mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-21 15:56:58 +02:00
Move ma_slot_allocator into the main library.
This commit is contained in:
+325
@@ -5939,6 +5939,63 @@ Helper for converting gain in decibels to a linear factor.
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MA_API float ma_gain_db_to_factor(float gain);
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/*
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Slot Allocator
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--------------
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The idea of the slot allocator is for it to be used in conjunction with a fixed sized buffer. You use the slot allocator to allocator an index that can be used
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as the insertion point for an object.
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Slots are reference counted to help mitigate the ABA problem in the lock-free queue we use for tracking jobs.
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The slot index is stored in the low 32 bits. The reference counter is stored in the high 32 bits:
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+-----------------+-----------------+
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| 32 Bits | 32 Bits |
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+-----------------+-----------------+
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| Reference Count | Slot Index |
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+-----------------+-----------------+
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*/
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typedef struct
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{
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ma_uint32 capacity; /* The number of slots to make available. */
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} ma_slot_allocator_config;
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MA_API ma_slot_allocator_config ma_slot_allocator_config_init(ma_uint32 capacity);
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typedef struct
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{
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MA_ATOMIC ma_uint32 bitfield; /* Must be used atomically because the allocation and freeing routines need to make copies of this which must never be optimized away by the compiler. */
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} ma_slot_allocator_group;
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typedef struct
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{
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ma_slot_allocator_group* pGroups; /* Slots are grouped in chunks of 32. */
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ma_uint32* pSlots; /* 32 bits for reference counting for ABA mitigation. */
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ma_uint32 count; /* Allocation count. */
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ma_uint32 capacity;
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/* Memory management. */
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ma_bool32 _ownsHeap;
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void* _pHeap;
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} ma_slot_allocator;
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MA_API ma_result ma_slot_allocator_get_heap_size(const ma_slot_allocator_config* pConfig, size_t* pHeapSizeInBytes);
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MA_API ma_result ma_slot_allocator_init_preallocated(const ma_slot_allocator_config* pConfig, void* pHeap, ma_slot_allocator* pAllocator);
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MA_API ma_result ma_slot_allocator_init(const ma_slot_allocator_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_slot_allocator* pAllocator);
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MA_API void ma_slot_allocator_uninit(ma_slot_allocator* pAllocator, const ma_allocation_callbacks* pAllocationCallbacks);
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MA_API ma_result ma_slot_allocator_alloc(ma_slot_allocator* pAllocator, ma_uint64* pSlot);
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MA_API ma_result ma_slot_allocator_free(ma_slot_allocator* pAllocator, ma_uint64 slot);
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/**************************************************************************************************
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Data Source
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**************************************************************************************************/
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typedef void ma_data_source;
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typedef struct
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@@ -8815,6 +8872,21 @@ static MA_INLINE ma_uint32 ma_gcf_u32(ma_uint32 a, ma_uint32 b)
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}
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static ma_uint32 ma_ffs_32(ma_uint32 x)
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{
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ma_uint32 i;
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/* Just a naive implementation just to get things working for now. Will optimize this later. */
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for (i = 0; i < 32; i += 1) {
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if ((x & (1 << i)) != 0) {
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return i;
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}
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}
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return i;
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}
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/*
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Random Number Generation
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@@ -34707,6 +34779,259 @@ MA_API float ma_gain_db_to_factor(float gain)
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}
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MA_API ma_slot_allocator_config ma_slot_allocator_config_init(ma_uint32 capacity)
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{
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ma_slot_allocator_config config;
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MA_ZERO_OBJECT(&config);
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config.capacity = capacity;
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return config;
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}
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static MA_INLINE ma_uint32 ma_slot_allocator_calculate_group_capacity(ma_uint32 slotCapacity)
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{
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ma_uint32 cap = slotCapacity / 32;
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if ((slotCapacity % 32) != 0) {
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cap += 1;
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}
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return cap;
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}
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static MA_INLINE ma_uint32 ma_slot_allocator_group_capacity(const ma_slot_allocator* pAllocator)
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{
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return ma_slot_allocator_calculate_group_capacity(pAllocator->capacity);
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}
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typedef struct
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{
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size_t sizeInBytes;
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size_t groupsOffset;
