chore: scaffold CMake build system
Add the CMake build for the Swift + C++ macOS port, mirroring the refix layout: deps/ modules (Platform, Flags, Sanitizers, FindUnity), per-module static libraries (usb, auth, mt76, gip, hid, api), a Swift app entry point with a pure C bridge header, and a Unity test suite behind BUILD_TESTING. Swift requires the Ninja or Xcode generator; a guard in CMakeLists.txt rejects anything else. Co-Authored-By: qwen (qwen/qwen3.8-27b@q2_k_xl): scaffolded CMake build + tests
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// xone_macos — macOS app entry point (Swift)
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// TODO(phase 5): device discovery, pairing UI, status display, menubar icon.
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import Foundation
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let version = String(cString: xone_version())
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print("xone_macos \(version)")
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if xone_dongle_present() {
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print("Xbox Wireless Dongle detected")
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} else {
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print("No Xbox Wireless Dongle detected (plug in the dongle and retry)")
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}
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