Commit Graph

4 Commits

Author SHA1 Message Date
portersky 5b4743ff8f docs: document gfx::pipeline + add Markdown style rule to AGENTS.md + README styling
- Added comprehensive "Pipeline Abstraction" section to README.md
  (for dummies, with step-by-step examples, render-to-texture, and
  post-processing).
- Added "Documentation (Markdown)" section to AGENTS.md with the
  max-80-cols rule (exceptions for tables/code blocks).
- Applied consistent Markdown styling to AGENTS.md and README.md
  (wrapped text at 80 cols, bold, code spans, cleaned duplicates).
- Moved scenes libraries to  (cleaned main
  CMakeLists.txt significantly).

No behavior change. All follows AGENTS.md conventions.
2026-05-06 00:55:53 +02:00
portersky c83561c0fa docs: update README with screenshot and gfx pipeline notes
- Add preview.png of the new sphere (with render-to-texture + post-processing).
- Update scenes description and usage.
- Minor .gitignore tweaks.
2026-05-06 00:43:34 +02:00
portersky 98673b57ff docs: update README and AGENTS.md to match current project
Updated project description from 'cube timer' to 'OpenGL 3D
renderer with multiple scenes'. Added usage section with CLI
flags and key bindings. Listed both available scenes.

Updated AGENTS.md to include the sphere scene in static
libraries and source layout. Normalized run command to
./build/cuber for cross-platform consistency.
2026-05-06 00:15:43 +02:00
portersky e2110ddf4f Inital commit 2026-05-05 21:34:00 +02:00