feat: implement rumble TX over the GIP data path
Port the rumble packet from upstream driver/gamepad.c: a 9-byte GIP_CMD_RUMBLE payload (motors R|L|RT|LT, intensities scaled to the 0..100 GIP range, duration/repeat constants). xone_controller_rumble now sends it via client::send_rumble; the app button pulses both motors for 0.6s then stops them. Completes the host to controller TX remainder of Phase 3 (the dongle LED is already driven at chip level for pairing and client lifecycle). Co-Authored-By: qwen3.8-27b@q3_k_xl: implemented rumble TX
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@@ -6,7 +6,7 @@ if(NOT CMAKE_GENERATOR MATCHES "^(Ninja|Xcode)$")
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endif()
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cmake_minimum_required(VERSION 3.21)
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project(xone_macos VERSION 0.1.26 LANGUAGES CXX Swift)
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project(xone_macos VERSION 0.1.27 LANGUAGES CXX Swift)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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