">#if</span> 1
{
<span style="color:#009900">/* We&#39;ll move the sound around the listener which we&#39;ll leave at the origin. */</span>
<span style="color:#0033ff">float</span> stepAngle = 0.002f;
<span style="color:#0033ff">float</span> angle = 0;
<span style="color:#0033ff">float</span> distance = 2;
<span style="color:#0033ff">for</span> (;;) {
<span style="color:#0033ff">double</span> x = ma_cosd(angle) - ma_sind(angle);
<span style="color:#0033ff">double</span> y = ma_sind(angle) + ma_cosd(angle);
ma_sound_set_position(&amp;g_sound, (<span style="color:#0033ff">float</span>)x * distance, 0, (<span style="color:#0033ff">float</span>)y * distance);
angle += stepAngle;
ma_sleep(1);
}
}
<span style="color:#666666">#else</span>
printf(<span style="color:#cc3300">&quot;Press Enter to quit...&quot;</span>);
getchar();
<span style="color:#666666">#endif</span>
ma_sound_uninit(&amp;g_sound);
ma_engine_uninit(&amp;g_engine);
SDL_CloseAudioDevice(deviceID);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
<span style="color:#0033ff">return</span> 0;
}</pre></div></td>
</tr></table>
</div>
<table style="margin:0 auto; padding:1em 0px; text-align:center;">
<tr>
<td style="vertical-align:center;"><a style="padding:0;" href="https://discord.gg/9vpqbjU"><img src="../../img/Discord-Logo-White.svg" style="padding:0; height:32px; width:32px;"></a></td>
<td style="vertical-align:center;"><a style="padding:0;" href="https://twitter.com/mackron"><img src="../../img/twitter_white.png" style="padding:0; height:32px; width:32px;"></a></td>
<td style="vertical-align:center;"><a style="padding:0;" href="https://github.com/mackron/miniaudio"><img src="../../img/github_white.png" style="padding:0; height:24px; width:24px;"></a></td>
</tr>
</table>
<div style="color:#e0d7cf; font-size:9pt; padding:2em 0px; text-align:center;">
Copyright &copy; 2022 David Reid<br/>
Developed by David Reid - <a class="footer-link" href="mailto:mackron@gmail.com">mackron@gmail.com</a>
</div>
</body>
</html>
+25 -12
View File
@@ -245,25 +245,40 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Engine Steamaudio</h1><p>
Demonstrates integration of Steam Audio with miniaudio&#39;s engine API.
</p>
<p>
In this example we&#39;ll apply a HRTF effect from Steam Audio. To do this a custom node will be
In this example a HRTF effect from Steam Audio will be applied. To do this a custom node will be
implemented which uses Steam Audio&#39;s IPLBinauralEffect and IPLHRTF objects.
</p>
<p>
By implementing this as a node, it can be plugged into any position within the graph. The output
channel count of this node is always stereo.</p>
channel count of this node is always stereo.
</p>
<p>
Steam Audio requires fixed sized processing, the size of which must be specified at initialization
time of the IPLBinauralEffect and IPLHRTF objects. This creates a problem because the node graph
will at times need to break down processing into smaller chunks for it&#39;s internal processing. The
node graph internally will read into a temporary buffer which is then mixed into the final output
buffer. This temporary buffer is allocated on the stack and is a fixed size. However, variability
comes into play because the channel count of the node is variable. It&#39;s not safe to just blindly
process the effect with the frame count specified in miniaudio&#39;s node processing callback. Doing so
results in glitching. To work around this, this example is just setting the update size to a known
value that works (256). If it&#39;s set to something too big it&#39;ll exceed miniaudio&#39;s processing size
used by the node graph. Alternatively you could use some kind of intermediary cache which
accumulates input data until enough is available and then do the processing. Ideally, Steam Audio
would support variable sized updates which would avoid this whole mess entirely.</p>
<div style="font-family:monospace; border:solid 1px #003800; border-left:solid 0.5em #003800; margin:1em 0em; width:100%;"><pre style="margin:0.5em 1em; padding:0; line-height:125%; overflow-x:auto;">
<span style="color:#666666">#define</span> MINIAUDIO_IMPLEMENTATION
<span style="color:#666666">#include</span> <span style="color:#cc3300">&quot;../miniaudio.h&quot;</span>
<span style="color:#666666">#include</span> <span style="color:#cc3300">&lt;phonon.h&gt;</span> <span style="color:#009900">/* Steam Audio */</span>
<span style="color:#666666">#include</span> <span style="color:#cc3300">&lt;stdint.h&gt;</span> <span style="color:#009900">/* Required for uint32_t which is used by STEAMAUDIO_VERSION. */</span>
<span style="color:#666666">#include</span> <span style="color:#cc3300">&lt;stdint.h&gt;</span> <span style="color:#009900">/* Required for uint32_t which is used by STEAMAUDIO_VERSION. That dependency needs to be removed from Steam Audio - use IPLuint32 or &quot;unsigned int&quot; instead! */</span>
<span style="color:#666666">#define</span> FORMAT ma_format_f32 <span style="color:#009900">/* Must be floating point. */</span>
<span style="color:#666666">#define</span> CHANNELS 2 <span style="color:#009900">/* Must be stereo for this example. */</span>
@@ -439,17 +454,15 @@ MA_API <span style="color:#0099cc">ma_result</span> ma_steamaudio_binaural_node_
<span style="color:#0033ff">return</span> result;
}
heapSizeInBytes = 0;
<span style="color:#009900">/*
Unfortunately Steam Audio uses deinterleaved buffers for everything so we&#39;ll need to use some
intermediary buffers. We&#39;ll allocate one big buffer on the heap and then use offsets. We&#39;ll
use the frame size from the IPLAudioSettings structure as a basis for the size of the buffer.
