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Update documentation to use more professional language.
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@@ -1,6 +1,6 @@
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/*
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Audio playback and capture library. Choice of public domain or MIT-0. See license statements at the end of this file.
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miniaudio - v0.10.19 - 2020-09-22
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miniaudio - v0.10.20 - TBD
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David Reid - mackron@gmail.com
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@@ -114,8 +114,8 @@ event indicating that the device needs to stop and handle it in a different thre
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```
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You must never try uninitializing and reinitializing a device inside the callback. You must also never try to stop and start it from inside the callback. There
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are a few other things you shouldn't do in the callback depending on your requirements, however this isn't so much a thread-safety thing, but rather a real-
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time processing thing which is beyond the scope of this introduction.
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are a few other things you shouldn't do in the callback depending on your requirements, however this isn't so much a thread-safety thing, but rather a
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real-time processing thing which is beyond the scope of this introduction.
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The example above demonstrates the initialization of a playback device, but it works exactly the same for capture. All you need to do is change the device type
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from `ma_device_type_playback` to `ma_device_type_capture` when setting up the config, like so:
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@@ -230,8 +230,8 @@ The Windows build should compile cleanly on all popular compilers without the ne
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2.2. macOS and iOS
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------------------
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The macOS build should compile cleanly without the need to download any dependencies nor link to any libraries or frameworks. The iOS build needs to be
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compiled as Objective-C (sorry) and will need to link the relevant frameworks but should Just Work with Xcode. Compiling through the command line requires
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linking to `-lpthread` and `-lm`.
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compiled as Objective-C and will need to link the relevant frameworks but should compile cleanly out of the box with Xcode. Compiling through the command line
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requires linking to `-lpthread` and `-lm`.
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2.3. Linux
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----------
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@@ -248,7 +248,7 @@ starts with Android 8 which means older versions will fall back to OpenSL|ES whi
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2.6. Emscripten
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---------------
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The Emscripten build emits Web Audio JavaScript directly and should Just Work without any configuration. You cannot use -std=c* compiler flags, nor -ansi.
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The Emscripten build emits Web Audio JavaScript directly and should compile cleanly out of the box. You cannot use -std=c* compiler flags, nor -ansi.
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2.7. Build Options
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@@ -1421,7 +1421,7 @@ extern "C" {
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#define MA_VERSION_MAJOR 0
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#define MA_VERSION_MINOR 10
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#define MA_VERSION_REVISION 19
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#define MA_VERSION_REVISION 20
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#define MA_VERSION_STRING MA_XSTRINGIFY(MA_VERSION_MAJOR) "." MA_XSTRINGIFY(MA_VERSION_MINOR) "." MA_XSTRINGIFY(MA_VERSION_REVISION)
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#if defined(_MSC_VER) && !defined(__clang__)
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@@ -62551,6 +62551,9 @@ The following miscellaneous changes have also been made.
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/*
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REVISION HISTORY
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================
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v0.10.20 - TBD
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- Minor documentation updates.
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v0.10.19 - 2020-09-22
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- WASAPI: Return an error when exclusive mode is requested, but the native format is not supported by miniaudio.
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- Fix a bug where ma_decoder_seek_to_pcm_frames() never returns MA_SUCCESS even though it was successful.
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