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Another attempt at fixing the Emscripten build.
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+10
-5
@@ -395,11 +395,6 @@ else()
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message(STATUS "SDL2 not found. SDL2 examples will be excluded.")
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endif()
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# If SDL2 was not found, and we're not using runtime linking, we'll have to disable SDL2 support in tests.
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if(MINIAUDIO_NO_RUNTIME_LINKING AND NOT HAS_SDL2)
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list(APPEND COMPILE_DEFINES MA_NO_SDL)
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endif()
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# SteamAudio has an annoying SDK setup. In the lib folder there is a folder for each platform. We need to specify the
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# platform we're compiling for.
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@@ -629,6 +624,16 @@ add_library(miniaudio_test INTERFACE)
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target_compile_options(miniaudio_test INTERFACE ${COMPILE_OPTIONS})
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target_link_libraries (miniaudio_test INTERFACE ${COMMON_LINK_LIBRARIES})
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# Tests intentionally do not set COMPILE_DEFINES because it's just easier for tests to be in control
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# of the specific compile time options rather than being influenced by externally set options. However,
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# sometimes we need to disable some backends in order for automated build tools to work.
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if(MINIAUDIO_NO_RUNTIME_LINKING)
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if(NOT HAS_SDL2)
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target_compile_definitions(miniaudio_test INTERFACE MA_NO_SDL)
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endif()
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endif()
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# Tests
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#
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# All tests are compiled as a single translation unit. There is no need to add miniaudio as a link library.
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