*/</span>
heapSizeInBytes = <span style="color:#0033ff">sizeof</span>(<span style="color:#0033ff">float</span>) * channelsOut * pBinauralNode-&gt;iplAudioSettings.frameSize; <span style="color:#009900">/* Output buffer. */</span>
<span style="color:#009900">/* Only need input buffers if we&#39;re not using mono input. */</span>
<span style="color:#0033ff">if</span> (channelsIn &gt; 1) {
heapSizeInBytes += <span style="color:#0033ff">sizeof</span>(<span style="color:#0033ff">float</span>) * channelsIn * pBinauralNode-&gt;iplAudioSettings.frameSize;
}
heapSizeInBytes += <span style="color:#0033ff">sizeof</span>(<span style="color:#0033ff">float</span>) * channelsOut * pBinauralNode-&gt;iplAudioSettings.frameSize; <span style="color:#009900">/* Output buffer. */</span>
heapSizeInBytes += <span style="color:#0033ff">sizeof</span>(<span style="color:#0033ff">float</span>) * channelsIn * pBinauralNode-&gt;iplAudioSettings.frameSize; <span style="color:#009900">/* Input buffer. */</span>
pBinauralNode-&gt;_pHeap = ma_malloc(heapSizeInBytes, pAllocationCallbacks);
<span style="color:#0033ff">if</span> (pBinauralNode-&gt;_pHeap == NULL) {
@@ -461,7 +474,7 @@ MA_API <span style="color:#0099cc">ma_result</span> ma_steamaudio_binaural_node_
pBinauralNode-&gt;ppBuffersOut[0] = (<span style="color:#0033ff">float</span>*)pBinauralNode-&gt;_pHeap;
pBinauralNode-&gt;ppBuffersOut[1] = (<span style="color:#0033ff">float</span>*)ma_offset_ptr(pBinauralNode-&gt;_pHeap, <span style="color:#0033ff">sizeof</span>(<span style="color:#0033ff">float</span>) * pBinauralNode-&gt;iplAudioSettings.frameSize);
<span style="color:#0033ff">if</span> (channelsIn &gt; 1) {
{
<span style="color:#0099cc">ma_uint32</span> iChannelIn;
<span style="color:#0033ff">for</span> (iChannelIn = 0; iChannelIn &lt; channelsIn; iChannelIn += 1) {
pBinauralNode-&gt;ppBuffersIn[iChannelIn] = (<span style="color:#0033ff">float</span>*)ma_offset_ptr(pBinauralNode-&gt;_pHeap, <span style="color:#0033ff">sizeof</span>(<span style="color:#0033ff">float</span>) * pBinauralNode-&gt;iplAudioSettings.frameSize * (channelsOut + iChannelIn));
@@ -547,7 +560,7 @@ MA_API <span style="color:#0099cc">ma_result</span> ma_steamaudio_binaural_node_
need not be exposed to the public API. There should be no need for the public API to require a
fixed sized update.
