cmake_minimum_required(VERSION 3.21) project(cuber VERSION 0.1.0) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Add the deps directory to the module path # Required for find_package injection list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/deps") # Platform and compiler detection include(Platform) include(Flags) # Dependencies find_package(fmt REQUIRED) find_package(glfw3 REQUIRED) find_package(glad REQUIRED) find_package(asio REQUIRED) find_package(glm REQUIRED) find_package(stb REQUIRED) # OpenGL abstraction library add_library(cbt_opengl STATIC "cbt/window.cpp" "cbt/opengl/context.cpp" "cbt/opengl/buffer.cpp" "cbt/opengl/texture.cpp" "cbt/opengl/descriptor.cpp" "cbt/opengl/shader.cpp" "cbt/opengl/vao.cpp" "cbt/gfx.cpp" ) target_include_directories(cbt_opengl PRIVATE ".") target_compile_features(cbt_opengl PRIVATE cxx_std_23) target_compile_options(cbt_opengl PRIVATE ${BASE_OPTIONS}) target_compile_definitions(cbt_opengl PRIVATE ${BASE_DEFINITIONS}) target_link_libraries(cbt_opengl PUBLIC fmt::fmt glfw::glfw glad::glad stb::stb glm::glm) # Scene base library add_library(cbt_scene STATIC "cbt/scene.cpp" ) target_include_directories(cbt_scene PRIVATE ".") target_compile_features(cbt_scene PRIVATE cxx_std_23) target_compile_options(cbt_scene PRIVATE ${BASE_OPTIONS}) target_compile_definitions(cbt_scene PRIVATE ${BASE_DEFINITIONS}) target_link_libraries(cbt_scene PUBLIC cbt_opengl) add_subdirectory(scenes) # Main executable add_executable(cuber "cuber.cpp") target_include_directories(cuber PRIVATE ".") target_compile_features(cuber PRIVATE cxx_std_23) target_compile_options(cuber PRIVATE ${BASE_OPTIONS}) target_compile_definitions(cuber PRIVATE ${BASE_DEFINITIONS}) target_link_libraries(cuber PRIVATE cbt_scene scenes asio::asio ${BASE_LIBRARIES})