mirror of
https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
Remove the SDL backend.
This commit is contained in:
@@ -225,9 +225,6 @@ OPTIONS
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#define MAL_NO_OPENAL
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Disables the OpenAL backend.
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#define MAL_NO_SDL
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Disables the SDL backend.
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#define MAL_NO_NULL
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Disables the null backend.
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@@ -1238,7 +1235,6 @@ void mal_interleave_pcm_frames(mal_format format, mal_uint32 channels, mal_uint6
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// Explicitly disable OpenAL and Null backends for Emscripten because they both use a background thread which is not properly supported right now.
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#if !defined(MAL_EMSCRIPTEN)
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#define MAL_SUPPORT_SDL
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#define MAL_SUPPORT_OPENAL
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#define MAL_SUPPORT_NULL
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#endif
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@@ -1286,9 +1282,6 @@ void mal_interleave_pcm_frames(mal_format format, mal_uint32 channels, mal_uint6
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#if !defined(MAL_NO_OPENAL) && defined(MAL_SUPPORT_OPENAL)
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#define MAL_ENABLE_OPENAL
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#endif
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#if !defined(MAL_NO_SDL) && defined(MAL_SUPPORT_SDL)
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#define MAL_ENABLE_SDL
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#endif
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#if !defined(MAL_NO_NULL) && defined(MAL_SUPPORT_NULL)
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#define MAL_ENABLE_NULL
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#endif
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@@ -1320,7 +1313,6 @@ typedef enum
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mal_backend_opensl,
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mal_backend_webaudio,
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mal_backend_openal,
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mal_backend_sdl,
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mal_backend_null /* <-- Must always be the last item. Lowest priority, and used as the terminator for backend enumeration. */
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} mal_backend;
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@@ -1470,9 +1462,6 @@ typedef union
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#ifdef MAL_SUPPORT_OPENAL
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char openal[256]; // OpenAL seems to use human-readable device names as the ID.
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#endif
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#ifdef MAL_SUPPORT_SDL
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int sdl; // SDL devices are identified with an index.
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#endif
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#ifdef MAL_SUPPORT_NULL
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int nullbackend; // The null backend uses an integer for device IDs.
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#endif
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@@ -1939,19 +1928,6 @@ struct mal_context
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mal_bool32 isMCFormatsSupported : 1;
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} openal;
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#endif
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#ifdef MAL_SUPPORT_SDL
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struct
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{
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mal_handle hSDL; // SDL
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mal_proc SDL_InitSubSystem;
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mal_proc SDL_QuitSubSystem;
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mal_proc SDL_GetNumAudioDevices;
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mal_proc SDL_GetAudioDeviceName;
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mal_proc SDL_CloseAudioDevice;
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mal_proc SDL_OpenAudioDevice;
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mal_proc SDL_PauseAudioDevice;
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} sdl;
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#endif
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#ifdef MAL_SUPPORT_NULL
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struct
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{
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@@ -2202,12 +2178,6 @@ MAL_ALIGNED_STRUCT(MAL_SIMD_ALIGNMENT) mal_device
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mal_bool32 breakFromMainLoop;
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} openal;
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#endif
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#ifdef MAL_SUPPORT_SDL
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struct
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{
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mal_uint32 deviceID;
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} sdl;
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#endif
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#ifdef MAL_SUPPORT_NULL
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struct
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{
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@@ -3827,24 +3797,6 @@ mal_uint32 mal_get_standard_sample_rate_priority_index(mal_uint32 sampleRate)
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#endif
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#endif
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#endif
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#ifdef MAL_ENABLE_SDL
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#define MAL_HAS_SDL
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// SDL headers are necessary if using compile-time linking.
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#ifdef MAL_NO_RUNTIME_LINKING
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#ifdef __has_include
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#ifdef MAL_EMSCRIPTEN
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#if !__has_include(<SDL/SDL_audio.h>)
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#undef MAL_HAS_SDL
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#endif
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#else
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#if !__has_include(<SDL2/SDL_audio.h>)
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#undef MAL_HAS_SDL
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#endif
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#endif
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#endif
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#endif
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#endif
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#ifdef MAL_ENABLE_NULL
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#define MAL_HAS_NULL // Everything supports the null backend.