*/</span>
iplAudioSettings.frameSize = g_engine.pDevice-&gt;playback.internalPeriodSizeInFrames;
iplAudioSettings.frameSize = engineConfig.periodSizeInFrames;
<span style="color:#009900">/* IPLContext */</span>
-414
View File
@@ -1,414 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<title>miniaudio - A single file audio playback and capture library.</title>
<meta name="description" content="miniaudio is a single file audio playback and capture library written in C.">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="icon" href="../../img/favicon.png">
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-81135233-2"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'UA-81135233-2');
</script>
<style>
body {
font-family:sans-serif;
font-size:11pt;
line-height:18pt;
background-color:#003800;
}
h1,h2 {
color:#333;
line-height:0.2em;
margin-bottom:0;
padding:0;
}
h1.man {
margin-top:2em;
}
h2.man {
margin-top:1.5em;
}
a {
text-decoration:none;
color:#28f;
}
a:hover {
text-decoration:underline;
color:#26d;
}
.a-download {
text-decoration:none;
color:#ddd;
border:solid 1px #000;
border-radius:4px;
padding:16px 32px;
background-color:#003800;
}
.a-download:hover {
background-color:#003000;
text-decoration:none;
color:#ddd;
}
.a-sublink {
font-size:11pt;
}
#preview {
font-family:monospace;
font-size:10pt;
text-align:left;
}
.footer-links {
margin: 0px;
margin-bottom: 10px;
padding: 0px;
}
.footer-links li {
display: inline;
padding: 0 2px;
}
.footer-links li:first-child {
padding-left: 0;
}
.feature-header {
color:#666;
font-size: 24pt;
font-weight:bold;
}
.feature-header2 {
color:#444;
font-size: 1.5em;
font-weight:bold;
/*margin-bottom:1em;*/
line-height: 1em;
text-align:left;
}
.header-link-table {
}
.header-link-table td {
padding-right:1em;
vertical-align:center;
line-height:0;
/*border:solid 1px #f00;*/
}
.header-link-table a {
/*color:#e0d7cf;*/
color:#dddddd;
text-decoration:none;
}
.header-link-table a:hover {
color:#ffffff;
}
.footer-link {
color:#e0d7cf;
text-decoration:none;
}
.footer-link:hover {
color:#ffffff;
}
.mobile-main-link {
text-align:left;
background-color:#e0d7cf;
color:#036;
border-bottom:solid 1px #333;
padding-left:16px;
}
.mobile-main-link a {
display:block;
padding-top:8px;
padding-bottom:8px;
color:#036;
width:100%;
height:100%;
max-width:100%;
}
table.doc {
border:solid 0px #333;
border-collapse:collapse;
}
th.doc, td.doc {
padding:0.5em;
}
th.doc {
border:solid 1px #003800;
background-color:#003800;
color:#FFF;
text-align:left;
}
td.doc {
border:solid 1px #666;
}
td.doc p, th.doc p {
padding:0;
margin:0;
}
a.doc-navigation {
display:block;
padding:0.5em;
color:#003800;
border-bottom:solid 1px #bbbbbb;
}
a.doc-navigation:hover {
color:#fff;
background-color:#003800;
text-decoration:none;
/*border-bottom:solid 1px #003800;*/
}
/*
a.doc-navigation:hover {
background-color:#c5ecc5;
text-decoration:none;
}
*/
a.doc-navigation-active {
background-color:#cccccc;
}
a.doc-navigation-active:hover {
color:#003800;
background-color:#cccccc;
}
a.doc-navigation-l1 {
padding:0.1em;
padding-left:1.5em;
}
a.doc-navigation-l2 {
padding:0.1em;
padding-left:3em;
}
a.doc-navigation-l3 {
padding:0.1em;
padding-left:4em;
}
a.doc-navigation-l4 {
padding:0.1em;
padding-left:5em;
}
</style>
</head>
<body style="margin:0; padding:0">
<div style="background-color:#003800; color:#bfa792;">
<div style="max-width:100%; width:100%; margin:0 auto;">
<table class="header-link-table" style="border-collapse:collapse; border-spacing:0; padding:0; padding-right:1em;">
<tr>
<td style="padding:0.75em; width:100%; text-align:left;">
<table class="header-link-table" style="border-collapse:collapse; margin:0; padding:0">
<tr>
<td style="vertical-align:bottom; padding:0em; padding-right:2em;"><a href="../../index.html"><img src="../../img/logo1_large_white.png" style="height:24px; min-width:100%;"></a></td>
<td><a href="../manual/index.html">Documentation</a></td>
<td><a href="index.html">Examples</a></td>
</tr>
</table>
</td>
<td style="padding:0.1em; width:25%; text-align:right; vertical-align:center;">
<a href="https://discord.gg/9vpqbjU"><img src="../../img/Discord-Logo-White.svg" style="margin:0; padding:0; height:32px; width:32px;"></a>
</td>
<td style="padding:0.1em; width:25%; text-align:right; vertical-align:center;">
<a href="https://twitter.com/mackron"><img src="../../img/twitter_white.png" style="margin:0; padding:0; height:32px; width:32px;"></a>
</td>
<td style="padding:0.1em; padding-right:1em; width:25%; text-align:right; vertical-align:center;">
<a href="https://github.com/mackron/miniaudio"><img src="../../img/github_white.png" style="margin:0; padding:0; height:24px; width:24px;"></a>
</td>
</tr>
</table>
</div>
</div>
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Fixed Size Callback</h1><p>
Shows one way to implement a data callback that is called with a fixed frame count.
