chore: scaffold CMake build system

Add the CMake build for the Swift + C++ macOS port, mirroring the
refix layout: deps/ modules (Platform, Flags, Sanitizers, FindUnity),
per-module static libraries (usb, auth, mt76, gip, hid, api), a Swift
app entry point with a pure C bridge header, and a Unity test suite
behind BUILD_TESTING.

Swift requires the Ninja or Xcode generator; a guard in
CMakeLists.txt rejects anything else.

Co-Authored-By: qwen (qwen/qwen3.8-27b@q2_k_xl): scaffolded CMake build + tests
This commit is contained in:
portersky
2026-08-17 14:18:03 +02:00
parent 78f042ab84
commit a7d7d0f253
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#pragma once
// ==============================================================================
// GIP protocol (Game Input Protocol)
// ==============================================================================
// Port target: medusalix/xone bus/protocol.c + bus/bus.c.
// Client lifecycle, ANNOUNCE/IDENTIFY handshake, auth handshake, status
// reports (battery, connected), HID report pass-through.
// ==============================================================================
namespace xone::gip {
// TODO(phase 1): GIP frame types, client lifecycle, handshake state machine.
} // namespace xone::gip