Files
cuber/cbt/opengl
portersky 30ddaf7d39 feat: render spinning 3D cube with glm
- Add glm dependency for matrix transformations
- Replace triangle with 6-face colored cube
- Add MVP shader uniforms (model, view, projection)
- Enable depth testing for proper 3D rendering
- Spin cube around (1, 0.5, 0.3) axis

style: fix trailing return type for move assignment operators

- buffer/texture/shader/vao: use auto fn() -> T& style
- Document trailing return type convention in AGENTS.md
2026-05-05 22:19:33 +02:00
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2026-05-05 22:19:33 +02:00