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size_t slotsOffset;
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} ma_slot_allocator_heap_layout;
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static ma_result ma_slot_allocator_get_heap_layout(const ma_slot_allocator_config* pConfig, ma_slot_allocator_heap_layout* pHeapLayout)
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{
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MA_ASSERT(pHeapLayout != NULL);
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MA_ZERO_OBJECT(pHeapLayout);
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if (pConfig == NULL) {
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return MA_INVALID_ARGS;
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}
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if (pConfig->capacity == 0) {
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return MA_INVALID_ARGS;
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}
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pHeapLayout->sizeInBytes = 0;
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/* Groups. */
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pHeapLayout->groupsOffset = pHeapLayout->sizeInBytes;
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pHeapLayout->sizeInBytes += ma_align_64(ma_slot_allocator_calculate_group_capacity(pConfig->capacity) * sizeof(ma_slot_allocator_group));
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/* Slots. */
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pHeapLayout->slotsOffset = pHeapLayout->sizeInBytes;
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pHeapLayout->sizeInBytes += ma_align_64(pConfig->capacity * sizeof(ma_uint32));
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return MA_SUCCESS;
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}
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MA_API ma_result ma_slot_allocator_get_heap_size(const ma_slot_allocator_config* pConfig, size_t* pHeapSizeInBytes)
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{
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ma_result result;
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ma_slot_allocator_heap_layout layout;
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if (pHeapSizeInBytes == NULL) {
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return MA_INVALID_ARGS;
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}
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*pHeapSizeInBytes = 0;
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result = ma_slot_allocator_get_heap_layout(pConfig, &layout);
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if (result != MA_SUCCESS) {
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return result;
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}
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*pHeapSizeInBytes = layout.sizeInBytes;
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return result;
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}
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MA_API ma_result ma_slot_allocator_init_preallocated(const ma_slot_allocator_config* pConfig, void* pHeap, ma_slot_allocator* pAllocator)
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{
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ma_result result;
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ma_slot_allocator_heap_layout heapLayout;
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if (pAllocator == NULL) {
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return MA_INVALID_ARGS;
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}
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MA_ZERO_OBJECT(pAllocator);
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if (pHeap == NULL) {
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return MA_INVALID_ARGS;
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}
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result = ma_slot_allocator_get_heap_layout(pConfig, &heapLayout);
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if (result != MA_SUCCESS) {
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return result;
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}
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pAllocator->_pHeap = pHeap;
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pAllocator->pGroups = (ma_slot_allocator_group*)ma_offset_ptr(pHeap, heapLayout.groupsOffset);
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pAllocator->pSlots = (ma_uint32*)ma_offset_ptr(pHeap, heapLayout.slotsOffset);
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pAllocator->capacity = pConfig->capacity;
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return MA_SUCCESS;
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}
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MA_API ma_result ma_slot_allocator_init(const ma_slot_allocator_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_slot_allocator* pAllocator)
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{
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ma_result result;
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size_t heapSizeInBytes;
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void* pHeap;
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result = ma_slot_allocator_get_heap_size(pConfig, &heapSizeInBytes);
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if (result != MA_SUCCESS) {
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return result; /* Failed to retrieve the size of the heap allocation. */
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}
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if (heapSizeInBytes > 0) {
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pHeap = ma_malloc(heapSizeInBytes, pAllocationCallbacks);
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if (pHeap == NULL) {
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return MA_OUT_OF_MEMORY;
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}
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} else {
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pHeap = NULL;
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}
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result = ma_slot_allocator_init_preallocated(pConfig, pHeap, pAllocator);
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if (result != MA_SUCCESS) {
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ma_free(pHeap, pAllocationCallbacks);
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return result;
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}
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pAllocator->_ownsHeap = MA_TRUE;
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return MA_SUCCESS;
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}
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MA_API void ma_slot_allocator_uninit(ma_slot_allocator* pAllocator, const ma_allocation_callbacks* pAllocationCallbacks)
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{
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if (pAllocator == NULL) {
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return;
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}
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if (pAllocator->_ownsHeap) {
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ma_free(pAllocator->_pHeap, pAllocationCallbacks);
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}
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}
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MA_API ma_result ma_slot_allocator_alloc(ma_slot_allocator* pAllocator, ma_uint64* pSlot)
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{
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ma_uint32 iAttempt;
