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https://github.com/mackron/miniaudio.git
synced 2026-04-22 00:06:59 +02:00
Yet more tweaks to the Core Audio backend.
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@@ -13870,7 +13870,7 @@ mal_result mal_device_init__coreaudio(mal_context* pContext, mal_device_type dev
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}
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// Backend tax. Need to fiddle with this.
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float fBackend = 0.5f;
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float fBackend = 1.0f;
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actualBufferSizeInFrames = mal_calculate_default_buffer_size_in_frames(pConfig->performanceProfile, pConfig->sampleRate, fCPUSpeed*fDeviceType*fBackend);
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if (actualBufferSizeInFrames < pDevice->periods) {
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@@ -13879,19 +13879,20 @@ mal_result mal_device_init__coreaudio(mal_context* pContext, mal_device_type dev
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}
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actualBufferSizeInFrames = actualBufferSizeInFrames / pDevice->periods;
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// In my testing, it appears that Core Audio likes queue buffers to be larger than device's IO buffer which was set above. We're going to make
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// the size of the queue buffers twice the size of the device's IO buffer.
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actualBufferSizeInFrames = actualBufferSizeInFrames / pDevice->periods / 2;
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result = mal_set_AudioObject_buffer_size_in_frames(deviceObjectID, deviceType, &actualBufferSizeInFrames);
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if (result != MAL_SUCCESS) {
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return result;
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}
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mal_uint32 queueBufferSizeInFrames = actualBufferSizeInFrames * 2;
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// The audio queue is initialized in the worker thread.
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mal_AudioQueue_worker_thread_data__coreaudio threadData;
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threadData.pDevice = pDevice;
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// In my testing, it appears that Core Audio likes queue buffers to be larger than device's IO buffer which was set above.
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threadData.queueBufferSizeInBytes = actualBufferSizeInFrames*2 * mal_get_bytes_per_frame(pDevice->internalFormat, pDevice->internalChannels);
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threadData.queueBufferSizeInBytes = queueBufferSizeInFrames * mal_get_bytes_per_frame(pDevice->internalFormat, pDevice->internalChannels);
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// We need a signal to know when the thread has been initialized.
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mal_event_init(pDevice->pContext, &threadData.initCompletionEvent);
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