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#endif
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@@ -3867,7 +3819,6 @@ const char* mal_get_backend_name(mal_backend backend)
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case mal_backend_opensl: return "OpenSL|ES";
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case mal_backend_webaudio: return "Web Audio";
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case mal_backend_openal: return "OpenAL";
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case mal_backend_sdl: return "SDL";
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case mal_backend_null: return "Null";
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default: return "Unknown";
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}
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@@ -20652,414 +20603,6 @@ mal_result mal_context_init__openal(mal_context* pContext)
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///////////////////////////////////////////////////////////////////////////////
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//
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// SDL Backend
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifdef MAL_HAS_SDL
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#define MAL_SDL_INIT_AUDIO 0x00000010
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#define MAL_AUDIO_U8 0x0008
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#define MAL_AUDIO_S16 0x8010
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#define MAL_AUDIO_S32 0x8020
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#define MAL_AUDIO_F32 0x8120
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#define MAL_SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
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#define MAL_SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
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#define MAL_SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
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#define MAL_SDL_AUDIO_ALLOW_ANY_CHANGE (MAL_SDL_AUDIO_ALLOW_FREQUENCY_CHANGE | MAL_SDL_AUDIO_ALLOW_FORMAT_CHANGE | MAL_SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
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// If we are linking at compile time we'll just #include SDL.h. Otherwise we can just redeclare some stuff to avoid the
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// need for development packages to be installed.
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#ifdef MAL_NO_RUNTIME_LINKING
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#define SDL_MAIN_HANDLED
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#ifdef MAL_EMSCRIPTEN
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#include <SDL/SDL.h>
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#else
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#include <SDL2/SDL.h>
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#endif
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typedef SDL_AudioCallback MAL_SDL_AudioCallback;
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typedef SDL_AudioSpec MAL_SDL_AudioSpec;
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typedef SDL_AudioFormat MAL_SDL_AudioFormat;
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typedef SDL_AudioDeviceID MAL_SDL_AudioDeviceID;
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#else
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typedef void (* MAL_SDL_AudioCallback)(void* userdata, mal_uint8* stream, int len);
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typedef mal_uint16 MAL_SDL_AudioFormat;
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typedef mal_uint32 MAL_SDL_AudioDeviceID;
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typedef struct MAL_SDL_AudioSpec
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{
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int freq;
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MAL_SDL_AudioFormat format;
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mal_uint8 channels;
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mal_uint8 silence;
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mal_uint16 samples;
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mal_uint16 padding;
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mal_uint32 size;
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MAL_SDL_AudioCallback callback;
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void* userdata;
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} MAL_SDL_AudioSpec;
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#endif
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typedef int (* MAL_PFN_SDL_InitSubSystem)(mal_uint32 flags);
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typedef void (* MAL_PFN_SDL_QuitSubSystem)(mal_uint32 flags);
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typedef int (* MAL_PFN_SDL_GetNumAudioDevices)(int iscapture);
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typedef const char* (* MAL_PFN_SDL_GetAudioDeviceName)(int index, int iscapture);
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typedef void (* MAL_PFN_SDL_CloseAudioDevice)(MAL_SDL_AudioDeviceID dev);
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typedef MAL_SDL_AudioDeviceID (* MAL_PFN_SDL_OpenAudioDevice)(const char* device, int iscapture, const MAL_SDL_AudioSpec* desired, MAL_SDL_AudioSpec* obtained, int allowed_changes);
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typedef void (* MAL_PFN_SDL_PauseAudioDevice)(MAL_SDL_AudioDeviceID dev, int pause_on);
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MAL_SDL_AudioFormat mal_format_to_sdl(mal_format format)
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{
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switch (format)
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{
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case mal_format_unknown: return 0;
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case mal_format_u8: return MAL_AUDIO_U8;
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case mal_format_s16: return MAL_AUDIO_S16;
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case mal_format_s24: return MAL_AUDIO_S32; // Closest match.