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const ma_uint32 maxAttempts = 2; /* The number of iterations to perform until returning MA_OUT_OF_MEMORY if no slots can be found. */
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if (pAllocator == NULL || pSlot == NULL) {
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return MA_INVALID_ARGS;
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}
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for (iAttempt = 0; iAttempt < maxAttempts; iAttempt += 1) {
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/* We need to acquire a suitable bitfield first. This is a bitfield that's got an available slot within it. */
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ma_uint32 iGroup;
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for (iGroup = 0; iGroup < ma_slot_allocator_group_capacity(pAllocator); iGroup += 1) {
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/* CAS */
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for (;;) {
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ma_uint32 oldBitfield;
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ma_uint32 newBitfield;
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ma_uint32 bitOffset;
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oldBitfield = c89atomic_load_32(&pAllocator->pGroups[iGroup].bitfield); /* <-- This copy must happen. The compiler must not optimize this away. */
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/* Fast check to see if anything is available. */
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if (oldBitfield == 0xFFFFFFFF) {
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break; /* No available bits in this bitfield. */
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}
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bitOffset = ma_ffs_32(~oldBitfield);
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MA_ASSERT(bitOffset < 32);
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newBitfield = oldBitfield | (1 << bitOffset);
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if (c89atomic_compare_and_swap_32(&pAllocator->pGroups[iGroup].bitfield, oldBitfield, newBitfield) == oldBitfield) {
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ma_uint32 slotIndex;
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/* Increment the counter as soon as possible to have other threads report out-of-memory sooner than later. */
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c89atomic_fetch_add_32(&pAllocator->count, 1);
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/* The slot index is required for constructing the output value. */
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slotIndex = (iGroup << 5) + bitOffset; /* iGroup << 5 = iGroup * 32 */
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/* Increment the reference count before constructing the output value. */
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pAllocator->pSlots[slotIndex] += 1;
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/* Construct the output value. */
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*pSlot = ((ma_uint64)pAllocator->pSlots[slotIndex] << 32 | slotIndex);
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return MA_SUCCESS;
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}
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}
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}
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/* We weren't able to find a slot. If it's because we've reached our capacity we need to return MA_OUT_OF_MEMORY. Otherwise we need to do another iteration and try again. */
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if (pAllocator->count < pAllocator->capacity) {
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ma_yield();
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} else {
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return MA_OUT_OF_MEMORY;
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}
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}
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/* We couldn't find a slot within the maximum number of attempts. */
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return MA_OUT_OF_MEMORY;
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}
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MA_API ma_result ma_slot_allocator_free(ma_slot_allocator* pAllocator, ma_uint64 slot)
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{
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ma_uint32 iGroup;
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ma_uint32 iBit;
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if (pAllocator == NULL) {
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return MA_INVALID_ARGS;
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}
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iGroup = (slot & 0xFFFFFFFF) >> 5; /* slot / 32 */
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iBit = (slot & 0xFFFFFFFF) & 31; /* slot % 32 */
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if (iGroup >= ma_slot_allocator_group_capacity(pAllocator)) {
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return MA_INVALID_ARGS;
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}
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MA_ASSERT(iBit < 32); /* This must be true due to the logic we used to actually calculate it. */
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while (pAllocator->count > 0) {
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/* CAS */
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ma_uint32 oldBitfield;
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ma_uint32 newBitfield;
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oldBitfield = c89atomic_load_32(&pAllocator->pGroups[iGroup].bitfield); /* <-- This copy must happen. The compiler must not optimize this away. */
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newBitfield = oldBitfield & ~(1 << iBit);
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if (c89atomic_compare_and_swap_32(&pAllocator->pGroups[iGroup].bitfield, oldBitfield, newBitfield) == oldBitfield) {
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c89atomic_fetch_sub_32(&pAllocator->count, 1);
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return MA_SUCCESS;
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}
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}
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/* Getting here means there are no allocations available for freeing. */
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return MA_INVALID_OPERATION;
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}
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/**************************************************************************************************************************************************************
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Format Conversion
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@@ -1100,57 +1100,6 @@ typedef struct ma_resource_manager_data_source ma_resource_manager_data_sou
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#define MA_RESOURCE_MANAGER_JOB_CUSTOM 0x00000100 /* Number your custom job codes as (MA_RESOURCE_MANAGER_JOB_CUSTOM + 0), (MA_RESOURCE_MANAGER_JOB_CUSTOM + 1), etc. */
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/*
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The idea of the slot allocator is for it to be used in conjunction with a fixed sized buffer. You use the slot allocator to allocator an index that can be used
|
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as the insertion point for an object.
|
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|
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Slots are reference counted to help mitigate the ABA problem in the lock-free queue we use for tracking jobs.
