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@@ -105,10 +105,7 @@ int main(int argc, char** argv)
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#if 1
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#if 1
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{
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{
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/*
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/* We'll move the sound around the listener which we'll leave at the origin. */
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We'll move the sound around the listener which we'll leave at the origin. We'll then get
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the direction to the listener and update the binaural node appropriately.
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*/
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float stepAngle = 0.002f;
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float stepAngle = 0.002f;
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float angle = 0;
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float angle = 0;
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float distance = 2;
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float distance = 2;
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