Update AAudio backend to the new backend architecture.

This commit is contained in:
David Reid
2025-12-14 16:08:44 +10:00
parent 442e9f4db8
commit 4151c05973
+54 -3
View File
@@ -40098,6 +40098,7 @@ typedef struct ma_context_state_aaudio
typedef struct ma_device_state_aaudio
{
ma_device_state_async async;
ma_AAudioStream* pStreamPlayback;
ma_AAudioStream* pStreamCapture;
ma_mutex rerouteLock;
@@ -40313,10 +40314,12 @@ static void ma_stream_error_callback__aaudio(ma_AAudioStream* pStream, void* pUs
static ma_aaudio_data_callback_result_t ma_stream_data_callback_capture__aaudio(ma_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t frameCount)
{
ma_device* pDevice = (ma_device*)pUserData;
ma_device_state_aaudio* pDeviceStateAAudio = ma_device_get_backend_state__aaudio(pDevice);
MA_ASSERT(pDevice != NULL);
if (frameCount > 0) {
ma_device_handle_backend_data_callback(pDevice, NULL, pAudioData, (ma_uint32)frameCount);
ma_device_state_async_process(&pDeviceStateAAudio->async, pDevice, NULL, pAudioData, (ma_uint32)frameCount);
}
(void)pStream;
@@ -40326,6 +40329,8 @@ static ma_aaudio_data_callback_result_t ma_stream_data_callback_capture__aaudio(
static ma_aaudio_data_callback_result_t ma_stream_data_callback_playback__aaudio(ma_AAudioStream* pStream, void* pUserData, void* pAudioData, int32_t frameCount)
{
ma_device* pDevice = (ma_device*)pUserData;
ma_device_state_aaudio* pDeviceStateAAudio = ma_device_get_backend_state__aaudio(pDevice);
MA_ASSERT(pDevice != NULL);
/*
@@ -40334,7 +40339,7 @@ static ma_aaudio_data_callback_result_t ma_stream_data_callback_playback__aaudio
though I've not yet had any reports about that one.
*/
if (frameCount > 0) {
ma_device_handle_backend_data_callback(pDevice, pAudioData, NULL, (ma_uint32)frameCount);
ma_device_state_async_process(&pDeviceStateAAudio->async, pDevice, pAudioData, NULL, (ma_uint32)frameCount);
}
(void)pStream;
@@ -40616,6 +40621,8 @@ static ma_result ma_close_streams__aaudio(ma_device* pDevice)
pDeviceStateAAudio->pStreamPlayback = NULL;
}
ma_device_state_async_uninit(&pDeviceStateAAudio->async, ma_device_get_allocation_callbacks(pDevice));
return MA_SUCCESS;
}
@@ -40698,6 +40705,12 @@ static ma_result ma_device_init_streams__aaudio(ma_device* pDevice, ma_device_st
}
}
result = ma_device_state_async_init(deviceType, pDescriptorPlayback, pDescriptorCapture, ma_device_get_allocation_callbacks(pDevice), &pDeviceStateAAudio->async);
if (result != MA_SUCCESS) {
ma_close_streams__aaudio(pDevice);
return result;
}
return MA_SUCCESS;
}
@@ -41013,6 +41026,44 @@ static ma_result ma_job_process__device__aaudio_reroute(ma_job* pJob)
return result;
}
static ma_result ma_device_wait__aaudio(ma_device* pDevice)
{
ma_device_state_aaudio* pDeviceStateAAudio = ma_device_get_backend_state__aaudio(pDevice);
ma_device_state_async_wait(&pDeviceStateAAudio->async);
return MA_SUCCESS;
}
static ma_result ma_device_step__aaudio(ma_device* pDevice)
{
ma_device_state_aaudio* pDeviceStateAAudio = ma_device_get_backend_state__aaudio(pDevice);
ma_device_state_async_step(&pDeviceStateAAudio->async, pDevice);
return MA_SUCCESS;
}
static void ma_device_loop__aaudio(ma_device* pDevice)
{
MA_ASSERT(pDevice != NULL);
for (;;) {
ma_result result = ma_device_wait__aaudio(pDevice);
if (result != MA_SUCCESS) {
break;
}
/* If the wait terminated due to the device being stopped, abort now. */
if (!ma_device_is_started(pDevice)) {
break;
}
result = ma_device_step__aaudio(pDevice);
if (result != MA_SUCCESS) {
break;
}
}
}
static ma_device_backend_vtable ma_gDeviceBackendVTable_AAudio =
{
ma_backend_info__aaudio,
@@ -41025,7 +41076,7 @@ static ma_device_backend_vtable ma_gDeviceBackendVTable_AAudio =
ma_device_stop__aaudio,
NULL, /* onDeviceRead */
NULL, /* onDeviceWrite */
NULL, /* onDeviceLoop */
ma_device_loop__aaudio,
NULL /* onDeviceWakeup */
};