diff --git a/examples/engine_sdl.c b/examples/engine_sdl.c index 391588b1..7c1f8be9 100644 --- a/examples/engine_sdl.c +++ b/examples/engine_sdl.c @@ -105,10 +105,7 @@ int main(int argc, char** argv) #if 1 { - /* - We'll move the sound around the listener which we'll leave at the origin. We'll then get - the direction to the listener and update the binaural node appropriately. - */ + /* We'll move the sound around the listener which we'll leave at the origin. */ float stepAngle = 0.002f; float angle = 0; float distance = 2;