#include "unity.h" #include "app/xone_api.h" #ifndef XONE_VERSION #define XONE_VERSION "0.1.0" #endif void setUp() {} void tearDown() {} void test_version_matches_project(void) { TEST_ASSERT_EQUAL_STRING(XONE_VERSION, xone_version()); } int main(void) { UNITY_BEGIN(); RUN_TEST(test_version_matches_project); return UNITY_END(); }