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Minor rewording and fix a typo.
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/*
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/*
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Shows how to use the high level engine API with SDL.
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Shows how to use the high level engine API with SDL.
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By default, miniaudio's engine API will initialize a device internally which will be used for audio
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By default, miniaudio's engine API will initialize a device internally for audio output. You can
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output. You can instead use the engine independently of a device. To show this off, this example
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instead use the engine independently of a device. To show this off, this example will use SDL for
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will use SDL for audio output instead of miniaudio.
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audio output instead of miniaudio.
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This example will load sound specified on the command line and rotate it around the listener's
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This example will load the sound specified on the command line and rotate it around the listener's
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head.
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head.
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*/
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*/
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#define MA_NO_DEVICE_IO /* <-- Disables the `ma_device` API. We don't need that in this example since SDL will be doing that part for us. */
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#define MA_NO_DEVICE_IO /* <-- Disables the `ma_device` API. We don't need that in this example since SDL will be doing that part for us. */
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