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https://github.com/mackron/miniaudio.git
synced 2026-04-23 00:34:03 +02:00
Engine: Fix a bug where sounds groups are not initialized properly.
This is happening due to the hierarchy not being constructed properly.
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@@ -14,8 +14,10 @@ typedef struct
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void on_sound_loaded(ma_async_notification* pNotification, int code)
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{
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sound_loaded_notification* pLoadedNotification = (sound_loaded_notification*)pNotification;
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ma_uint64 lengthInPCMFrames;
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//sound_loaded_notification* pLoadedNotification = (sound_loaded_notification*)pNotification;
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//ma_uint64 lengthInPCMFrames;
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(void)pNotification;
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if (code == MA_NOTIFICATION_INIT) {
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@@ -43,6 +45,7 @@ int main(int argc, char** argv)
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ma_sound sound;
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ma_sound sound2;
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sound_loaded_notification loadNotification;
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ma_sound_group group;
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if (argc < 2) {
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@@ -68,19 +71,25 @@ int main(int argc, char** argv)
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return -1;
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}
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result = ma_sound_group_init(&engine, NULL, &group);
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if (result != MA_SUCCESS) {
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printf("Failed to initialize sound group.");
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return -1;
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}
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#if 1
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loadNotification.cb.onSignal = on_sound_loaded;
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loadNotification.pSound = &sound;
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result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, &loadNotification, NULL, &sound);
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result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, &loadNotification, &group, &sound);
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if (result != MA_SUCCESS) {
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printf("Failed to load sound: %s\n", argv[1]);
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ma_engine_uninit(&engine);
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return -1;
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}
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#if 1
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#if 0
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result = ma_sound_init_from_file(&engine, argv[1], MA_DATA_SOURCE_FLAG_DECODE /*| MA_DATA_SOURCE_FLAG_ASYNC | MA_DATA_SOURCE_FLAG_STREAM*/, &loadNotification, NULL, &sound2);
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if (result != MA_SUCCESS) {
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printf("Failed to load sound: %s\n", argv[1]);
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@@ -4217,7 +4217,7 @@ MA_API ma_result ma_async_notification_event_signal(ma_async_notification_event*
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#define MA_JOB_ID_NONE ~((ma_uint64)0)
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#define MA_JOB_SLOT_NONE ~((ma_uint16)0)
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#define MA_JOB_SLOT_NONE (ma_uint16)(~0)
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static MA_INLINE ma_uint32 ma_job_extract_refcount(ma_uint64 toc)
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{
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@@ -8405,6 +8405,8 @@ static void ma_engine_mix_sound_internal(ma_engine* pEngine, ma_sound_group* pGr
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ma_result result = MA_SUCCESS;
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ma_uint64 framesProcessed;
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(void)pEngine; /* Unused at the moment. */
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/* Don't do anything if we're not playing. */
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if (pSound->isPlaying == MA_FALSE) {
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return;
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@@ -9562,7 +9564,7 @@ static ma_result ma_sound_group_attach(ma_sound_group* pGroup, ma_sound_group* p
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pOldFirstChild->pPrevSibling = pNewFirstChild;
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}
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pGroup->pFirstChild = pNewFirstChild;
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pParentGroup->pFirstChild = pNewFirstChild;
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return MA_SUCCESS;
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}
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