</p>
<p>
miniaudio does not have built-in support for firing the data callback with fixed sized buffers. In order to support
this you need to implement a layer that sits on top of the normal data callback. This example demonstrates one way of
doing this.
</p>
<p>
This example uses a ring buffer to act as the intermediary buffer between the low-level device callback and the fixed
sized callback. You do not need to use a ring buffer here, but it&#39;s a good opportunity to demonstrate how to use
miniaudio&#39;s ring buffer API. The ring buffer in this example is in global scope for simplicity, but you can pass it
around as user data for the device (device.pUserData).
</p>
<p>
This example only works for output devices, but can be implemented for input devices by simply swapping the direction
of data movement.</p>
<div style="font-family:monospace; border:solid 1px #003800; border-left:solid 0.5em #003800; margin:1em 0em; width:100%;"><pre style="margin:0.5em 1em; padding:0; line-height:125%; overflow-x:auto;">
<span style="color:#666666">#define</span> MINIAUDIO_IMPLEMENTATION
<span style="color:#666666">#include</span> <span style="color:#cc3300">&quot;../miniaudio.h&quot;</span>
<span style="color:#666666">#include</span> <span style="color:#cc3300">&lt;stdio.h&gt;</span>
<span style="color:#666666">#define</span> DEVICE_FORMAT ma_format_f32
<span style="color:#666666">#define</span> DEVICE_CHANNELS 1
<span style="color:#666666">#define</span> DEVICE_SAMPLE_RATE 48000
<span style="color:#666666">#define</span> PCM_FRAME_CHUNK_SIZE 1234 <span style="color:#009900">/* &lt;-- Play around with this to control your fixed sized buffer. */</span>
<span style="color:#0099cc">ma_waveform</span> g_sineWave;
<span style="color:#0099cc">ma_pcm_rb</span> g_rb; <span style="color:#009900">/* The ring buffer. */</span>
<span style="color:#0033ff">void</span> data_callback_fixed(<span style="color:#0099cc">ma_device</span>* pDevice, <span style="color:#0033ff">void</span>* pOutput, <span style="color:#0033ff">const</span> <span style="color:#0033ff">void</span>* pInput, <span style="color:#0099cc">ma_uint32</span> frameCount)
{
<span style="color:#009900">/*
This callback will have a guaranteed and consistent size for frameCount. In this example we just fill the output buffer with a sine wave. This
is where you would handle the callback just like normal, only now you can assume frameCount is a fixed size.
*/</span>
printf(<span style="color:#cc3300">&quot;frameCount=%d\n&quot;</span>, frameCount);
ma_waveform_read_pcm_frames(&amp;g_sineWave, pOutput, frameCount, NULL);
<span style="color:#009900">/* Unused in this example. */</span>
(<span style="color:#0033ff">void</span>)pDevice;
(<span style="color:#0033ff">void</span>)pInput;
}
<span style="color:#0033ff">void</span> data_callback(<span style="color:#0099cc">ma_device</span>* pDevice, <span style="color:#0033ff">void</span>* pOutput, <span style="color:#0033ff">const</span> <span style="color:#0033ff">void</span>* pInput, <span style="color:#0099cc">ma_uint32</span> frameCount)
{
<span style="color:#009900">/*
This is the device&#39;s main data callback. This will handle all of the fixed sized buffer management for you and will call data_callback_fixed()
for you. You should do all of your normal callback stuff in data_callback_fixed().
*/</span>
<span style="color:#0099cc">ma_uint32</span> pcmFramesAvailableInRB;
<span style="color:#0099cc">ma_uint32</span> pcmFramesProcessed = 0;
<span style="color:#0099cc">ma_uint8</span>* pRunningOutput = (<span style="color:#0099cc">ma_uint8</span>*)pOutput;
MA_ASSERT(pDevice-&gt;playback.channels == DEVICE_CHANNELS);
<span style="color:#009900">/*
The first thing to do is check if there&#39;s enough data available in the ring buffer. If so we can read from it. Otherwise we need to keep filling
the ring buffer until there&#39;s enough, making sure we only fill the ring buffer in chunks of PCM_FRAME_CHUNK_SIZE.