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case mal_format_s32: return MAL_AUDIO_S32;
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default: return 0;
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}
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}
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mal_format mal_format_from_sdl(MAL_SDL_AudioFormat format)
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{
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switch (format)
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{
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case MAL_AUDIO_U8: return mal_format_u8;
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case MAL_AUDIO_S16: return mal_format_s16;
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case MAL_AUDIO_S32: return mal_format_s32;
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case MAL_AUDIO_F32: return mal_format_f32;
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default: return mal_format_unknown;
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}
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}
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mal_bool32 mal_context_is_device_id_equal__sdl(mal_context* pContext, const mal_device_id* pID0, const mal_device_id* pID1)
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{
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mal_assert(pContext != NULL);
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mal_assert(pID0 != NULL);
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mal_assert(pID1 != NULL);
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(void)pContext;
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return pID0->sdl == pID1->sdl;
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}
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mal_result mal_context_enumerate_devices__sdl(mal_context* pContext, mal_enum_devices_callback_proc callback, void* pUserData)
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{
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mal_assert(pContext != NULL);
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mal_assert(callback != NULL);
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mal_bool32 isTerminated = MAL_FALSE;
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// Playback
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if (!isTerminated) {
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int deviceCount = ((MAL_PFN_SDL_GetNumAudioDevices)pContext->sdl.SDL_GetNumAudioDevices)(0);
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for (int i = 0; i < deviceCount; ++i) {
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mal_device_info deviceInfo;
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mal_zero_object(&deviceInfo);
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deviceInfo.id.sdl = i;
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mal_strncpy_s(deviceInfo.name, sizeof(deviceInfo.name), ((MAL_PFN_SDL_GetAudioDeviceName)pContext->sdl.SDL_GetAudioDeviceName)(i, 0), (size_t)-1);
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mal_bool32 cbResult = callback(pContext, mal_device_type_playback, &deviceInfo, pUserData);
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if (cbResult == MAL_FALSE) {
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isTerminated = MAL_TRUE;
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break;
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}
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}
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}
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// Capture
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if (!isTerminated) {
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int deviceCount = ((MAL_PFN_SDL_GetNumAudioDevices)pContext->sdl.SDL_GetNumAudioDevices)(1);
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for (int i = 0; i < deviceCount; ++i) {
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mal_device_info deviceInfo;
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mal_zero_object(&deviceInfo);
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deviceInfo.id.sdl = i;
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mal_strncpy_s(deviceInfo.name, sizeof(deviceInfo.name), ((MAL_PFN_SDL_GetAudioDeviceName)pContext->sdl.SDL_GetAudioDeviceName)(i, 1), (size_t)-1);
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mal_bool32 cbResult = callback(pContext, mal_device_type_capture, &deviceInfo, pUserData);
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if (cbResult == MAL_FALSE) {
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isTerminated = MAL_TRUE;
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break;
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}
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}
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}
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return MAL_SUCCESS;
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}
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mal_result mal_context_get_device_info__sdl(mal_context* pContext, mal_device_type deviceType, const mal_device_id* pDeviceID, mal_share_mode shareMode, mal_device_info* pDeviceInfo)
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{
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mal_assert(pContext != NULL);
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(void)shareMode;
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if (pDeviceID == NULL) {
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if (deviceType == mal_device_type_playback) {
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pDeviceInfo->id.sdl = 0;
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mal_strncpy_s(pDeviceInfo->name, sizeof(pDeviceInfo->name), MAL_DEFAULT_PLAYBACK_DEVICE_NAME, (size_t)-1);
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} else {
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pDeviceInfo->id.sdl = 0;
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mal_strncpy_s(pDeviceInfo->name, sizeof(pDeviceInfo->name), MAL_DEFAULT_CAPTURE_DEVICE_NAME, (size_t)-1);
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}
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} else {
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pDeviceInfo->id.sdl = pDeviceID->sdl;
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mal_strncpy_s(pDeviceInfo->name, sizeof(pDeviceInfo->name), ((MAL_PFN_SDL_GetAudioDeviceName)pContext->sdl.SDL_GetAudioDeviceName)(pDeviceID->sdl, (deviceType == mal_device_type_playback) ? 0 : 1), (size_t)-1);
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}
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// To get an accurate idea on the backend's native format we need to open the device. Not ideal, but it's the only way. An
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// alternative to this is to report all channel counts, sample rates and formats, but that doesn't offer a good representation
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// of the device's _actual_ ideal format.