|
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|
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The slot index is stored in the low 32 bits. The reference counter is stored in the high 32 bits:
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|
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+-----------------+-----------------+
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| 32 Bits | 32 Bits |
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+-----------------+-----------------+
|
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| Reference Count | Slot Index |
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+-----------------+-----------------+
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*/
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typedef struct
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{
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ma_uint32 capacity; /* The number of slots to make available. */
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} ma_slot_allocator_config;
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MA_API ma_slot_allocator_config ma_slot_allocator_config_init(ma_uint32 capacity);
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typedef struct
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{
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MA_ATOMIC ma_uint32 bitfield; /* Must be used atomically because the allocation and freeing routines need to make copies of this which must never be optimized away by the compiler. */
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} ma_slot_allocator_group;
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typedef struct
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{
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ma_slot_allocator_group* pGroups; /* Slots are grouped in chunks of 32. */
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ma_uint32* pSlots; /* 32 bits for reference counting for ABA mitigation. */
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ma_uint32 count; /* Allocation count. */
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ma_uint32 capacity;
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/* Memory management. */
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ma_bool32 _ownsHeap;
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void* _pHeap;
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} ma_slot_allocator;
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MA_API ma_result ma_slot_allocator_get_heap_size(const ma_slot_allocator_config* pConfig, size_t* pHeapSizeInBytes);
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MA_API ma_result ma_slot_allocator_init_preallocated(const ma_slot_allocator_config* pConfig, void* pHeap, ma_slot_allocator* pAllocator);
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MA_API ma_result ma_slot_allocator_init(const ma_slot_allocator_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_slot_allocator* pAllocator);
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MA_API void ma_slot_allocator_uninit(ma_slot_allocator* pAllocator, const ma_allocation_callbacks* pAllocationCallbacks);
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MA_API ma_result ma_slot_allocator_alloc(ma_slot_allocator* pAllocator, ma_uint64* pSlot);
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MA_API ma_result ma_slot_allocator_free(ma_slot_allocator* pAllocator, ma_uint64 slot);
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/*
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Notification callback for asynchronous operations.
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@@ -4651,21 +4600,6 @@ MA_API void ma_splitter_node_uninit(ma_splitter_node* pSplitterNode, const ma_al
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#endif
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static ma_uint32 ma_ffs_32(ma_uint32 x)
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{
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ma_uint32 i;
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||||
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||||
/* Just a naive implementation just to get things working for now. Will optimize this later. */
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||||
for (i = 0; i < 32; i += 1) {
|
||||
if ((x & (1 << i)) != 0) {
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||||
return i;
|
||||
}
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}
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||||
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return i;
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}
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static void ma_clip_samples_u8(ma_uint8* pDst, const ma_int16* pSrc, ma_uint64 count)
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{