*/</span>
<span style="color:#0033ff">while</span> (pcmFramesProcessed &lt; frameCount) { <span style="color:#009900">/* Keep going until we&#39;ve filled the output buffer. */</span>
<span style="color:#0099cc">ma_uint32</span> framesRemaining = frameCount - pcmFramesProcessed;
pcmFramesAvailableInRB = ma_pcm_rb_available_read(&amp;g_rb);
<span style="color:#0033ff">if</span> (pcmFramesAvailableInRB &gt; 0) {
<span style="color:#0099cc">ma_uint32</span> framesToRead = (framesRemaining &lt; pcmFramesAvailableInRB) ? framesRemaining : pcmFramesAvailableInRB;
<span style="color:#0033ff">void</span>* pReadBuffer;
ma_pcm_rb_acquire_read(&amp;g_rb, &amp;framesToRead, &amp;pReadBuffer);
{
memcpy(pRunningOutput, pReadBuffer, framesToRead * ma_get_bytes_per_frame(pDevice-&gt;playback.format, pDevice-&gt;playback.channels));
}
ma_pcm_rb_commit_read(&amp;g_rb, framesToRead);
pRunningOutput += framesToRead * ma_get_bytes_per_frame(pDevice-&gt;playback.format, pDevice-&gt;playback.channels);
pcmFramesProcessed += framesToRead;
} <span style="color:#0033ff">else</span> {
<span style="color:#009900">/*
There&#39;s nothing in the buffer. Fill it with more data from the callback. We reset the buffer first so that the read and write pointers
are reset back to the start so we can fill the ring buffer in chunks of PCM_FRAME_CHUNK_SIZE which is what we initialized it with. Note
that this is not how you would want to do it in a multi-threaded environment. In this case you would want to seek the write pointer
forward via the producer thread and the read pointer forward via the consumer thread (this thread).
*/</span>
<span style="color:#0099cc">ma_uint32</span> framesToWrite = PCM_FRAME_CHUNK_SIZE;
<span style="color:#0033ff">void</span>* pWriteBuffer;
ma_pcm_rb_reset(&amp;g_rb);
ma_pcm_rb_acquire_write(&amp;g_rb, &amp;framesToWrite, &amp;pWriteBuffer);
{
MA_ASSERT(framesToWrite == PCM_FRAME_CHUNK_SIZE); <span style="color:#009900">/* &lt;-- This should always work in this example because we just reset the ring buffer. */</span>
data_callback_fixed(pDevice, pWriteBuffer, NULL, framesToWrite);
}
ma_pcm_rb_commit_write(&amp;g_rb, framesToWrite);
}
}
<span style="color:#009900">/* Unused in this example. */</span>
(<span style="color:#0033ff">void</span>)pInput;
}
<span style="color:#0033ff">int</span> main(<span style="color:#0033ff">int</span> argc, <span style="color:#0033ff">char</span>** argv)
{
<span style="color:#0099cc">ma_waveform_config</span> waveformConfig;
<span style="color:#0099cc">ma_device_config</span> deviceConfig;
<span style="color:#0099cc">ma_device</span> device;
waveformConfig = ma_waveform_config_init(DEVICE_FORMAT, DEVICE_CHANNELS, DEVICE_SAMPLE_RATE, ma_waveform_type_sine, 0.1, 220);
ma_waveform_init(&amp;waveformConfig, &amp;g_sineWave);
ma_pcm_rb_init(DEVICE_FORMAT, DEVICE_CHANNELS, PCM_FRAME_CHUNK_SIZE, NULL, NULL, &amp;g_rb);
deviceConfig = ma_device_config_init(ma_device_type_playback);
deviceConfig.playback.format = DEVICE_FORMAT;
deviceConfig.playback.channels = DEVICE_CHANNELS;
deviceConfig.sampleRate = DEVICE_SAMPLE_RATE;
deviceConfig.dataCallback = data_callback;
deviceConfig.pUserData = NULL; <span style="color:#009900">/* &lt;-- Set this to a pointer to the ring buffer if you don&#39;t want it in global scope. */</span>
<span style="color:#0033ff">if</span> (ma_device_init(NULL, &amp;deviceConfig, &amp;device) != MA_SUCCESS) {
printf(<span style="color:#cc3300">&quot;Failed to open playback device.\n&quot;</span>);
ma_pcm_rb_uninit(&amp;g_rb);
<span style="color:#0033ff">return</span> -4;
}
printf(<span style="color:#cc3300">&quot;Device Name: %s\n&quot;</span>, device.playback.name);
<span style="color:#0033ff">if</span> (ma_device_start(&amp;device) != MA_SUCCESS) {
printf(<span style="color:#cc3300">&quot;Failed to start playback device.\n&quot;</span>);
ma_pcm_rb_uninit(&amp;g_rb);
ma_device_uninit(&amp;device);
<span style="color:#0033ff">return</span> -5;
}
printf(<span style="color:#cc3300">&quot;Press Enter to quit...\n&quot;</span>);
getchar();
ma_device_uninit(&amp;device);
ma_pcm_rb_uninit(&amp;g_rb);
(<span style="color:#0033ff">void</span>)argc;
(<span style="color:#0033ff">void</span>)argv;
<span style="color:#0033ff">return</span> 0;
}
</pre></div></td>
</tr></table>
</div>
<table style="margin:0 auto; padding:1em 0px; text-align:center;">
<tr>
<td style="vertical-align:center;"><a style="padding:0;" href="https://discord.gg/9vpqbjU"><img src="../../img/Discord-Logo-White.svg" style="padding:0; height:32px; width:32px;"></a></td>
<td style="vertical-align:center;"><a style="padding:0;" href="https://twitter.com/mackron"><img src="../../img/twitter_white.png" style="padding:0; height:32px; width:32px;"></a></td>