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//
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// Note: With Emscripten, it looks like non-zero values need to be specified for desiredSpec. Whatever is specified in
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// desiredSpec will be used by SDL since it uses it just does it's own format conversion internally. Therefore, from what
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// I can tell, there's no real way to know the device's actual format which means I'm just going to fall back to the full
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// range of channels and sample rates on Emscripten builds.
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#if defined(__EMSCRIPTEN__)
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pDeviceInfo->minChannels = MAL_MIN_CHANNELS;
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pDeviceInfo->maxChannels = MAL_MAX_CHANNELS;
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pDeviceInfo->minSampleRate = MAL_MIN_SAMPLE_RATE;
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pDeviceInfo->maxSampleRate = MAL_MAX_SAMPLE_RATE;
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pDeviceInfo->formatCount = 3;
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pDeviceInfo->formats[0] = mal_format_u8;
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pDeviceInfo->formats[1] = mal_format_s16;
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pDeviceInfo->formats[2] = mal_format_s32;
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#else
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MAL_SDL_AudioSpec desiredSpec, obtainedSpec;
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mal_zero_memory(&desiredSpec, sizeof(desiredSpec));
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int isCapture = (deviceType == mal_device_type_playback) ? 0 : 1;
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const char* pDeviceName = NULL;
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if (pDeviceID != NULL) {
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pDeviceName = ((MAL_PFN_SDL_GetAudioDeviceName)pContext->sdl.SDL_GetAudioDeviceName)(pDeviceID->sdl, isCapture);
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}
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MAL_SDL_AudioDeviceID tempDeviceID = ((MAL_PFN_SDL_OpenAudioDevice)pContext->sdl.SDL_OpenAudioDevice)(pDeviceName, isCapture, &desiredSpec, &obtainedSpec, MAL_SDL_AUDIO_ALLOW_ANY_CHANGE);
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if (tempDeviceID == 0) {
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return mal_context_post_error(pContext, NULL, MAL_LOG_LEVEL_ERROR, "Failed to open SDL device.", MAL_FAILED_TO_OPEN_BACKEND_DEVICE);
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}
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((MAL_PFN_SDL_CloseAudioDevice)pContext->sdl.SDL_CloseAudioDevice)(tempDeviceID);
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pDeviceInfo->minChannels = obtainedSpec.channels;
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pDeviceInfo->maxChannels = obtainedSpec.channels;
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pDeviceInfo->minSampleRate = obtainedSpec.freq;
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pDeviceInfo->maxSampleRate = obtainedSpec.freq;
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pDeviceInfo->formatCount = 1;
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if (obtainedSpec.format == MAL_AUDIO_U8) {
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pDeviceInfo->formats[0] = mal_format_u8;
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} else if (obtainedSpec.format == MAL_AUDIO_S16) {
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pDeviceInfo->formats[0] = mal_format_s16;
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} else if (obtainedSpec.format == MAL_AUDIO_S32) {
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pDeviceInfo->formats[0] = mal_format_s32;
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} else if (obtainedSpec.format == MAL_AUDIO_F32) {
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pDeviceInfo->formats[0] = mal_format_f32;
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} else {
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return MAL_FORMAT_NOT_SUPPORTED;
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}
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#endif
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return MAL_SUCCESS;
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}
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void mal_device_uninit__sdl(mal_device* pDevice)
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{
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mal_assert(pDevice != NULL);
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((MAL_PFN_SDL_CloseAudioDevice)pDevice->pContext->sdl.SDL_CloseAudioDevice)(pDevice->sdl.deviceID);
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}
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void mal_audio_callback__sdl(void* pUserData, mal_uint8* pBuffer, int bufferSizeInBytes)
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{
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mal_device* pDevice = (mal_device*)pUserData;
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mal_assert(pDevice != NULL);
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mal_uint32 bufferSizeInFrames = (mal_uint32)bufferSizeInBytes / mal_get_bytes_per_frame(pDevice->internalFormat, pDevice->internalChannels);