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ma_uint64 iSample;
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@@ -4849,258 +4783,6 @@ static void ma_volume_and_clip_pcm_frames(void* pDst, const void* pSrc, ma_uint6
|
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MA_API ma_slot_allocator_config ma_slot_allocator_config_init(ma_uint32 capacity)
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{
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ma_slot_allocator_config config;
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MA_ZERO_OBJECT(&config);
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config.capacity = capacity;
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return config;
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}
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||||
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static MA_INLINE ma_uint32 ma_slot_allocator_calculate_group_capacity(ma_uint32 slotCapacity)
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{
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ma_uint32 cap = slotCapacity / 32;
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if ((slotCapacity % 32) != 0) {
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cap += 1;
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}
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||||
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return cap;
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}
|
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static MA_INLINE ma_uint32 ma_slot_allocator_group_capacity(const ma_slot_allocator* pAllocator)
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||||
{
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return ma_slot_allocator_calculate_group_capacity(pAllocator->capacity);
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||||
}
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
size_t sizeInBytes;
|
||||
size_t groupsOffset;
|
||||
size_t slotsOffset;
|
||||
} ma_slot_allocator_heap_layout;
|
||||
|
||||
static ma_result ma_slot_allocator_get_heap_layout(const ma_slot_allocator_config* pConfig, ma_slot_allocator_heap_layout* pHeapLayout)
|
||||
{
|
||||
MA_ASSERT(pHeapLayout != NULL);
|
||||
|
||||
MA_ZERO_OBJECT(pHeapLayout);
|
||||
|
||||
if (pConfig == NULL) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
if (pConfig->capacity == 0) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
pHeapLayout->sizeInBytes = 0;
|
||||
|
||||
/* Groups. */
|
||||
pHeapLayout->groupsOffset = pHeapLayout->sizeInBytes;
|
||||
pHeapLayout->sizeInBytes += ma_align_64(ma_slot_allocator_calculate_group_capacity(pConfig->capacity) * sizeof(ma_slot_allocator_group));
|
||||
|
||||
/* Slots. */
|
||||
pHeapLayout->slotsOffset = pHeapLayout->sizeInBytes;
|
||||
pHeapLayout->sizeInBytes += ma_align_64(pConfig->capacity * sizeof(ma_uint32));
|
||||
|
||||
return MA_SUCCESS;
|
||||
}
|
||||
|
||||
MA_API ma_result ma_slot_allocator_get_heap_size(const ma_slot_allocator_config* pConfig, size_t* pHeapSizeInBytes)
|
||||
{
|
||||
ma_result result;
|
||||
ma_slot_allocator_heap_layout layout;
|
||||
|
||||
if (pHeapSizeInBytes == NULL) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
*pHeapSizeInBytes = 0;
|
||||
|
||||
result = ma_slot_allocator_get_heap_layout(pConfig, &layout);
|
||||
if (result != MA_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
*pHeapSizeInBytes = layout.sizeInBytes;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
MA_API ma_result ma_slot_allocator_init_preallocated(const ma_slot_allocator_config* pConfig, void* pHeap, ma_slot_allocator* pAllocator)
|
||||
{
|
||||
ma_result result;
|
||||
ma_slot_allocator_heap_layout heapLayout;
|
||||
|
||||
if (pAllocator == NULL) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
MA_ZERO_OBJECT(pAllocator);
|
||||
|
||||
if (pHeap == NULL) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
result = ma_slot_allocator_get_heap_layout(pConfig, &heapLayout);
|
||||
if (result != MA_SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
pAllocator->_pHeap = pHeap;
|
||||
pAllocator->pGroups = (ma_slot_allocator_group*)ma_offset_ptr(pHeap, heapLayout.groupsOffset);
|
||||
pAllocator->pSlots = (ma_uint32*)ma_offset_ptr(pHeap, heapLayout.slotsOffset);
|
||||
pAllocator->capacity = pConfig->capacity;
|
||||
|
||||
return MA_SUCCESS;
|
||||
}
|
||||
|
||||
MA_API ma_result ma_slot_allocator_init(const ma_slot_allocator_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_slot_allocator* pAllocator)
|
||||
{
|
||||
ma_result result;
|
||||
size_t heapSizeInBytes;
|
||||
void* pHeap;
|
||||
|
||||
result = ma_slot_allocator_get_heap_size(pConfig, &heapSizeInBytes);
|
||||
if (result != MA_SUCCESS) {
|
||||
return result; /* Failed to retrieve the size of the heap allocation. */
|
||||
}
|
||||
|
||||
if (heapSizeInBytes > 0) {
