feat: show live controller input
Route paired controller QoS data through the existing GIP protocol layer and expose the latest gamepad report through the C API. Add a SwiftUI monitor for buttons, d-pad, triggers, and stick positions without registering a native HID device. Co-Authored-By: openai/gpt-5.6-luna: GIP bridge and live input monitor
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@@ -77,6 +77,12 @@ public:
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// then bulk-writes it to EP OUT.
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auto send_wlan(std::span<std::uint8_t const> frame) -> int;
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// Send a GIP payload in an upstream QoS-data frame for one client.
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auto send_client_frame(std::uint8_t wcid,
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std::span<std::uint8_t const> addr,
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std::span<std::uint8_t const> frame,
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bool encrypted) -> int;
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// Associate a controller: program its WCID MAC, ADD_CLIENT ms_command,
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// and transmit an ASSOC_RESP mgmt frame.
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auto associate_client(std::uint8_t wcid, std::span<std::uint8_t const> addr)
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