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Improvements to f32 -> u8/s16/s24/s32 conversion routines.
Not quite sure what I was originally thinking with these. Much better now.
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@@ -10442,10 +10442,19 @@ void mal_pcm_s32_to_f32(float* pOut, const int* pIn, unsigned int count)
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float r;
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for (unsigned int i = 0; i < count; ++i) {
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int x = pIn[i];
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#if 1
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double t;
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t = (double)(x + 2147483648);
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t = t * 0.0000000004656612873077392578125;
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r = (float)(t - 1);
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#else
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int s;
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s = ((*((int*)&x)) & 0x80000000) >> 31;
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s = s + 2147483647;
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r = x / (float)(unsigned int)s;
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#endif
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pOut[i] = (float)r;
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}
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}
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@@ -10456,12 +10465,19 @@ void mal_pcm_f32_to_u8(unsigned char* pOut, const float* pIn, unsigned int count
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for (unsigned int i = 0; i < count; ++i) {
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float x = pIn[i];
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float c;
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int s;
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c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
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#if 1
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c = c + 1;
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r = (int)(c * 127.5f);
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#else
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int s;
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s = ((*((int*)&x)) & 0x80000000) >> 31;
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s = s + 127;
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r = (int)(c * s);
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r = r + 128;
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#endif
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pOut[i] = (unsigned char)r;
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}
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}
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@@ -10472,11 +10488,19 @@ void mal_pcm_f32_to_s16(short* pOut, const float* pIn, unsigned int count)
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for (unsigned int i = 0; i < count; ++i) {
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float x = pIn[i];
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float c;
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int s;
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c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
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#if 1
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c = c + 1;
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r = (int)(c * 32767.5f);
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r = r - 32768;
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#else
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int s;
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s = ((*((int*)&x)) & 0x80000000) >> 31;
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s = s + 32767;
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r = (int)(c * s);
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#endif
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pOut[i] = (short)r;
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}
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}
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@@ -10487,11 +10511,19 @@ void mal_pcm_f32_to_s24(void* pOut, const float* pIn, unsigned int count)
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for (unsigned int i = 0; i < count; ++i) {
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float x = pIn[i];
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float c;
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int s;
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c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
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#if 1
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c = c + 1;
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r = (int)(c * 8388607.5f);
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r = r - 8388608;
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#else
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int s;
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s = ((*((int*)&x)) & 0x80000000) >> 31;
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s = s + 8388607;
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r = (int)(c * s);
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#endif
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((unsigned char*)pOut)[(i*3)+0] = (unsigned char)(r & 0xFF); ((unsigned char*)pOut)[(i*3)+1] = (unsigned char)((r & 0xFF00) >> 8); ((unsigned char*)pOut)[(i*3)+2] = (unsigned char)((r & 0xFF0000) >> 16);
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}
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}
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@@ -10502,11 +10534,20 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
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for (unsigned int i = 0; i < count; ++i) {
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float x = pIn[i];
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float c;
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mal_int64 s;
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c = ((x < -1) ? -1 : ((x > 1) ? 1 : x));
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#if 1
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mal_int64 t;
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c = c + 1;
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t = (mal_int64)(c * 2147483647.5);
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r = (int)(t - 2147483648);
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#else
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mal_int64 s;
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s = ((*((int*)&x)) & 0x80000000) >> 31;
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s = s + 2147483647;
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r = (int)(c * s);
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#endif
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pOut[i] = (int)r;
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}
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}
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@@ -10525,6 +10566,7 @@ void mal_pcm_f32_to_s32(int* pOut, const float* pIn, unsigned int count)
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// - API CHANGE: Improvements to event and thread APIs. These changes make these APIs more consistent.
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// - Add mal_convert_frames(). This is a high-level helper API for performing a one-time, bulk conversion of
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// audio data to a different format.
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// - Improvements to f32 -> u8/s16/s24/s32 conversion routines.
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//
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// v0.5 - 2017-11-11
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// - API CHANGE: The mal_context_init() function now takes a pointer to a mal_context_config object for
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