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#ifdef MAL_DEBUG_OUTPUT
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printf("[SDL] Callback: bufferSizeInBytes=%d, bufferSizeInFrames=%d\n", bufferSizeInBytes, bufferSizeInFrames);
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#endif
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if (pDevice->type == mal_device_type_playback) {
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mal_device__read_frames_from_client(pDevice, bufferSizeInFrames, pBuffer);
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} else {
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mal_device__send_frames_to_client(pDevice, bufferSizeInFrames, pBuffer);
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}
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}
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mal_result mal_device_init__sdl(mal_context* pContext, mal_device_type type, const mal_device_id* pDeviceID, const mal_device_config* pConfig, mal_device* pDevice)
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{
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mal_assert(pContext != NULL);
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mal_assert(pConfig != NULL);
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mal_assert(pDevice != NULL);
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(void)pContext;
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if (pDevice->bufferSizeInFrames == 0) {
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pDevice->bufferSizeInFrames = mal_calculate_buffer_size_in_frames_from_milliseconds(pDevice->bufferSizeInMilliseconds, pDevice->sampleRate);
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}
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// SDL wants the buffer size to be a power of 2. The SDL_AudioSpec property for this is only a Uint16, so we need
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// to explicitly clamp this because it will be easy to overflow.
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mal_uint32 bufferSize = pDevice->bufferSizeInFrames;
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if (bufferSize > 32768) {
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bufferSize = 32768;
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} else {
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bufferSize = mal_next_power_of_2(bufferSize);
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}
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mal_assert(bufferSize <= 32768);
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MAL_SDL_AudioSpec desiredSpec, obtainedSpec;
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mal_zero_memory(&desiredSpec, sizeof(desiredSpec));
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desiredSpec.freq = (int)pConfig->sampleRate;
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desiredSpec.format = mal_format_to_sdl(pConfig->format);
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desiredSpec.channels = (mal_uint8)pConfig->channels;
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desiredSpec.samples = (mal_uint16)bufferSize;
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desiredSpec.callback = mal_audio_callback__sdl;
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desiredSpec.userdata = pDevice;
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// Fall back to f32 if we don't have an appropriate mapping between mini_al and SDL.
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if (desiredSpec.format == 0) {
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desiredSpec.format = MAL_AUDIO_F32;
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}
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int isCapture = (type == mal_device_type_playback) ? 0 : 1;
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const char* pDeviceName = NULL;
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if (pDeviceID != NULL) {
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pDeviceName = ((MAL_PFN_SDL_GetAudioDeviceName)pDevice->pContext->sdl.SDL_GetAudioDeviceName)(pDeviceID->sdl, isCapture);
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}
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pDevice->sdl.deviceID = ((MAL_PFN_SDL_OpenAudioDevice)pDevice->pContext->sdl.SDL_OpenAudioDevice)(pDeviceName, isCapture, &desiredSpec, &obtainedSpec, MAL_SDL_AUDIO_ALLOW_ANY_CHANGE);
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if (pDevice->sdl.deviceID == 0) {
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return mal_post_error(pDevice, MAL_LOG_LEVEL_ERROR, "Failed to open SDL2 device.", MAL_FAILED_TO_OPEN_BACKEND_DEVICE);
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}
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pDevice->internalFormat = mal_format_from_sdl(obtainedSpec.format);
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pDevice->internalChannels = obtainedSpec.channels;
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pDevice->internalSampleRate = (mal_uint32)obtainedSpec.freq;
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mal_get_standard_channel_map(mal_standard_channel_map_default, pDevice->internalChannels, pDevice->internalChannelMap);
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pDevice->bufferSizeInFrames = obtainedSpec.samples;
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pDevice->periods = 1; // SDL doesn't seem to tell us what the period count is. Just set this 1.