<td style="vertical-align:center;"><a style="padding:0;" href="https://github.com/mackron/miniaudio"><img src="../../img/github_white.png" style="padding:0; height:24px; width:24px;"></a></td>
</tr>
</table>
<div style="color:#e0d7cf; font-size:9pt; padding:2em 0px; text-align:center;">
Copyright &copy; 2022 David Reid<br/>
Developed by David Reid - <a class="footer-link" href="mailto:mackron@gmail.com">mackron@gmail.com</a>
</div>
</body>
</html>
+2 -2
View File
@@ -245,10 +245,10 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation doc-navigation-active">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation doc-navigation-active">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<div style="text-align:center; padding:1em; padding-bottom:2em;"><div style="text-align:center; overflow:hidden;"><img src="../../img/logo1_large.png" style="width:auto; height:auto; min-height:70px; overflow:hidden;"></div><div style="padding-top:1em; font-weight:bold; font-size:2em; color:#444;">Examples</div><div style="padding-top:0.75em; text-align:center;"><a href="../manual/index.html">Programming Manual</a> - <a href="../api/index.html">API Reference</a> - <a href="https://github.com/mackron/miniaudio">Source Code</a></div></div>
<table style="border:none;"><tr><td style="padding-right:2em;"><a href="custom_backend.html">Custom Backend</a></td><td>This example show how a custom backend can be implemented.</td></tr><tr><td style="padding-right:2em;"><a href="custom_decoder.html">Custom Decoder</a></td><td>Demonstrates how to implement a custom decoder.</td></tr><tr><td style="padding-right:2em;"><a href="custom_decoder_engine.html">Custom Decoder Engine</a></td><td>Demonstrates how to implement a custom decoder and use it with the high level API.</td></tr><tr><td style="padding-right:2em;"><a href="data_source_chaining.html">Data Source Chaining</a></td><td>Demonstrates one way to chain together a number of data sources so they play back seamlessly
without gaps.</td></tr><tr><td style="padding-right:2em;"><a href="duplex_effect.html">Duplex Effect</a></td><td>Demonstrates how to apply an effect to a duplex stream using the node graph system.</td></tr><tr><td style="padding-right:2em;"><a href="engine_advanced.html">Engine Advanced</a></td><td>This example demonstrates some of the advanced features of the high level engine API.</td></tr><tr><td style="padding-right:2em;"><a href="engine_effects.html">Engine Effects</a></td><td>Demonstrates how to apply an effect to sounds using the high level engine API.</td></tr><tr><td style="padding-right:2em;"><a href="engine_hello_world.html">Engine Hello World</a></td><td>This example demonstrates how to initialize an audio engine and play a sound.</td></tr><tr><td style="padding-right:2em;"><a href="engine_steamaudio.html">Engine Steamaudio</a></td><td>Demonstrates integration of Steam Audio with miniaudio's engine API.</td></tr><tr><td style="padding-right:2em;"><a href="fixed_size_callback.html">Fixed Size Callback</a></td><td>Shows one way to implement a data callback that is called with a fixed frame count.</td></tr><tr><td style="padding-right:2em;"><a href="node_graph.html">Node Graph</a></td><td>This example shows how to use the node graph system.</td></tr><tr><td style="padding-right:2em;"><a href="resource_manager.html">Resource Manager</a></td><td>Demonstrates how you can use the resource manager to manage loaded sounds.</td></tr><tr><td style="padding-right:2em;"><a href="resource_manager_advanced.html">Resource Manager Advanced</a></td><td>Demonstrates how you can use the resource manager to manage loaded sounds.</td></tr><tr><td style="padding-right:2em;"><a href="simple_capture.html">Simple Capture</a></td><td>Demonstrates how to capture data from a microphone using the low-level API.</td></tr><tr><td style="padding-right:2em;"><a href="simple_duplex.html">Simple Duplex</a></td><td>Demonstrates duplex mode which is where data is captured from a microphone and then output to a speaker device.</td></tr><tr><td style="padding-right:2em;"><a href="simple_enumeration.html">Simple Enumeration</a></td><td>Demonstrates how to enumerate over devices.</td></tr><tr><td style="padding-right:2em;"><a href="simple_loopback.html">Simple Loopback</a></td><td>Demonstrates how to implement loopback recording.</td></tr><tr><td style="padding-right:2em;"><a href="simple_looping.html">Simple Looping</a></td><td>Shows one way to handle looping of a sound.</td></tr><tr><td style="padding-right:2em;"><a href="simple_mixing.html">Simple Mixing</a></td><td>Demonstrates one way to load multiple files and play them all back at the same time.</td></tr><tr><td style="padding-right:2em;"><a href="simple_playback.html">Simple Playback</a></td><td>Demonstrates how to load a sound file and play it back using the low-level API.</td></tr><tr><td style="padding-right:2em;"><a href="simple_playback_sine.html">Simple Playback Sine</a></td><td>Demonstrates playback of a sine wave.</td></tr></table></td>