|
||||
pHeap = ma_malloc(heapSizeInBytes, pAllocationCallbacks);
|
||||
if (pHeap == NULL) {
|
||||
return MA_OUT_OF_MEMORY;
|
||||
}
|
||||
} else {
|
||||
pHeap = NULL;
|
||||
}
|
||||
|
||||
result = ma_slot_allocator_init_preallocated(pConfig, pHeap, pAllocator);
|
||||
if (result != MA_SUCCESS) {
|
||||
ma_free(pHeap, pAllocationCallbacks);
|
||||
return result;
|
||||
}
|
||||
|
||||
pAllocator->_ownsHeap = MA_TRUE;
|
||||
return MA_SUCCESS;
|
||||
}
|
||||
|
||||
MA_API void ma_slot_allocator_uninit(ma_slot_allocator* pAllocator, const ma_allocation_callbacks* pAllocationCallbacks)
|
||||
{
|
||||
if (pAllocator == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (pAllocator->_ownsHeap) {
|
||||
ma_free(pAllocator->_pHeap, pAllocationCallbacks);
|
||||
}
|
||||
}
|
||||
|
||||
MA_API ma_result ma_slot_allocator_alloc(ma_slot_allocator* pAllocator, ma_uint64* pSlot)
|
||||
{
|
||||
ma_uint32 iAttempt;
|
||||
const ma_uint32 maxAttempts = 2; /* The number of iterations to perform until returning MA_OUT_OF_MEMORY if no slots can be found. */
|
||||
|
||||
if (pAllocator == NULL || pSlot == NULL) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
for (iAttempt = 0; iAttempt < maxAttempts; iAttempt += 1) {
|
||||
/* We need to acquire a suitable bitfield first. This is a bitfield that's got an available slot within it. */
|
||||
ma_uint32 iGroup;
|
||||
for (iGroup = 0; iGroup < ma_slot_allocator_group_capacity(pAllocator); iGroup += 1) {
|
||||
/* CAS */
|
||||
for (;;) {
|
||||
ma_uint32 oldBitfield;
|
||||
ma_uint32 newBitfield;
|
||||
ma_uint32 bitOffset;
|
||||
|
||||
oldBitfield = c89atomic_load_32(&pAllocator->pGroups[iGroup].bitfield); /* <-- This copy must happen. The compiler must not optimize this away. */
|
||||
|
||||
/* Fast check to see if anything is available. */
|
||||
if (oldBitfield == 0xFFFFFFFF) {
|
||||
break; /* No available bits in this bitfield. */
|
||||
}
|
||||
|
||||
bitOffset = ma_ffs_32(~oldBitfield);
|
||||
MA_ASSERT(bitOffset < 32);
|
||||
|
||||
newBitfield = oldBitfield | (1 << bitOffset);
|
||||
|
||||
if (c89atomic_compare_and_swap_32(&pAllocator->pGroups[iGroup].bitfield, oldBitfield, newBitfield) == oldBitfield) {
|
||||
ma_uint32 slotIndex;
|
||||
|
||||
/* Increment the counter as soon as possible to have other threads report out-of-memory sooner than later. */
|
||||
c89atomic_fetch_add_32(&pAllocator->count, 1);
|
||||
|
||||
/* The slot index is required for constructing the output value. */
|
||||
slotIndex = (iGroup << 5) + bitOffset; /* iGroup << 5 = iGroup * 32 */
|
||||
|
||||
/* Increment the reference count before constructing the output value. */
|
||||
pAllocator->pSlots[slotIndex] += 1;
|
||||
|
||||
/* Construct the output value. */
|
||||
*pSlot = ((ma_uint64)pAllocator->pSlots[slotIndex] << 32 | slotIndex);
|
||||
|
||||
return MA_SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* We weren't able to find a slot. If it's because we've reached our capacity we need to return MA_OUT_OF_MEMORY. Otherwise we need to do another iteration and try again. */
|
||||
if (pAllocator->count < pAllocator->capacity) {
|
||||
ma_yield();
|
||||
} else {
|
||||
return MA_OUT_OF_MEMORY;
|
||||
}
|
||||
}
|
||||
|
||||
/* We couldn't find a slot within the maximum number of attempts. */
|
||||
return MA_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
MA_API ma_result ma_slot_allocator_free(ma_slot_allocator* pAllocator, ma_uint64 slot)
|
||||
{
|
||||
ma_uint32 iGroup;
|
||||
ma_uint32 iBit;
|
||||
|
||||
if (pAllocator == NULL) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
iGroup = (slot & 0xFFFFFFFF) >> 5; /* slot / 32 */
|
||||
iBit = (slot & 0xFFFFFFFF) & 31; /* slot % 32 */
|
||||
|
||||
if (iGroup >= ma_slot_allocator_group_capacity(pAllocator)) {
|
||||
return MA_INVALID_ARGS;
|
||||
}
|
||||
|
||||
MA_ASSERT(iBit < 32); /* This must be true due to the logic we used to actually calculate it. */
|
||||
|
||||
while (pAllocator->count > 0) {
|
||||
/* CAS */
|
||||
ma_uint32 oldBitfield;
|
||||
ma_uint32 newBitfield;
|
||||
|
||||
oldBitfield = c89atomic_load_32(&pAllocator->pGroups[iGroup].bitfield); /* <-- This copy must happen. The compiler must not optimize this away. */
|
||||
newBitfield = oldBitfield & ~(1 << iBit);
|
||||
|
||||
if (c89atomic_compare_and_swap_32(&pAllocator->pGroups[iGroup].bitfield, oldBitfield, newBitfield) == oldBitfield) {
|
||||
c89atomic_fetch_sub_32(&pAllocator->count, 1);
|
||||
return MA_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
/* Getting here means there are no allocations available for freeing. */
|
||||
return MA_INVALID_OPERATION;
|
||||
}
|
||||
|
||||
|
||||
|
||||
MA_API ma_result ma_async_notification_signal(ma_async_notification* pNotification)
|
||||
{
|
||||
ma_async_notification_callbacks* pNotificationCallbacks = (ma_async_notification_callbacks*)pNotification;
|
||||
|
||||
Reference in New Issue
Block a user