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|
||||
#ifdef MAL_DEBUG_OUTPUT
|
||||
printf("=== SDL CONFIG ===\n");
|
||||
printf(" FORMAT: %s -> %s\n", mal_get_format_name(pConfig->format), mal_get_format_name(pDevice->internalFormat));
|
||||
printf(" CHANNELS: %d -> %d\n", desiredSpec.channels, obtainedSpec.channels);
|
||||
printf(" SAMPLE RATE: %d -> %d\n", desiredSpec.freq, obtainedSpec.freq);
|
||||
printf(" BUFFER SIZE IN SAMPLES: %d -> %d\n", desiredSpec.samples, obtainedSpec.samples);
|
||||
#endif
|
||||
|
||||
return MAL_SUCCESS;
|
||||
}
|
||||
|
||||
mal_result mal_device_start__sdl(mal_device* pDevice)
|
||||
{
|
||||
mal_assert(pDevice != NULL);
|
||||
|
||||
((MAL_PFN_SDL_PauseAudioDevice)pDevice->pContext->sdl.SDL_PauseAudioDevice)(pDevice->sdl.deviceID, 0);
|
||||
return MAL_SUCCESS;
|
||||
}
|
||||
|
||||
mal_result mal_device_stop__sdl(mal_device* pDevice)
|
||||
{
|
||||
mal_assert(pDevice != NULL);
|
||||
|
||||
((MAL_PFN_SDL_PauseAudioDevice)pDevice->pContext->sdl.SDL_PauseAudioDevice)(pDevice->sdl.deviceID, 1);
|
||||
|
||||
mal_device__set_state(pDevice, MAL_STATE_STOPPED);
|
||||
mal_stop_proc onStop = pDevice->onStop;
|
||||
if (onStop) {
|
||||
onStop(pDevice);
|
||||
}
|
||||
|
||||
return MAL_SUCCESS;
|
||||
}
|
||||
|
||||
|
||||
mal_result mal_context_uninit__sdl(mal_context* pContext)
|
||||
{
|
||||
mal_assert(pContext != NULL);
|
||||
mal_assert(pContext->backend == mal_backend_sdl);
|
||||
|
||||
((MAL_PFN_SDL_QuitSubSystem)pContext->sdl.SDL_QuitSubSystem)(MAL_SDL_INIT_AUDIO);
|
||||
return MAL_SUCCESS;
|
||||
}
|
||||
|
||||
mal_result mal_context_init__sdl(mal_context* pContext)
|
||||
{
|
||||
mal_assert(pContext != NULL);
|
||||
|
||||
#ifndef MAL_NO_RUNTIME_LINKING
|
||||
// Run-time linking.
|
||||
const char* libNames[] = {
|
||||
#if defined(MAL_WIN32)
|
||||
"SDL2.dll"
|
||||
#elif defined(MAL_APPLE)
|
||||
"SDL2.framework/SDL2"
|
||||
#else
|
||||
"libSDL2-2.0.so.0"
|
||||
#endif
|
||||
};
|
||||
|
||||
for (size_t i = 0; i < mal_countof(libNames); ++i) {
|
||||
pContext->sdl.hSDL = mal_dlopen(libNames[i]);
|
||||
if (pContext->sdl.hSDL != NULL) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (pContext->sdl.hSDL == NULL) {
|
||||
return MAL_NO_BACKEND; // Couldn't find SDL2.dll, etc. Most likely it's not installed.
