feat: add OpenGL abstraction layer with RAII resources
- Replace window class with cbt::opengl::context - Add buffer resource (VBO, EBO, UBO, SSBO) with move semantics - Add texture resource with format/type enums and filtering - Add descriptor_set for Vulkan-style resource binding - All resources use RAII with proper cleanup
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Vendored
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# ==============================================================================
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# Findsqlite3.cmake
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# ==============================================================================
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# This module fetches and builds the SQLite amalgamation as a static library.
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#
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# Targets provided:
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# sqlite3::sqlite3 - The SQLite static library target
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#
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# Variables set:
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# sqlite3_FOUND - TRUE if sqlite3 is available
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# sqlite3_LIBRARIES - The sqlite3 library target (sqlite3::sqlite3)
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# sqlite3_INCLUDE_DIR - Include directory for sqlite3.h
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# sqlite3_VERSION - Version of sqlite3
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# ==============================================================================
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if (DEFINED _FINDSQLITE3_INCLUDED)
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return()
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endif()
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set(_FINDSQLITE3_INCLUDED TRUE)
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set(SQLITE3_VERSION "3.52.0")
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message(STATUS "Fetching sqlite3 ${SQLITE3_VERSION}")
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include(FetchContent)
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FetchContent_Declare(
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sqlite3_amalgamation
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URL https://sqlite.org/2026/sqlite-amalgamation-3520000.zip
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URL_HASH SHA3_256=3fab435106250ea1cdfd5f9fa1657ad832fd431df1d817d48af66ba166e0d16e
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DOWNLOAD_EXTRACT_TIMESTAMP TRUE
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)
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FetchContent_MakeAvailable(sqlite3_amalgamation)
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if (NOT TARGET sqlite3::sqlite3)
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add_library(sqlite3 STATIC ${sqlite3_amalgamation_SOURCE_DIR}/sqlite3.c)
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target_include_directories(sqlite3 PUBLIC ${sqlite3_amalgamation_SOURCE_DIR})
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target_link_libraries(sqlite3 PRIVATE ${CMAKE_DL_LIBS})
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add_library(sqlite3::sqlite3 ALIAS sqlite3)
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endif()
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set(sqlite3_FOUND TRUE)
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set(sqlite3_LIBRARIES sqlite3::sqlite3)
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set(sqlite3_VERSION "${SQLITE3_VERSION}")
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set(sqlite3_INCLUDE_DIR "${sqlite3_amalgamation_SOURCE_DIR}")
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