without gaps.</td></tr><tr><td style="padding-right:2em;"><a href="duplex_effect.html">Duplex Effect</a></td><td>Demonstrates how to apply an effect to a duplex stream using the node graph system.</td></tr><tr><td style="padding-right:2em;"><a href="engine_advanced.html">Engine Advanced</a></td><td>This example demonstrates some of the advanced features of the high level engine API.</td></tr><tr><td style="padding-right:2em;"><a href="engine_effects.html">Engine Effects</a></td><td>Demonstrates how to apply an effect to sounds using the high level engine API.</td></tr><tr><td style="padding-right:2em;"><a href="engine_hello_world.html">Engine Hello World</a></td><td>This example demonstrates how to initialize an audio engine and play a sound.</td></tr><tr><td style="padding-right:2em;"><a href="engine_sdl.html">Engine Sdl</a></td><td>Shows how to use the high level engine API with SDL.</td></tr><tr><td style="padding-right:2em;"><a href="engine_steamaudio.html">Engine Steamaudio</a></td><td>Demonstrates integration of Steam Audio with miniaudio's engine API.</td></tr><tr><td style="padding-right:2em;"><a href="node_graph.html">Node Graph</a></td><td>This example shows how to use the node graph system.</td></tr><tr><td style="padding-right:2em;"><a href="resource_manager.html">Resource Manager</a></td><td>Demonstrates how you can use the resource manager to manage loaded sounds.</td></tr><tr><td style="padding-right:2em;"><a href="resource_manager_advanced.html">Resource Manager Advanced</a></td><td>Demonstrates how you can use the resource manager to manage loaded sounds.</td></tr><tr><td style="padding-right:2em;"><a href="simple_capture.html">Simple Capture</a></td><td>Demonstrates how to capture data from a microphone using the low-level API.</td></tr><tr><td style="padding-right:2em;"><a href="simple_duplex.html">Simple Duplex</a></td><td>Demonstrates duplex mode which is where data is captured from a microphone and then output to a speaker device.</td></tr><tr><td style="padding-right:2em;"><a href="simple_enumeration.html">Simple Enumeration</a></td><td>Demonstrates how to enumerate over devices.</td></tr><tr><td style="padding-right:2em;"><a href="simple_loopback.html">Simple Loopback</a></td><td>Demonstrates how to implement loopback recording.</td></tr><tr><td style="padding-right:2em;"><a href="simple_looping.html">Simple Looping</a></td><td>Shows one way to handle looping of a sound.</td></tr><tr><td style="padding-right:2em;"><a href="simple_mixing.html">Simple Mixing</a></td><td>Demonstrates one way to load multiple files and play them all back at the same time.</td></tr><tr><td style="padding-right:2em;"><a href="simple_playback.html">Simple Playback</a></td><td>Demonstrates how to load a sound file and play it back using the low-level API.</td></tr><tr><td style="padding-right:2em;"><a href="simple_playback_sine.html">Simple Playback Sine</a></td><td>Demonstrates playback of a sine wave.</td></tr></table></td>
</tr></table>
</div>
<table style="margin:0 auto; padding:1em 0px; text-align:center;">
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Node Graph</h1><p>
This example shows how to use the node graph system.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Resource Manager</h1><p>
Demonstrates how you can use the resource manager to manage loaded sounds.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Resource Manager Advanced</h1><p>
Demonstrates how you can use the resource manager to manage loaded sounds.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Capture</h1><p>
Demonstrates how to capture data from a microphone using the low-level API.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Duplex</h1><p>
Demonstrates duplex mode which is where data is captured from a microphone and then output to a speaker device.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Enumeration</h1><p>
Demonstrates how to enumerate over devices.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Loopback</h1><p>
Demonstrates how to implement loopback recording.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Looping</h1><p>
Shows one way to handle looping of a sound.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Mixing</h1><p>
Demonstrates one way to load multiple files and play them all back at the same time.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 ">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Playback</h1><p>
Demonstrates how to load a sound file and play it back using the low-level API.
