style: move public members first in class declarations

- Reorder all class headers to put public interface before private members
- Document convention in AGENTS.md
This commit is contained in:
2026-05-05 22:30:56 +02:00
parent e71c4d55cf
commit b6adb7c23a
8 changed files with 34 additions and 26 deletions
+4 -3
View File
@@ -15,9 +15,6 @@ enum class buffer_type {
};
class buffer {
GLuint m_id = 0;
buffer_type m_type = buffer_type::vertex;
public:
buffer();
explicit buffer(buffer_type type);
@@ -36,6 +33,10 @@ public:
auto upload_dynamic(void const* data, size_t size) -> void;
auto id() const -> GLuint;
auto valid() const -> bool;
private:
GLuint m_id = 0;
buffer_type m_type = buffer_type::vertex;
};
}
+9 -8
View File
@@ -8,14 +8,6 @@
namespace cbt::opengl {
class context {
GLFWwindow* m_window = nullptr;
bool m_initialized = false;
static auto init() -> bool;
static auto terminate() -> void;
static auto setup_gl() -> bool;
static auto print_info() -> void;
public:
explicit context(std::string title, int width, int height);
~context();
@@ -25,6 +17,15 @@ public:
auto swap_buffers() -> void;
auto poll_events() -> void;
auto raw() const -> GLFWwindow*;
private:
GLFWwindow* m_window = nullptr;
bool m_initialized = false;
static auto init() -> bool;
static auto terminate() -> void;
static auto setup_gl() -> bool;
static auto print_info() -> void;
};
}
+3 -2
View File
@@ -16,14 +16,15 @@ struct descriptor_binding {
};
class descriptor_set {
std::vector<descriptor_binding> m_bindings;
public:
descriptor_set();
auto add_texture(texture tex, GLuint unit = 0) -> void;
auto add_buffer(buffer buf, GLuint unit = 0) -> void;
auto bind_all() -> void;
auto count() const -> size_t;
private:
std::vector<descriptor_binding> m_bindings;
};
}
+3 -2
View File
@@ -7,8 +7,6 @@
namespace cbt::opengl {
class shader {
GLuint m_id = 0;
public:
shader();
~shader();
@@ -26,6 +24,9 @@ public:
auto unuse() const -> void;
auto id() const -> GLuint;
auto valid() const -> bool;
private:
GLuint m_id = 0;
};
}
+4 -3
View File
@@ -30,9 +30,6 @@ enum class texture_type {
};
class texture {
GLuint m_id = 0;
texture_target m_target = texture_target::_2d;
public:
texture();
explicit texture(texture_target target);
@@ -52,6 +49,10 @@ public:
auto generate_mipmaps() -> void;
auto id() const -> GLuint;
auto valid() const -> bool;
private:
GLuint m_id = 0;
texture_target m_target = texture_target::_2d;
};
}
+3 -2
View File
@@ -5,8 +5,6 @@
namespace cbt::opengl {
class vao {
GLuint m_id = 0;
public:
vao();
~vao();
@@ -21,6 +19,9 @@ public:
auto unbind() const -> void;
auto id() const -> GLuint;
auto valid() const -> bool;
private:
GLuint m_id = 0;
};
}