chore: scaffold CMake build system

Add the CMake build for the Swift + C++ macOS port, mirroring the
refix layout: deps/ modules (Platform, Flags, Sanitizers, FindUnity),
per-module static libraries (usb, auth, mt76, gip, hid, api), a Swift
app entry point with a pure C bridge header, and a Unity test suite
behind BUILD_TESTING.

Swift requires the Ninja or Xcode generator; a guard in
CMakeLists.txt rejects anything else.

Co-Authored-By: qwen (qwen/qwen3.8-27b@q2_k_xl): scaffolded CMake build + tests
This commit is contained in:
portersky
2026-08-17 14:18:03 +02:00
parent 78f042ab84
commit a7d7d0f253
25 changed files with 742 additions and 0 deletions
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// xone_macos macOS app entry point (Swift)
// TODO(phase 5): device discovery, pairing UI, status display, menubar icon.
import Foundation
let version = String(cString: xone_version())
print("xone_macos \(version)")
if xone_dongle_present() {
print("Xbox Wireless Dongle detected")
} else {
print("No Xbox Wireless Dongle detected (plug in the dongle and retry)")
}