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SRC/Speex: Add support for querying required input frame counts.
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@@ -6,6 +6,8 @@
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#define RANDOM_PREFIX ma_speex
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#include "thirdparty/speex_resampler.h"
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int ma_speex_resampler_get_required_input_frame_count(SpeexResamplerState* st, spx_uint32_t out_len, spx_uint32_t* in_len);
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#endif /* ma_speex_resampler_h */
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#if defined(MINIAUDIO_SPEEX_RESAMPLER_IMPLEMENTATION)
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@@ -23,4 +25,31 @@
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#else
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#pragma GCC diagnostic pop
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#endif
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EXPORT int ma_speex_resampler_get_required_input_frame_count(SpeexResamplerState* st, spx_uint32_t out_len, spx_uint32_t* in_len)
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{
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spx_uint32_t count;
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if (st == NULL || in_len == NULL) {
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return RESAMPLER_ERR_INVALID_ARG;
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}
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*in_len = 0;
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if (out_len == 0) {
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return RESAMPLER_ERR_SUCCESS; /* Nothing to do. */
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}
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/* miniaudio only uses interleaved APIs so we can safely just use channel index 0 for the calculations. */
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if (st->nb_channels == 0) {
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return RESAMPLER_ERR_BAD_STATE;
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}
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count = out_len * st->int_advance;
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count += (st->samp_frac_num[0] + (out_len * st->frac_advance)) / st->den_rate;
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*in_len = count;
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return RESAMPLER_ERR_SUCCESS;
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}
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#endif
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+39
-6
@@ -59,6 +59,9 @@ typedef struct
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struct
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{
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void* pSpeexResamplerState; /* SpeexResamplerState* */
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ma_uint64 runningTimeIn;
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ma_uint64 runningTimeOut;
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double t; /* For tracking the input time so we can query required input and expected output frame counts. */
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} speex;
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} state;
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} ma_resampler;
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@@ -137,7 +140,7 @@ Implementation
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#define MA_RESAMPLER_MAX_RATIO 48.0
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#endif
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#if defined(SPEEX_RESAMPLER_H)
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#if defined(ma_speex_resampler_h)
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#define MA_HAS_SPEEX_RESAMPLER
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static ma_result ma_result_from_speex_err(int err)
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@@ -497,36 +500,44 @@ static ma_result ma_resampler_process__read__linear(ma_resampler* pResampler, co
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#if defined(MA_HAS_SPEEX_RESAMPLER)
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static ma_result ma_resampler_process__read__speex(ma_resampler* pResampler, const void* pFramesIn, ma_uint64* pFrameCountIn, void* pFramesOut, ma_uint64* pFrameCountOut)
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{
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/* To do this we just read using the non-filtered linear pipeline, and then do an in-place filter on the output buffer. */
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int speexErr;
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ma_uint64 frameCountOut;
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ma_uint64 frameCountIn;
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ma_uint64 framesProcessedOut;
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ma_uint64 framesProcessedIn;
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unsigned int framesPerIteration = 32768;
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double ratioInOut;
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MA_ASSERT(pResampler != NULL);
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MA_ASSERT(pFramesOut != NULL);
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MA_ASSERT(pFrameCountOut != NULL);
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MA_ASSERT(pFrameCountIn != NULL);
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/* Speex uses unsigned int counts, whereas miniaudio uses 64-bit. We'll need to process in a loop. */
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/*
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Reading from the Speex resampler requires a bit of dancing around for a few reasons. The first thing is that it's frame counts
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are in unsigned int's whereas ours is in ma_uint64. We therefore need to run the conversion in a loop. The other, more complicated
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problem, is that we need to keep track of the input time, similar to what we do with the linear resampler. The reason we need to
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do this is for ma_resampler_get_required_input_frame_count() and ma_resampler_get_expected_output_frame_count().
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*/
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frameCountOut = *pFrameCountOut;
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frameCountIn = *pFrameCountIn;
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framesProcessedOut = 0;
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framesProcessedIn = 0;
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ratioInOut = (double)pResampler->config.sampleRateIn / (double)pResampler->config.sampleRateOut;
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while (framesProcessedOut < frameCountOut && framesProcessedIn < frameCountIn) {
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unsigned int frameCountInThisIteration;
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unsigned int frameCountOutThisIteration;
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const void* pFramesInThisIteration;
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void* pFramesOutThisIteration;
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frameCountInThisIteration = UINT_MAX;
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frameCountInThisIteration = framesPerIteration;
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if ((ma_uint64)frameCountInThisIteration > (frameCountIn - framesProcessedIn)) {
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frameCountInThisIteration = (unsigned int)(frameCountIn - framesProcessedIn);
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}
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frameCountOutThisIteration = UINT_MAX;
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frameCountOutThisIteration = framesPerIteration;
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if ((ma_uint64)frameCountOutThisIteration > (frameCountOut - framesProcessedOut)) {
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frameCountOutThisIteration = (unsigned int)(frameCountOut - framesProcessedOut);
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}
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@@ -550,8 +561,14 @@ static ma_result ma_resampler_process__read__speex(ma_resampler* pResampler, con
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framesProcessedIn += frameCountInThisIteration;
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framesProcessedOut += frameCountOutThisIteration;
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pResampler->state.speex.t += frameCountOutThisIteration * ratioInOut;
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//pResampler->state.speex.t = pResampler->state.speex.t - floor(pResampler->state.speex.t);
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}
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pResampler->state.speex.runningTimeOut += framesProcessedOut;
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pResampler->state.speex.runningTimeIn += framesProcessedIn;
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*pFrameCountOut = framesProcessedOut;
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*pFrameCountIn = framesProcessedIn;
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@@ -726,7 +743,22 @@ ma_uint64 ma_resampler_get_required_input_frame_count(ma_resampler* pResampler,
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case ma_resample_algorithm_speex:
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{
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#if defined(MA_HAS_SPEEX_RESAMPLER)
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return 0;
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#if 0
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ma_uint64 count;
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double t = pResampler->state.speex.t;
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#if 0
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count = (ma_uint64)floor(t + (outputFrameCount * ratioInOut) + 0.00000001);
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#else
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count = (ma_uint64)(floor(t + (outputFrameCount * ratioInOut)) - floor(t));
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#endif
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return count;
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#endif
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ma_uint32 count;
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ma_speex_resampler_get_required_input_frame_count((SpeexResamplerState*)pResampler->state.speex.pSpeexResamplerState, (unsigned int)outputFrameCount, &count);
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return count;
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#else
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break;
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#endif
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@@ -774,6 +806,7 @@ ma_uint64 ma_resampler_get_expected_output_frame_count(ma_resampler* pResampler,
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{
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#if defined(MA_HAS_SPEEX_RESAMPLER)
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/* TODO: Implement me. */
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return 0;
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#else
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break;
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#endif
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