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DirectSound: Add support for mal_format_s24.
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@@ -167,7 +167,7 @@ typedef enum
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// added to this, make sure there are no gaps and that they're added to the lookup table in mal_get_sample_size_in_bytes().
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mal_format_u8 = 0,
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mal_format_s16 = 1,
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mal_format_s24 = 2,
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mal_format_s24 = 2, // Aligned to 32-bit.
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mal_format_s32 = 3,
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mal_format_f32 = 4,
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mal_format_f64 = 5,
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@@ -1135,6 +1135,7 @@ mal_result mal_device_init__dsound(mal_device* pDevice, mal_device_type type, ma
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{
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case mal_format_u8:
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case mal_format_s16:
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case mal_format_s24:
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case mal_format_s32:
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{
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subformat = _g_mal_GUID_KSDATAFORMAT_SUBTYPE_PCM;
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@@ -1156,7 +1157,6 @@ mal_result mal_device_init__dsound(mal_device* pDevice, mal_device_type type, ma
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subformat = _g_mal_GUID_KSDATAFORMAT_SUBTYPE_MULAW;
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} break;
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case mal_format_s24: // <-- Untested. Not quite sure on alignment.
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default:
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return MAL_FORMAT_NOT_SUPPORTED;
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}
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@@ -2517,6 +2517,9 @@ mal_uint32 mal_get_sample_size_in_bytes(mal_format format)
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// f32 to cover the 8-, 16 and 32-bit ranges.
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// - The rationale for this is to make it easier for applications to get audio working
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// without any fuss.
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// - Test s24 format on ALSA. Needs to be 32-bit aligned, but use only 24-bits.
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// - Fix C++ build.
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// - Test MinGW and TDM-GCC
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//
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//
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// ALSA
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