Remove unused function.

This commit is contained in:
David Reid
2021-07-16 19:10:35 +10:00
parent 17fe34c105
commit 7d16721626
-7
View File
@@ -305,7 +305,6 @@ system means the no matter how many job threads are executing, decoding of an in
multiple threads comes into play when loading multiple sounds at the time time. multiple threads comes into play when loading multiple sounds at the time time.
*/ */
MA_API void ma_copy_and_apply_volume_factor_per_channel_f32(float* pFramesOut, const float* pFramesIn, ma_uint64 frameCount, ma_uint32 channels, float* pChannelGains); MA_API void ma_copy_and_apply_volume_factor_per_channel_f32(float* pFramesOut, const float* pFramesIn, ma_uint64 frameCount, ma_uint32 channels, float* pChannelGains);
MA_API void ma_apply_volume_factor_per_channel_f32(float* pFramesOut, ma_uint64 frameCount, ma_uint32 channels, float* pChannelGains);
typedef struct typedef struct
@@ -2926,12 +2925,6 @@ MA_API void ma_copy_and_apply_volume_factor_per_channel_f32(float* pFramesOut, c
} }
} }
MA_API void ma_apply_volume_factor_per_channel_f32(float* pFramesOut, ma_uint64 frameCount, ma_uint32 channels, float* pChannelGains)
{
ma_copy_and_apply_volume_factor_per_channel_f32(pFramesOut, pFramesOut, frameCount, channels, pChannelGains);
}
static ma_result ma_mix_pcm_frames_f32(float* pDst, const float* pSrc, ma_uint64 frameCount, ma_uint32 channels, float volume) static ma_result ma_mix_pcm_frames_f32(float* pDst, const float* pSrc, ma_uint64 frameCount, ma_uint32 channels, float volume)
{ {