|
||||
}
|
||||
|
||||
pContext->sdl.SDL_InitSubSystem = mal_dlsym(pContext->sdl.hSDL, "SDL_InitSubSystem");
|
||||
pContext->sdl.SDL_QuitSubSystem = mal_dlsym(pContext->sdl.hSDL, "SDL_QuitSubSystem");
|
||||
pContext->sdl.SDL_GetNumAudioDevices = mal_dlsym(pContext->sdl.hSDL, "SDL_GetNumAudioDevices");
|
||||
pContext->sdl.SDL_GetAudioDeviceName = mal_dlsym(pContext->sdl.hSDL, "SDL_GetAudioDeviceName");
|
||||
pContext->sdl.SDL_CloseAudioDevice = mal_dlsym(pContext->sdl.hSDL, "SDL_CloseAudioDevice");
|
||||
pContext->sdl.SDL_OpenAudioDevice = mal_dlsym(pContext->sdl.hSDL, "SDL_OpenAudioDevice");
|
||||
pContext->sdl.SDL_PauseAudioDevice = mal_dlsym(pContext->sdl.hSDL, "SDL_PauseAudioDevice");
|
||||
#else
|
||||
// Compile-time linking.
|
||||
pContext->sdl.SDL_InitSubSystem = (mal_proc)SDL_InitSubSystem;
|
||||
pContext->sdl.SDL_QuitSubSystem = (mal_proc)SDL_QuitSubSystem;
|
||||
pContext->sdl.SDL_GetNumAudioDevices = (mal_proc)SDL_GetNumAudioDevices;
|
||||
pContext->sdl.SDL_GetAudioDeviceName = (mal_proc)SDL_GetAudioDeviceName;
|
||||
pContext->sdl.SDL_CloseAudioDevice = (mal_proc)SDL_CloseAudioDevice;
|
||||
pContext->sdl.SDL_OpenAudioDevice = (mal_proc)SDL_OpenAudioDevice;
|
||||
pContext->sdl.SDL_PauseAudioDevice = (mal_proc)SDL_PauseAudioDevice;
|
||||
#endif
|
||||
|
||||
int resultSDL = ((MAL_PFN_SDL_InitSubSystem)pContext->sdl.SDL_InitSubSystem)(MAL_SDL_INIT_AUDIO);
|
||||
if (resultSDL != 0) {
|
||||
return MAL_ERROR;
|
||||
}
|
||||
|
||||
pContext->isBackendAsynchronous = MAL_TRUE;
|
||||
|
||||
pContext->onUninit = mal_context_uninit__sdl;
|
||||
pContext->onDeviceIDEqual = mal_context_is_device_id_equal__sdl;
|
||||
pContext->onEnumDevices = mal_context_enumerate_devices__sdl;
|
||||
pContext->onGetDeviceInfo = mal_context_get_device_info__sdl;
|
||||
pContext->onDeviceInit = mal_device_init__sdl;
|
||||
pContext->onDeviceUninit = mal_device_uninit__sdl;
|
||||
pContext->onDeviceStart = mal_device_start__sdl;
|
||||
pContext->onDeviceStop = mal_device_stop__sdl;
|
||||
|
||||
return MAL_SUCCESS;
|
||||
}
|
||||
#endif // SDL
|
||||
|
||||
|
||||
|
||||
mal_bool32 mal__is_channel_map_valid(const mal_channel* channelMap, mal_uint32 channels)
|
||||
{
|
||||
// A blank channel map should be allowed, in which case it should use an appropriate default which will depend on context.
|
||||
@@ -21538,12 +21081,6 @@ mal_result mal_context_init(const mal_backend backends[], mal_uint32 backendCoun
|
||||
result = mal_context_init__openal(pContext);
|
||||
} break;
|
||||
#endif
|
||||
#ifdef MAL_HAS_SDL
|
||||
case mal_backend_sdl:
|
||||
{
|
||||
result = mal_context_init__sdl(pContext);
|
||||
} break;
|
||||
#endif
|
||||
#ifdef MAL_HAS_NULL
|
||||
case mal_backend_null:
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user