</p>
+1 -1
View File
@@ -245,7 +245,7 @@ a.doc-navigation-l4 {
<div style="background-color:#fff; padding-bottom:0em; border-top:solid 1px #003800; background-color:#eee;">
<table border="0" style="margin:0 auto; width:100%; border-collapse:collapse; border:solid 0px #000; table-layout:fixed;"><tr>
<td valign="top" style="width:20em; padding:0; margin:0; border-right:solid 0px #000;"><div style="position:relative; height:100%; width:100%; border:solid 0px #000; padding:0; margin:0;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="fixed_size_callback.html" class="doc-navigation doc-navigation-l1 ">Fixed Size Callback</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<a href="../index.html" class="doc-navigation">Documentation Home</a><a href="../manual/index.html" class="doc-navigation">Programming Manual</a><a href="index.html" class="doc-navigation ">Examples</a><a href="custom_backend.html" class="doc-navigation doc-navigation-l1 ">Custom Backend</a><a href="custom_decoder.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder</a><a href="custom_decoder_engine.html" class="doc-navigation doc-navigation-l1 ">Custom Decoder Engine</a><a href="data_source_chaining.html" class="doc-navigation doc-navigation-l1 ">Data Source Chaining</a><a href="duplex_effect.html" class="doc-navigation doc-navigation-l1 ">Duplex Effect</a><a href="engine_advanced.html" class="doc-navigation doc-navigation-l1 ">Engine Advanced</a><a href="engine_effects.html" class="doc-navigation doc-navigation-l1 ">Engine Effects</a><a href="engine_hello_world.html" class="doc-navigation doc-navigation-l1 ">Engine Hello World</a><a href="engine_sdl.html" class="doc-navigation doc-navigation-l1 ">Engine Sdl</a><a href="engine_steamaudio.html" class="doc-navigation doc-navigation-l1 ">Engine Steamaudio</a><a href="node_graph.html" class="doc-navigation doc-navigation-l1 ">Node Graph</a><a href="resource_manager.html" class="doc-navigation doc-navigation-l1 ">Resource Manager</a><a href="resource_manager_advanced.html" class="doc-navigation doc-navigation-l1 ">Resource Manager Advanced</a><a href="simple_capture.html" class="doc-navigation doc-navigation-l1 ">Simple Capture</a><a href="simple_duplex.html" class="doc-navigation doc-navigation-l1 ">Simple Duplex</a><a href="simple_enumeration.html" class="doc-navigation doc-navigation-l1 ">Simple Enumeration</a><a href="simple_loopback.html" class="doc-navigation doc-navigation-l1 ">Simple Loopback</a><a href="simple_looping.html" class="doc-navigation doc-navigation-l1 ">Simple Looping</a><a href="simple_mixing.html" class="doc-navigation doc-navigation-l1 ">Simple Mixing</a><a href="simple_playback.html" class="doc-navigation doc-navigation-l1 ">Simple Playback</a><a href="simple_playback_sine.html" class="doc-navigation doc-navigation-l1 doc-navigation-active">Simple Playback Sine</a><a href="../api/index.html" class="doc-navigation" style="border-bottom:none;">API Reference</a></div></td><td valign="top" style="padding:1em; border-left:solid 1px #bbb;">
<h1>Simple Playback Sine</h1><p>
Demonstrates playback of a sine wave.
</p>
+30 -4
View File
@@ -1455,12 +1455,10 @@ runtime linking via <span style="font-family:monospace;">dlopen()</span>.</p>
</tr>
<tr>
<td class="doc" valign="top"><p>
MA_DEBUG_OUTPUT
</p>
MA_DEBUG_OUTPUT</p>
</td>
<td class="doc" valign="top"><p>
Enable processing of <span style="font-family:monospace;">MA_LOG_LEVEL_DEBUG</span> messages and <span style="font-family:monospace;">printf()</span>
output.</p>
Enable <span style="font-family:monospace;">printf()</span> output of debug logs (<span style="font-family:monospace;">MA_LOG_LEVEL_DEBUG</span>).</p>
</td>
</tr>
<tr>
@@ -3599,6 +3597,34 @@ should set this for any nodes that perform
resampling.</p>
</td>
</tr>
<tr>
<td class="doc" valign="top"><p>
MA_NODE_FLAG_SILENT_OUTPUT
</p>
<p>
</p>
<p>
</p>
<p>
</p>
</td>
<td class="doc" valign="top"><p>
Used to tell miniaudio that a node produces only
silent output. This is useful for nodes where you
don&#39;t want the output to contribute to the final
mix. An example might be if you want split your
stream and have one branch be output to a file.
When using this flag, you should avoid writing to
the output buffer of the node&#39;s processing
callback because miniaudio will ignore it anyway.</p>
</td>
</tr>
</table></div><p>
If you need to make a copy of an audio stream for effect processing you can use a splitter node